Spitfire 1940
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Spitfire 1940

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Last Updated: 02/20/2011 18:36

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Spitfire 1940, a free online Strategy game brought to you by Armor Games. Fighter command needs your assistance! The Battle of Britain is about to begin and you have been called upon to manage the British defences. Organise your men, build planes, check intelligence reports and send out your Spitfires to defend the country against the threat of German invasion.
Spitfire 1940 Posted on: 02/18/2011 12:50am
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Anyone got anything on it?
Re: Spitfire 1940 Posted on: 02/18/2011 1:56am
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disgruntled old man



New to Kong Hack and want to learn the basics? Check out the [Kong Hack 101] and the [Hacking 101].
Wanna learn how we make the hacks? Start with getting [the tools], then check these out: [AoB tutorial] | [.sol guide] | [Unity3d tutorial] | kadat's [video tutorials]
And if you don't already have it, check out the [Kong Hack Ultra Trainer]. You'll be glad you did!
Re: Spitfire 1940 Posted on: 02/18/2011 2:45am
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Everything (men available, number of days, etc) is 4bytes*1.

Also my first AoB  (broken image removed) :
Code: [Select]
Pilots dont die
d0 30 24 14 d5 d0 24 00 24 64 =>
d0 30 24 14 d5 d0 24 00 24 0a

Edit: lol your right gates, not quite sure what I was thinking
Re: Spitfire 1940 Posted on: 02/18/2011 3:10am
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disgruntled old man
i think just about all your values are 4b*1...



New to Kong Hack and want to learn the basics? Check out the [Kong Hack 101] and the [Hacking 101].
Wanna learn how we make the hacks? Start with getting [the tools], then check these out: [AoB tutorial] | [.sol guide] | [Unity3d tutorial] | kadat's [video tutorials]
And if you don't already have it, check out the [Kong Hack Ultra Trainer]. You'll be glad you did!
Re: Spitfire 1940 Posted on: 02/19/2011 8:13pm
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For some reason I always check 4b*8, but never *1.
Re: Spitfire 1940 Posted on: 02/20/2011 6:36pm
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As a rule of thumb check in this order:
1) All (byte to double)*1
2) All (byte to double)*8
3) All (byte to double)*8+6

At least thats what I do. From personal experience most games are *1 than anything else and its is extremely rare to find the *8+6.
Also if multiple addresses show up for the same value (ie. byte, 2b, 4b, etc) its usually a safe bet that 4b would be the one to change.
Hope this helps (broken image removed)