Backyard Monsters
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Re: Backyard Monsters Posted on: 11/22/2011 3:19pm
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You must be doing something wrong. The game version is still the same, which means the AoB's should work. Are you sure you're targeting the right process?
Re: Backyard Monsters Posted on: 11/22/2011 3:31pm
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100%. I'm targeting the plug-in container.exe as i'm using firefox.

If I set speedhack to 0 while the game is loading, (at the stage where the game says loading) i can find and edit ALL the AOB's but as soon as i set the speedhack to 1 i get the error message

Thanks for the quick reply (broken image removed)
Re: Backyard Monsters Posted on: 11/22/2011 4:44pm
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So don't use speedhack. I didn't and it worked when I tried, just make sure you enter the codes before you click anything in-game
Re: Backyard Monsters Posted on: 11/22/2011 10:21pm
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So I messed up big time and accidentally upgraded a Tesla Tower past its max.  Now I am getting an instant crash every time I load up the game.  What really sucks is that anyone who views my base will also crash.  I got the error BASE.Build C:Error #1010 | Null.  Can anyone help me with this or should I just cut my losses?  Thanks for the help!
Re: Backyard Monsters Posted on: 11/22/2011 10:53pm
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Quote from: "Gyan1010"

Other broken buildings which cause instant crash upon loading
some defense towers and possibly others might not allow the game to load without error if they are above max level. Feel free to PM me the exact error message and if possible the name of the broken building if this is the case and I can work out a custom fix like I had to do once already.
Re: Backyard Monsters Posted on: 11/22/2011 11:11pm
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Thanks Slaw. I PM'd Gyan1010.  Hopefully a solution can be found.
Re: Backyard Monsters Posted on: 11/23/2011 1:13am
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Quote from: "whatever"
So don't use speedhack. I didn't and it worked when I tried, just make sure you enter the codes before you click anything in-game

As promised, i love you long time. Thanks man. Always something simple eh. :oops:
Re: Backyard Monsters Posted on: 11/23/2011 9:01am
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Sorry to be a pain but would these codes work on the facebook version too? I have looked in the correct forum but it i dead so thought I'd post here where there is more chance of an answer.
Re: Backyard Monsters Posted on: 11/23/2011 1:05pm
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Never let a computer tell me shit.
well there always a chance.  like one in a billion, or one in a zillion.



I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Backyard Monsters Posted on: 11/25/2011 2:18am
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Ok most of the reports I get PMs about is someone over leveling a tower. Previously my fix was use an existing skip in the setup function by replacing the id of an unused building with the broken one after looking up the id of the broken tower elsewhere.

NOW however I game up with MY BEST HACK EVER in my opinion. Not only will this hack fix any over leveled buildings. It will automatically set every building that is level 2 or Greater, including the over leveled ones, to its max level.

Game must be frozen sometime after the white splash screen but before the yard loads. Some time with the loading or logging on boxes against a grey background will do. Once frozen...
All Lv2+ buildings set to max (also fixes over leveled buildings)
Code: [Select]
5d 01 d1 66 ac 46 46 01 01
d0 66 39 66 ed 40 66 e7 44
Re: Backyard Monsters Posted on: 11/25/2011 4:23pm
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How can i use assemble code?
Re: Backyard Monsters Posted on: 11/25/2011 11:09pm
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To disassemble, search the AoB then when you have the result, right click it and click disassemble.
Re: Backyard Monsters Posted on: 11/26/2011 3:10pm
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Best defensive base ever

(broken image removed)
Re: Backyard Monsters Posted on: 11/26/2011 3:28pm
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I think you should edit that picture, your username is visible
Re: Backyard Monsters Posted on: 11/26/2011 4:33pm
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Silly whatever it's not me, I tried to attack that person and it crashed my game. This is why I said best defensive base ever