[Request] Lightbringers: Saviors of Raia
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Lightbringers: Saviors of Raia

hello guys
Last Updated: 08/12/2014 13:30

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Lightbringers: Saviors of Raia Posted on: 02/08/2014 4:35pm
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https://apps.facebook.com/lightbringers/?fb_source=bookmark_favorites
i wish if there any hack for this game
thanks :)

RE: Lightbringers: Saviors of Raia Posted on: 02/27/2014 10:35am
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Im interested in hack for this game too :)

RE: Lightbringers: Saviors of Raia Posted on: 02/27/2014 9:52pm
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Rainbow Set Bonus
d0 30 24 00 d7 20 80 ?? 63 05 20 80 ?? 63 06 20 80 ?? 63 07 24 00 63 04 10 15
d0 30 24 05 d7 20 80 ?? 63 05 20 80 ?? 63 06 20 80 ?? 63 07 24 00 63 04 10 15

3 results, should be activated before character loaded.

Player got all color of full set bonus. The bonus might be capped, 3stat is +/-20%, others +50%.
I don't know if it also applied to PvP players (opponent or team mate? ).
 




No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
 

RE: Lightbringers: Saviors of Raia Posted on: 02/27/2014 9:59pm
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TIM the Enchanter
Level: 1
ADR Info

Game record setup!





Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez

RE: Lightbringers: Saviors of Raia Posted on: 03/02/2014 7:20pm
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Tested the above Ce Trainer.
Working :)

RE: Lightbringers: Saviors of Raia Posted on: 03/03/2014 10:35am
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Can someone make the trainers in files for me 'cuz i don't know to do it.

RE: Lightbringers: Saviors of Raia Posted on: 03/03/2014 12:29pm
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episod3ux Posted on: 03/03/2014 5:35am

Can someone make the trainers in files for me 'cuz i don't know to do it.


Hi,
What file?
This is CT file. https://konghack.com/filemanager/get/9Pm0KWx3473x53df6ab21c760
This Trainer file. https://konghack.com/filemanager/get/J8CkKnx3503x53df6ab7edcaa
They have same cheats included. Use one of them.

bye~

 

Attached Files
Filename Filesize Downloads
01_lbringerraiav1.ct 5.47 KB 537
01_lbringerraiav1.ct 5.47 KB 537
ce_kh_lbringerraia.cetrainer 18.47 KB 589
ce_kh_lbringerraia.cetrainer 18.47 KB 589



No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
 

RE: Lightbringers: Saviors of Raia Posted on: 03/03/2014 3:26pm
Quote Post
haenawolf Posted on: 03/03/2014 7:29am
episod3ux Posted on: 03/03/2014 5:35am

Can someone make the trainers in files for me 'cuz i don't know to do it.


Hi,
What file?
This is CT file. https://konghack.com/filemanager/get/9Pm0KWx3473x53df6ab21c760
This Trainer file. https://konghack.com/filemanager/get/J8CkKnx3503x53df6ab7edcaa
They have same cheats included. Use one of them.

bye~ 
Found it by Right click and Save as (i'm still a noob) moved the duration hack from the Kong to the Facebook since that was missing....Works.
Also if you can also use the Kong on facebook but the 100% is not working.
And the last thing if i get 10k in a mission in the end i get only 7k is great but is not 100%.

 


 

Attached Files
Filename Filesize Downloads
01_lbringerraiav1.ct 5.47 KB 537
01_lbringerraiav1.ct 5.47 KB 537
ce_kh_lbringerraia.cetrainer 18.47 KB 589
ce_kh_lbringerraia.cetrainer 18.47 KB 589
RE: Lightbringers: Saviors of Raia Posted on: 03/03/2014 4:17pm
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@episod3ux
hi,

Found it by Right click and Save as (i'm still a noob) moved the duration hack from the Kong to the Facebook since that was missing....Works.
>>> Both CT & CeTrainer has same cheats, no need to move. btw, the service (site) is Facebook, I mistake it Kong, fixed.

Also if you can also use the Kong on facebook but the 100% is not working.
>>> Any error message popup?

And the last thing if i get 10k in a mission in the end i get only 7k is great but is not 100%.
>>> the currency drop is server-side actually, the actual gold you got will not match if rainbow set bonus applied, which give extra reward bonus in client, but not counted in server side. btw, the reward bonus only applied to gold.




No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
 

RE: Lightbringers: Saviors of Raia Posted on: 03/04/2014 1:26am
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A1 to A0 architect.

Awesome hack, haenawolf. Thanks, buddy.




atdt *67
RE: Lightbringers: Saviors of Raia Posted on: 03/04/2014 7:32pm
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When you say that the map drop AOB is only assembler code, what do you mean? There's no way to put a searchable aob and then show what needs to be changed? The only reason I ask is because I'm not using CE (using Bit Slicer) and so while I can search/edit aobs, my program doesn't have an assembler function.

RE: Lightbringers: Saviors of Raia Posted on: 03/04/2014 9:00pm
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SaucyJack Posted on: 03/04/2014 2:32pm

When you say that the map drop AOB is only assembler code, what do you mean? There's no way to put a searchable aob and then show what needs to be changed? The only reason I ask is because I'm not using CE (using Bit Slicer) and so while I can search/edit aobs, my program doesn't have an assembler function.


The AoB need some assembler code to do memory copy, it can be done manaully as the old way (ie.those aobs with red or blue background bytes text).
search _drop:
d1 ae 2a 12 0a 00 00 29 5d ?? 62 04 46 ?? 01 d3 b0 12 09 00 00 5d ?? 62 04 46 ?? 01 73 d7 32 07 06 11 ca ff ff 08 07 08 06 d0
then
search _loot:
d0 66 ?? ?? ?? d3 66 ?? ?? ?? 80 ?? ?? 2a 63 05 12 08 00 00 d0 62 05 4f ?? ?? ?? 01
put _loot with actually bytes (not ?? wildcard) into _drop like this:
d1 ae 2a 12 0a 00 00 29 5d ?? 62 04 46 ?? 01 d3 b0 12 09 00 00 5d ?? 62 04 46 ?? 01 73 d7 32 07 06 11 ca ff ff 08 07 08 06 d0
73 d7 d0 66 ?? ?? ?? d3 66 ?? ?? ?? 80 ?? ?? 2a 63 05 12 08 00 00 d0 62 05 4f ?? ?? ?? 01 32 07 06 11 ca ff ff 08 07 08 06 47

note the beginning and ending red text bytes.

It should be done before enter battle map.

This source (from jpex) is from com/frimastudio/game/loot/LootDropper::ProduceLoot,
what the aob do is to move blue part to red part, with some bytecode fix to do {d3 = Number(loc4)} and return the function at once when loop end , so every posible loot rewards are spawn instead of randomly one.

      public function ProduceLoot() : void {
         var _loc2_:String = null;
         var _loc4_:Object = null;
         var _loc5_:DLootReward = null;
         var _loc1_:int = Math.random() * 100;
         var _loc3_:* = 0;
         for (_loc4_ in this.mDropChance) {
            if(Number(_loc4_) <= _loc1_ && Number(_loc4_) >= _loc3_) {
               _loc3_ = Number(_loc4_);
            }

         }
         _loc5_ = this.mDropChance[_loc3_];
         if(_loc5_) {
            this.SpawnReward(_loc5_);
         }

      }


bye~




No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
 

RE: Lightbringers: Saviors of Raia Posted on: 03/04/2014 9:55pm
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Ah, thanks haena!

EDIT: It says rewards are better the more people you have playing alongside you; I wonder if there's any way to spoof the number of people playing?

RE: Lightbringers: Saviors of Raia Posted on: 03/09/2014 2:44am
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Awesome hack, thanks haenawolf.

SaucyJack Posted on: 03/04/2014 4:55pm

Ah, thanks haena!

EDIT: It says rewards are better the more people you have playing alongside you; I wonder if there's any way to spoof the number of people playing?



for the number of people playing is server sided, I guess.

RE: Lightbringers: Saviors of Raia Posted on: 04/22/2014 7:32pm
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still work this hack?