Link | Submitted By | Actions | |
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Game On Kongregate | slash3r | ||
Game On Newgrounds | The Ignorant Masses | ||
Game On Armor Games | treos | ||
Game On Armor Games | gates | ||
Game On Kongregate | HexMaze |
Cyber ChaserCyber ChaserLast Updated: 01/08/2014 21:20 |
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Quests for Power |
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Complete quests and reach level 10 |
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Crates, Coins, and Carnage |
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Complete 6 challenges |
15 | ||
Falling Saucer |
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Complete all 3 episodes |
30 | ||
Endless Gunner |
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Run 20,000 meters in survival mode |
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Tried 4b, 4b*8+6 for money. Did not get any hits.
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Anything to make Challenge fails into successes? Please and thanks if possible. :)
Alternately, a 'multiply the distance' type cheat would be great for that Hard badge, where the calculation x5 or some such thing. |
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I was trying to find a instant episode finisher
No luck |
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The .sol by StarChaser91 works perfectly, just complete any level to be awarded all the badges and the challenge.
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canucks141 Posted on: 10/13/2013 9:50pm The .sol by StarChaser91 works perfectly, just complete any level to be awarded all the badges and the challenge. Thanks for the feedback on the .sol. I believe there is a voting system for sols in the dev queue. |
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Dyin' ain't got nothin' on me:
9d 02 00 d5 00 96 02 00 08 29 99 02 00 d5 00 96 02 00 08 29Disable bullet hit-testing (4 results each): 96 04 00 04 01 08 ?? 4e 96 02 00 08 33 1c 96 02 00 08 ?? 4e 96 02 00 08 33 1c 96 02 00 08 ?? 4e 0b 67 12 9d 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 96 02 00 05 01 12 9d 96 04 00 04 01 08 ?? 4e 96 04 00 04 01 08 ?? 4e 0b 96 02 00 08 33 1c 96 02 00 08 ?? 4e 48 12 9d 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 96 02 00 05 01 12 9d Making the first AoB was changing of "jump if true" to "jump". Inside of MainMovie , search for GAMEOVER . You'll find your regular death check: if (life <= 0) { Making the second (and if you're picky, third) ones were just messing about. Looking for where enemies take damage, search for if (bo._y > z._y - z.h) { if (bo._y - bo.h < z._y) { if (bo._x > z._x - z.w) { if (bo._x - bo.w < z._x) { enemyDamage(z, bo.dam * damagemult); An identical thing (with different function call) happens with the cargo just a few lines down. Anyway, now it was finding the pattern in the if statement (there were two of them - one for when the subtraction was on the left, one when it was on the right), removing most of everything, and making sure we never make the jump - the ending 96 02 00 05 01 12 9d Translates to "if not true, jump", which never happens. ( |
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Using simple aob's crate cheat. Set speedhack to 0 before you open anything. You can open all of them as many times as you want. When you want to collect just set speed back to normal.
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thank god for the Increase money/gems/fuel when you spend them AOB, i enjoyed playing the game i didnt enjoy the grind to pay for the new shiny stuff,
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Ahh the joys of a grind game when you add AOBs which make life better
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Used northdude sol. |
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thanks |