Adapt or Die
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Adapt or Die Posted on: 11/23/2010 8:24pm
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Creator: bradh

Description: Use natural selection to breed evolving buzz-bots and battle for control of the hive

Link: http://www.kongregate.com/games/bradh/adapt-or-die

.Sol Location: chat.kongregate.comgamez0097129liveAdaptOrDie_Kongregate_s.swf

Lives are 4b*1

Quote from: "macerier"
Level number is 4Byte*1 when you find it change it to 15 and voila you finish the game!

Completed .sol below includes the game beaten switch on and all levels unlocked.

[attachment=0:2orwf62k]AdaptOrDie_ProgressData.sol[/attachment:2orwf62k]
Re: Adapt or Die Posted on: 11/23/2010 11:19pm
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Level number is 4Byte*1 when you find it change it to 15 and voila you finish the game!
Re: Adapt or Die Posted on: 11/24/2010 5:47pm
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Any other cheats like number of units or health? Lv 11 kicked my butt 3 times
Re: Adapt or Die Posted on: 11/24/2010 6:03pm
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I'll have a look.

EDIT: Lives are 4b*1, so if you set that to 5 and freeze it, you have as many goes as you want. You could also use the .sol posted to unlock all the levels, and just skip it and go on to the next one.
Re: Adapt or Die Posted on: 11/24/2010 8:53pm
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Level 11 was hard, I didn't hack it at all, but the trick to me seemed to be micromanaging. I'd invade the first five hexes as soon as possible, and split my forces across the two weapons specialist hexes. I would only morph halfway, so i'd have half armored, and half weaponed buzzbots. Enough armor (To show a white layer) to pass the purple, but enough damage to kick ass.
It shouldn't go completely smoothly from here, as you have to take their hexes gradually while killing their buzzbots. As long as you outnumber them it should be fine. It's also not bad to have two or three buzzbots completely on weapons to hit them from afar from both sides.
Only thing I hate about this game is that you can't hold position.. and orders go back to default once you try reproducing. So be careful.
You'll probably find level 13 hard, too. This time just take everything you can on your side. Your enemy will try to make weaponized buzzbots, but all you have to do is completely morph yours to sights, and fly around theirs because they have terrible turn rate.
Re: Adapt or Die Posted on: 11/25/2010 9:39am
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I don't see the problem with 11, just take all the immediate hexes and max out your army, take them all to the armour and max the armour, take them down to the 3 underneath, max the army and travel to the right, take out all hexes and as many enemies as possible, travel upwards and take out the enemies and hexes while leaving 1/2 bots to take the remaining hexes down at the bottom. Peasy.

The hardest level is 13, it's the only one I didn't absolutely thrash, we were pretty even the entire way through right up til I turned the battle and won.

Maybe I'll make a walkthrough for the game...

Sooo I videod myself doing the game, took an hour to completely play through  :shock: thought it was like 10 minutes. sooo... I'll x2 speed it and upload it in 4 chunks. Or maybe I'll just get bored and delete it.

Got bored and deleted it XD



Check before you post, someone may have beaten you there.

Don't fear my banhammer, fear the God holding it...

Re: Adapt or Die Posted on: 01/06/2011 10:50am
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[badges=http://www.kongregate.com/games/bradh/adapt-or-die:3db9lqd8]12376[/badges:3db9lqd8]



Check before you post, someone may have beaten you there.

Don't fear my banhammer, fear the God holding it...

Re: Adapt or Die Posted on: 01/06/2011 6:16pm
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Quote from: "Monkop"
.Sol Location: chat.kongregate.comgamez0097129liveAdaptOrDie_Kongregate_s.swf

Completed .sol below includes the game beaten switch on and all levels unlocked.

[attachment=0:2odw0377]AdaptOrDie_ProgressData.sol[/attachment:2odw0377]

Sol location is now chat.kongregate.comgamez0097129liveAdaptOrDie_Release.03_s.swf

Copying the old sol to the new folder will give you the hard badge, but not the easy, and you start over at level 1.
Re: Adapt or Die Posted on: 01/06/2011 6:55pm
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hack request: AOB for yellow childbots have all stats maxed.

I think bots track what they did before spawning offspring, and that stat is increased in childs (i.e. move around much, spawn, kid has more speed & agi).



Wysiwyg editors are utter shit.

Re: Adapt or Die Posted on: 01/06/2011 8:14pm
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Sothink is freezing when im trying to open Action scripts. Anyone have same problem?



Re: Adapt or Die Posted on: 01/06/2011 9:47pm
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Foreign Fanservice
Hate the game.

Enemies Dont attack stuff except in self defence

66 eb 17 60 2c =>
02 02 02 02 02

Just take over the enemy cells and ignore the guys on boss levels



Survival of the fittest? Then why are there so many idiots around...
Point proven.
Listen to many, speak to a few.

Re: Adapt or Die Posted on: 01/09/2011 12:31am
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I already got the badges to this but I'd love to see an AOB that allows you to reproduce as much as you want regardless of how many hexes you have.
Re: Adapt or Die Posted on: 01/12/2011 12:57am
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You can freeze the counter for your own bots (4b*1), but i think its breaking it.



Wysiwyg editors are utter shit.

Re: Adapt or Die Posted on: 01/17/2011 10:24pm
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Quote from: "zetsubou"
You can freeze the counter for your own bots (4b*1), but i think its breaking it.

It doesn't seem to work for your army, but you can use it against your opponent. Just find his number of guys and change it to 0. Not much fun though...

Be careful with changing lvl number, since it shows up in high scores, and you probably wouldn't like to beat lvl further then 15th  (broken image removed)
Re: Adapt or Die Posted on: 01/20/2011 2:20pm
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if you set the computer to zero bots, it can produce unlimited units. do you really want that?



Wysiwyg editors are utter shit.