Link | Submitted By | Actions | |
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Game on Kongregate | Hack Bot | ||
Game On Armor Games | gates | ||
Game On Kongregate | hajjroro88 |
LoveAuto-PostLast Updated: 12/17/2013 00:11 | |
Love (game)-migrated-Last Updated: 08/17/2011 06:25 |
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Four's Company |
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Connect to 4 others |
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Spin Me Right Round |
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Achieve a max spin speed of at least 700 |
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Baby Don't Hurt Me |
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Obtain a high score of at least 18,000 |
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How massive is massive?
Check before you post, someone may have beaten you there. |
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Quote from: "Maximillian" How massive is massive?Well, FF FF is 65535... lol idek why i still come here |
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lol is there nothing less "massive"?
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Quote from: "Publius" lol is there nothing less "massive"?No... FF 00 is not less massive. Neither are any of the hex numbers arranged in reverse byte order that are less than FF FF. Here is a partial list in no particular order. 00 00, 00 F0, 10 00, 06 0C, AB CD, CD BA, DC AB, EE EE, AA AA, 99 99, 12 34, 23 45, 34 56, 45 67, 56 78... the list goes on... to include 65535 values to be exact. Whoa... I'm missing some. I forgot about all the 4 byte negative numbers you could have there, of which there are 2,147,483,648 values. Although I can't imagine why you might want to start at a negative score, but that's your choice, not mine. So... conclusion. No... Just no. |
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The variable is 4b and signed. All of 0a 00 00 00. The first bit of the last byte always represents the sign. I suppose I wasn't exact in writing all of the 2b representatives above with two sets of 0 bytes on the right. That is, my list should have been 00 00 00 00, 00 F0 00 00, 10 00 00 00, etc.
Aside from this, I really don't get your point. You seem to be confirming my numbers and statements, but you started with a statement of disagreement. So... |
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Quote from: "blahblahman" 96 05 00 07 ff ff 00 00 0c Quote from: "Kalbintion" FF FF is a Word (2 bytes) worth of datayes it is, yet youre wrong, because the data in question is a double word; although youre right, usaio is kind of slow. Code: [Select] 96 05 00 07 ff ff 00 00 0c 96 =push 05 00 = 5 {00 05}(length of data, short) 07 = int {signed} (datatype) ff ff 00 00 = 65535 {00 00 ff ff} (data) you boys need to learn your endianness... I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it. |
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I have to argue with you about 96 05...Apparently, the 96 opcode has several branches, when the 05 shows what type of branch it is. Each branch is actually the datatype, where the first byte is the branch and the second byte is the data (I still don't know what it does if the data is 00, but I have theories.) From what I've been able to figure out:
00 - string 01 - float 02 - null 03 - undefined or NaN or something like that 04 - variable/constant pool item 05 - boolean 06 - double 07 - integer 08 - dictionary item After the 96 xx 00, the data you're actually pushing starts. Like, from the Castaway game: Code: [Select] //96 04 00 08 02 08 03 96 - push04 00 - variable/constant pool 08 02 - find the dictionary item 02 08 03 - find the dictionary item 03 On the other hand, I could be wrong; this is all theory-crafting. Maybe someone that knows how AVM1 really works could shed more light on it. |
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i still say the first two bytes are a little endian short. denoting the number of bytes to be pushed (including typecode)
from love actionscript->sprite 77->line 15 Code: [Select] //96 0e 00 07 64 00 00 00 07 01 00 00 00 04 01 08 02 {07 64 00 00 00 07 01 00 00 00 04 01 08 02} is 0x000e (14) bytes, unless ive miscountedQuote from: "Zirak" //96 04 00 08 02 08 03{08 02 08 03} 0x0004 (4) bytes, unless ive miscounted. ===== but yeah youre definitely right about the typecodes I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it. |
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Huh, you're right. Mystery solved.
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(broken image removed)
Check before you post, someone may have beaten you there. |
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Quote from: "blahblahman" Start with massive scoreDamn you.... now the admins on Kong will definitely notice my high score O.o (Look on all time) |
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Quote from: "catsfanj" Damn you.... now the admins on Kong will definitely notice my high score O.o (Look on all time)Well i did say massive.... inb4ban Flash .sol locations |
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Quote from: "blahblahman" I'm yet to see anyone get banned for unreasonable high score .. |
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An AoB especially for viper11475:
17 96 02 00 04 01 3e 8e 1b 17 24 00 02 02 02 3e 8e 1b (12 hits, change all) Six immobile black squares will appear in one corner, the seventh one remains in the middle and can be used for suicide (don't get too near to the ones in the corner, otherwise your name will appear on the top of the high score list due to the high spinning speed) BTW: the game got updated several times, so all (?) other AoBs posted here don't work This post was imported from an account that no longer exists! Previous Name: Yoshimo |
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i personally think just using speedhack on this game is easiest (and safest). set it at 0.2 and just dodge. toomany noobs want the "key" and no work to get it.
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