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http://www.kongregate.com/games/TogeProductions/relic-of-war Necronator II in a different era. Same code, same base AoB & will need updating when the game updates. Invincible units & buildings af 2a 12 0b 00 00 29 60 ?? ?? 66 ?? ?? 24 00 ab 96 af 2a 12 0b 00 00 29 60 a1 06 60 a5 1e 02 02 ab 96 Units don't cost gold 93 66 ?? ?? 66 ?? ?? 46 ?? ?? 01 73 63 93 66 ?? ?? 66 ?? ?? 02 29 29 24 00 63 Any units used become max level at the end of the fight d0 66 ?? ?? 66 ?? ?? d3 66 ?? ?? 66 ?? ?? d1 a0 02 02 02 02 02 02 02 02 02 02 02 02 02 25 e8 07 V 1.5 Note to self: 24 00 af 12 ?? ?? ?? ?? ?? ?? ?? ?? ?? ab EDIT: Updated invincibility to V. 1.5. (Notifed via zzzapp's post) Survival of the fittest? Then why are there so many idiots around... |
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Dear lolwut, is it possible for you to create moneyhack? Thanks.
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Upgrades don't cost anything (Medals go negative)
d0 66 f0 15 66 e9 07 66 d6 0e d0 66 f2 15 0f ?? 01 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
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It would be nice to have something that makes your units get 10x or 100x more exp
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I can't seem to find the game code in the swf.. all I see are the Main loaders and init functions.
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Game updated. 2 new badges. Hacks doesn't work.
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can someone throw up an updated .sol file? Mine is gone from the last time the game got its first set of badges.
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Upgrades don't cost anything (Medals go negative) not found |
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Here is a .sol file with both campaings with all non-premium medals (121 in Axis , 123 in Allies ).
FYI : I used Lolwuts' aobs to beat to crap out of them Blood Runs...Anger Rises...Death Wakes, War Calls! |
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i ended up doing the same thing, i was actually surprised at how easy it was, looked a lot more daunting before.
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Other AOBs work well, but when I used the invincibility one, neither friendly nor enemy units would spawn once I got into battle.
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Upgrades don't cost anything (Medals go negative) You can make it update proof as long as the critical part isn't modified by making all variable references wildcards as simply recompiling will change the variable reference d0 66 ?? ?? 66 ?? ?? 66 ?? ?? d0 66 ?? ?? 0f ?? 01 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |