Link | Submitted By | Actions | |
---|---|---|---|
Game on Kongregate | Hack Bot | ||
Game On Armor Games | Rawzoo | ||
Game On Newgrounds | gates | ||
Game On Armor Games | gates | ||
Game On Armor Games | archn2 |
Bubble Tanks TD 1.5Auto-PostLast Updated: 10/01/2013 23:47 | |
Bubble Tanks TD 1.5-migrated-Last Updated: 10/06/2010 02:15 | |
Bubble Tanks TD 1.5-migrated-Last Updated: 08/27/2010 07:06 |
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Now With One More |
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Complete all the new levels |
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Bubbles is double*1
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Oh, yes.. forgot to post the link. Thanks for posting it, Spellcater.
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no problem (broken image removed)
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Bubbles, score, and i assume life is all double(truncated)*1.
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The tower data is a array filled with objects, if you can modify "before" the game starts (or just decompress locally and change the swf), you can make the base turret a nuclear warhead of epicness :3
Also, the game don't have any encription or obsfuscation, and can be decompiled easily... |
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Yep, it's double*1, but if you don't want to bother multiple scans:
66 a0 07 27->66 a0 07 26 . Change the 4th one, and you should get 9999999999999 bubbles at the beginning of each round. :mrgreen: EDIT: Ok, I forgot about highscores, I guess we should just log out when we use it. :roll: And another thing, don't you hate it when someone's signature looks like part of their post? |
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Quote from: "The Grandmaster" Yep, it's double*1, but if you don't want to bother multiple scans:that might be a problem if highscores pick it up. |
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ok, just a AoB to make the game relaxing:
Search: d0 d0 66 81 0d 66 85 06 66 80 01 d0 66 c0 0a 66 cc 13 66 cf 13 68 b5 0a This give 2 address, change then to: d0 24 7F 24 7F A2 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 68 b5 0a so, the code: this.damage = this.mRef.gData.arrTowerData[this.ID].damage; becames: this.damage = 127 * 127; I need to study more about pushint/pushshort/pushint, but for now, pushsmallint and mull opcodes works... Just changing damage is enough to kill everything, but I can boost areadamage/splash/poison/ others if anyone wants :3 |
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Quote from: "HarryPitfall" ok, just a AoB to make the game relaxing:Good job! (broken image removed) Great to see another hacker here. |
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I looked into the swf, but didn't understand too much xD
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does this need to be hacked or something?
if it is i'll do it if u want :mrgreen: |
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Quote from: "XxDarknessAngelxX" does this need to be hacked or something?It has already been hacked, but if you can find something new, go ahead and try. (broken image removed) This post was imported from an account that no longer exists! Previous Name: phreneticus |
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D: ok ill keep looking
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I was looking the gamedata folder and found this:
Code: [Select] _as3_pushstring "id" So I changed pushbyte 10 to pushbyte 250 on pushstring sell, which what I'm pretty sure should make you get 250 bubbles when you sell the Initial Tower. No effect. Then, to make sure it wasn't something different when using Initial Tower, I upgraded it to Basic Normal 1 and changed sell to FA again. No effect. I tried changing damage. No effect. What am I doing wrong?The mega-mega tower is super epic! And another thing, don't you hate it when someone's signature looks like part of their post? |