Link | Submitted By | Actions | |
---|---|---|---|
Game on Kongregate | Hack Bot |
TyrantAuto-PostLast Updated: 09/19/2012 02:29 | |
[request] tyrant-migrated-Last Updated: 04/14/2011 12:02 |
5 | ||
Ashrock and Roll |
||
Complete every Ashrock mission |
15 | ||
Fully Decked |
||
Collect 52 unique cards |
30 | ||
Get Your Kicks on Mission 66 |
||
Complete the Nexus campaign, through mission 66 |
30 | ||
Winning with Style |
||
Complete any 50 in-game achievements |
Additional Info
|
Taking a look, it is there. It's not a "bot" per se so much as a published method for obtaining authentication information from packet editing along with an interface tool to push data once you have it. You'd still need something like WPE to capture packets and so on.
|
Additional Info
|
Quote from: "rrtz" Why do i even bother, its not hard to reproduce the code and this site doesnt really like me afterall...I like rrrrrtz, eh codes in C# and doesnt afraid of anything. I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it. |
Additional Info
|
Once the auth is added, it will actually play after you connect. Functionality for arena and faction wars is missing, mainly cause i already got arena max with previous bot attempts and was too lazy for faction cause i want my energy for missions.
I can only repeat its not like its the super thing, its not in any beautiful shape or has special hurr durr injections in it. Neither is there any good documentation. It just simply works. This post was imported from an account that no longer exists! Previous Name: rrtz |
Additional Info
|
Here's my attempt on packet sending. I used WPE PRO:
- turn on auto attack - go to arena - turn on packet sniffer - pick someone to fight - stop packet sniffer, find the POST made by you starting a battle (roughly 743 bytes) - now keep on resending that packet as fast as you can (they will timeout after awhile, so you might have to find another packet to send) - enjoy the 5000 battle achievement in less than 5 mins The thing with packet editing for Tyrant is they used hashes.... or else you can pretty much exploit a lot of stuff (imo) |
Additional Info
|
If you read a TINY bit you would notice that my program already completely reproduces the hashes and doesnt time out. Enough time has passed, around 250 people watched it already, i guess i can post a direct link here too now.
I also proposed a very simple way for the 5000 win arena achieve. The puddi link This post was imported from an account that no longer exists! Previous Name: rrtz |
Additional Info
|
Quote from: "rrtz"
There actually is a bot part in the wiki xD http://warmetal.wikia.com/wiki/Tyrant Read the "notes" section. |
Additional Info
|
Hi
Can anybody write script to "emulate" Button in the Tyrant? It's about faction wars. If you need start war with specific faction (you now name, or id - like in invite link) it takes a lot of time to find that faction in "find rivals"-tab. ...is it possible for end-user to decompile Tyrant game?... and find that "fight code" |
Additional Info
|
are any bode alive here?
|
Additional Info
|
We're not your personal army.
Seeing as how it's been 6 pages and really only one or two useful posts, I'm locking this down to prevent further posts like...the ones in the last 6 pages. If anyone has something useful to contribute, PM me or another mod/admin and we'll unlock/post it here. Have a fun and exciting day. |
Additional Info
|
The update changed a tiny bit in the format how commands are sent, if you don't change it, it will get you a message in the log:
[XX:08:04] Activating auto [XX:08:04] {"result":true,"warning":[{"code":1080,"message":"There is a new version available. Please refresh."}]} Though the bot still runs perfectly, it could be traced. Quick and dirty fix: you need to adjust the last line of getTimeAndHash in Network.cs to the following (include version): return String.Format("time={0}&version=1.6.15&hash={1}", timeStr, hashStr); Thank you rrrrrrtz for your incredible work! |