Fantasy XFII (255 points)
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Fantasy XFII (255 points)

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Last Updated: 02/24/2011 13:15

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Game Dscription
A humorous rpg/platformer hybrid starring the Red Mage from Final Fantasy.
Fantasy XFII (255 points) Posted on: 02/24/2011 10:40am
Quote Post
http://www.newgrounds.com/portal/view/563034

14 medals that I can see. The SWF is in AS2, and although I know quite little about AS2, the code looks pretty sloppy. I couldn't get any medal AOBs. Gates is fucking awesome at those "swap these AOBs, instantly get medals" sort of things, so maybe he will come through again. I'll post the medal names and what the requirements are to get them, if anyone cares.

Oh, all values (HP, MP, EXP, money) are 4B*8. You could also edit the values in the sol, if you prefer that method. The variables are pretty obvious, but for those lazy people, they are: playerhp/playermaxhp, playermp/playermaxmp, playerexp, and coinage. Player stats can be edited in the sol as well.

Weight Lifter - Reach level 5.
Tough Guy - Reach level 10.
Super Power Warrior - Reach level 15.
Super Power Warrior Extreme! - Reach level 20.
Duke Nukem - Reach level 25.
Flying Rodent Exterminator - Defeat the first boss.
Fun Guy - Defeat the second boss.
Repeat Offender - Defeat the third boss.
Power Level Over 9000! - Defeat the final boss.
Ultimate Defense - Get the strongest armor.
Well-armed - Get the strongest weapon.
Snooper - Find all the secret powerups.
Master Mage - Obtain every spell.
Finish What You Started - Beat the game.

By the way, I didn't mean to suggest that you other guys aren't awesome, because you're all much better than I could ever be. I hope you didn't take offense at my earlier statement singling out Gates.
Re: Fantasy XFII (0 point medals) Posted on: 02/24/2011 1:15pm
Quote Post
disgruntled old man
Won't get you all of em but will give you: "Weight Lifter", "Tough Guy", "Super Power Warrior", SPW Extreme", "Duke Nukem", and "Finish What You Started"....after you level up once...(it's a lot longer than it has to be, has all the medal AoBs in there but I don't feel like diggin through it again to take the ones that don't register out). Then REFRESH the game and put in the other AoBs, refer to embrezar's medal list and what you have to do to get the other ones...sorry, can't do all of em at once...

96 08 00 04 02 08 34 04 02 08 34 4e 96 05 00 07 03 00 00 00 47 4f 96 08 00 04 02 08 35 04 02 08 35 4e 96 05 00 07 02 00 00 00 47 4f 96 08 00 04 02 08 36 04 02 08 36 4e 50 4f 96 04 00 04 02 08 33 4e 96 05 00 07 02 00 00 00 3f 96 09 00 06 00 00 00 00 00 00 00 00 49 12 9d 02 00 0e 00 96 08 00 04 02 08 37 04 02 08 37 4e 50 4f 96 04 00 04 02 08 33 4e 96 05 00 07 04 00 00 00 48 12 9d 02 00 1b 00 96 08 00 04 02 08 32 04 02 08 32 4e 96 05 00 07 02 00 00 00 0c 4f 99 02 00 38 00 96 08 00 04 02 08 32 04 02 08 32 4e 96 09 00 06 00 00 f8 3f 00 00 00 00 0c 4f 96 08 00 04 02 08 32 04 02 08 32 4e 96 07 00 07 01 00 00 00 08 38 1c 96 02 00 08 39 52 4f 96 04 00 04 02 08 33 4e 96 05 00 07 05 00 00 00 49 12 9d 02 00 25 00 96 09 00 08 3a 07 01 00 00 00 08 3b 1c 96 02 00 08 3c 4e 96 02 00 08 3d 4e 96 02 00 08 3e 52 17 99 02 00 37 00 96 04 00 04 02 08 33 4e 96 05 00 07 0a 00 00 00 49 12 9d 02 00 20 00 96 09 00 08 3f 07 01 00 00 00 08 3b 1c 96 02 00 08 3c 4e 96 02 00 08 3d 4e 96 02 00 08 3e 52 17 99 02 00 de 01 96 04 00 04 02 08 33 4e 96 05 00 07 11 00 00 00 67 12 9d 02 00 08 01 96 08 00 04 02 08 34 04 02 08 34 4e 96 05 00 07 0a 00 00 00 47 4f 96 08 00 04 02 08 35 04 02 08 35 4e 96 05 00 07 04 00 00 00 47 4f 96 08 00 04 02 08 36 04 02 08 36 4e 96 05 00 07 03 00 00 00 47 4f

96 09 00 08 07 07 01 00 00 00 08 08 1c 96 02 00 08 09 4e 96 02 00 08 0a 4e 96 02 00 08 0b 52 96 09 00 08 3a 07 01 00 00 00 08 3b 1c 96 02 00 08 3c 4e 96 02 00 08 3d 4e 96 02 00 08 3e 52 96 09 00 08 3f 07 01 00 00 00 08 3b 1c 96 02 00 08 3c 4e 96 02 00 08 3d 4e 96 02 00 08 3e 52 96 09 00 08 40 07 01 00 00 00 08 3b 1c 96 02 00 08 3c 4e 96 02 00 08 3d 4e 96 02 00 08 3e 52 96 09 00 08 41 07 01 00 00 00 08 3b 1c 96 02 00 08 3c 4e 96 02 00 08 3d 4e 96 02 00 08 3e 52 96 09 00 08 42 07 01 00 00 00 08 3b 1c 96 02 00 08 3c 4e 96 02 00 08 3d 4e 96 02 00 08 3e 52 96 09 00 08 14 07 01 00 00 00 08 15 1c 96 02 00 08 16 4e 96 02 00 08 17 4e 96 02 00 08 18 52 96 09 00 08 1c 07 01 00 00 00 08 15 1c 96 02 00 08 16 4e 96 02 00 08 17 4e 96 02 00 08 18 52 96 09 00 08 0a 07 01 00 00 00 08 0b 1c 96 02 00 08 0c 4e 96 02 00 08 0d 4e 96 02 00 08 0e 52 96 09 00 08 0b 07 03 00 00 00 08 0c 1c 96 02 00 08 0d 4e 96 02 00 08 0e 4e 96 02 00 08 0f 52 96 09 00 08 05 07 03 00 00 00 08 06 1c 96 02 00 08 07 4e 96 02 00 08 08 4e 96 02 00 08 09 52 96 23 00 00 46 69 6e 69 73 68 20 57 68 61 74 20 59 6f 75 20 53 74 61 72 74 65 64 00 07 01 00 00 00 00 63 6f 6d 00 1c 96 0c 00 00 6e 65 77 67 72 6f 75 6e 64 73 00 4e 96 05 00 00 41 50 49 00 4e 96 0d 00 00 75 6e 6c 6f 63 6b 4d 65 64 61 6c 00 52 02

To get "Master Mage" edit sol as follows:
gotanticurse = true
gotexplosion = false
gotheal = true
goticebeam = true
gotmegabolt = true
gotpainwave = true

Then go to the little desert town to the right, go in the last building on the right and get the spell..."Master Mage"

No damage:
96 02 00 08 0f 4e 96 02 00 08 00 1c 0b
96 02 00 08 0f 4e 02 02 02 02 02 02 02

Gives 20112 coinage when you buy things:
96 08 00 04 02 08 05 04 02 08 05 4e 96 05 00 07 ?? ?? 00 00 0b
96 08 00 04 02 08 05 04 02 08 05 4e 96 05 00 07 90 4e 00 00 0a

"Snooper" when you get a powerup:
96 02 00 08 00 1c 96 02 00 08 02 4e 96 02 00 05 01 49 4c 12 9d 02 00 13 00 17 96 02 00 08 00 1c 96 02 00 08 03 4e 96 02 00 05 01 49 4c 12 9d 02 00 13 00 17 96 02 00 08 00 1c 96 02 00 08 04 4e 96 02 00 05 01 49 4c 12 9d 02 00 13 00 17 96 02 00 08 00 1c 96 02 00 08 05 4e 96 02 00 05 01 49 4c 12 9d 02 00 13 00 17 96 02 00 08 00 1c 96 02 00 08 06 4e 96 02 00 05 01 49 12 9d 02 00 20 00

02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02



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