Sorcery Quest
-migrated-
Sorcery Quest Posted on: 02/14/2011 3:19am
Quote Post
Having some issues with this one. I have searched all values with cheat engine, I found the values but when I changed them nothing happened. I try to download the .swf but download helper cant find it.

Also I am pretty sure this isn't server sided.

http://www.kongregate.com/games/Edgebee ... cery-quest

your thoughts?

AoB's:
Quote from: "kolonelkadat"
stats cost nothing
10 2c 00 00 09 24 00 48 09 24 01 48 09
24 01 48 02 09 24 00 48 09 24 01 48 09
continuebtn
66 aa 16 d0 66 99 16 61 dd 18 d0
66 aa 16 02 26 02 02 61 dd 18 d0
Re: Sorcery Quest Posted on: 02/14/2011 4:21am
Quote Post
Looks definitely server sided.
Sol: chat.kongregate.com/levelr.sol
Re: Sorcery Quest Posted on: 02/14/2011 5:07am
Quote Post
Never let a computer tell me shit.
its server sided to a degree. like i can hack my statpoints at character creation but when i click create it says "impossible number of stats" or something.
see what i mean?
stats cost nothing
10 2c 00 00 09 24 00 48 09 24 01 48 09
24 01 48 02 09 24 00 48 09 24 01 48 09
continuebtn
66 aa 16 d0 66 99 16 61 dd 18 d0
66 aa 16 02 26 02 02 61 dd 18 d0

I wont say its unhackable, but I havent found any hacks



I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Sorcery Quest Posted on: 02/14/2011 3:38pm
Quote Post
well when I started playing I wasn't logged in. Then I left (closed my browser), when I returned I logged on and I continued playing. Since everything was the same, it has led me to believe that there is very little going on the server side.

anyways how did you find the .swf? what program did you use?
Re: Sorcery Quest Posted on: 02/14/2011 3:41pm
Quote Post
( ͡° ͜ʖ ͡°)
Quote from: "temp_man"
anyways how did you find the .swf? what program did you use?
I'm guessing swf dump or good old ad block plus?



Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects

Re: Sorcery Quest Posted on: 02/14/2011 4:57pm
Quote Post
Never let a computer tell me shit.
i use a firefox addon called flash and video downloader 0.1



I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Sorcery Quest Posted on: 02/14/2011 5:49pm
Quote Post
cum here
Quote from: "blahblahman"
Quote from: "temp_man"
anyways how did you find the .swf? what program did you use?
I'm guessing swf dump or good old ad block plus?

i use that too ;)



Re: Sorcery Quest Posted on: 02/15/2011 5:51am
Quote Post
Never let a computer tell me shit.
this made me laugh

Quote
Exception: This user does not have the permissions to cheat: double Cheater!!



I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Sorcery Quest Posted on: 02/15/2011 6:20pm
Quote Post
well the game seems to recognize 5 different types of users: Moderator, admins, registered user, guest, and developer.
I believe that the developer has modification rights where he can change what ever he wants. So wanted to change my access from guest to developer.
This is under:
API_AS3_8aeb5d76568fb99fec01c6cbb0515a63.swf >> Action(6) >> com >> Kongregate >> as3 >> client >> user >> UserInfo

Code: [Select]
Developer AoB:
d0 30 d0 66 cf 1b 48

Admin AoB:
d0 30 d0 66 ce 1b 48

Mod AoB:
d0 30 d0 66 cd 1b 48
Im not 100% sure of these since I found 2 different AoB's pertaining to each (developer, admin, or mod). The other can be found under the "public function toString() : String" function

The tricky part is getting the guest info. I tried a few different things but they failed.

I think im on to something cuz when I tried it out I forgot to log out and I was force logged out.

also
Quote from: "kolonelkadat"
10 2c 00 00 09 24 00 48 09 24 01 48 09
24 01 48 02 09 24 00 48 09 24 01 48 09
this didn't work, there seems to be a function that double checks to make sure that the total stats do not exceed a set value. I suspect that would be sever sided.
Re: Sorcery Quest Posted on: 02/15/2011 6:27pm
Quote Post
cum here
Quote from: "temp_man"
well the game seems to recognize 5 different types of users: Moderator, admins, registered user, guest, and developer.
I believe that the developer has modification rights where he can change what ever he wants. So wanted to change my access from guest to developer.
This is under:
API_AS3_8aeb5d76568fb99fec01c6cbb0515a63.swf >> Action(6) >> com >> Kongregate >> as3 >> client >> user >> UserInfo

Code: [Select]
Developer AoB:
d0 30 d0 66 cf 1b 48

Admin AoB:
d0 30 d0 66 ce 1b 48

Mod AoB:
d0 30 d0 66 cd 1b 48
Im not 100% sure of these since I found 2 different AoB's pertaining to each (developer, admin, or mod). The other can be found under the "public function toString() : String" function

The tricky part is getting the guest info. I tried a few different things but they failed.

I think im on to something cuz when I tried it out I forgot to log out and I was force logged out.

also
Quote from: "kolonelkadat"
10 2c 00 00 09 24 00 48 09 24 01 48 09
24 01 48 02 09 24 00 48 09 24 01 48 09
this didn't work, there seems to be a function that double checks to make sure that the total stats do not exceed a set value. I suspect that would be sever sided.

all you need now is to find the registered or guest AoB and then change that to your mod/admin/dev AoB's and ta-da you wil act as a mod/admin/dev



Re: Sorcery Quest Posted on: 02/15/2011 7:43pm
Quote Post
Quote from: "VxD"
all you need now is to find the registered or guest AoB and then change that to your mod/admin/dev AoB's and ta-da you wil act as a mod/admin/dev
lol ya but thats the hard part. It seems like everything I try is failing lol
Re: Sorcery Quest Posted on: 02/15/2011 8:22pm
Quote Post
Never let a computer tell me shit.
accounts are checked serverside.



I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Sorcery Quest Posted on: 02/17/2011 6:03pm
Quote Post
Quote from: "kolonelkadat"
i use a firefox addon called flash and video downloader 0.1
Yep, that's a good one, also CacheViewer addon and search for ".swf"

Quote from: "temp_man"
well the game seems to recognize 5 different types of users: Moderator, admins, registered user, guest, and developer.
I believe that the developer has modification rights where he can change what ever he wants. So wanted to change my access from guest to developer.
This is under:
API_AS3_8aeb5d76568fb99fec01c6cbb0515a63.swf >> Action(6) >> com >> Kongregate >> as3 >> client >> user >> UserInfo

Code: [Select]
Developer AoB:
d0 30 d0 66 cf 1b 48

Admin AoB:
d0 30 d0 66 ce 1b 48

Mod AoB:
d0 30 d0 66 cd 1b 48
Im not 100% sure of these since I found 2 different AoB's pertaining to each (developer, admin, or mod). The other can be found under the "public function toString() : String" function

The tricky part is getting the guest info. I tried a few different things but they failed.

I think im on to something cuz when I tried it out I forgot to log out and I was force logged out.

also
Quote from: "kolonelkadat"
10 2c 00 00 09 24 00 48 09 24 01 48 09
24 01 48 02 09 24 00 48 09 24 01 48 09
this didn't work, there seems to be a function that double checks to make sure that the total stats do not exceed a set value. I suspect that would be sever sided.


API_AS3*.swf is kong api. Your access level on kong may not necessarily translate into access level in the game.