[Request] DungeonUp
Really good game
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Here you will find DungeonUp trainer hacks, general hacks, cheat codes, reviews, and achievements.
If you want to up your game it is important that you get the right resources.
Go ahead and look into the DungeonUp and other hints that are posted.
Hacks & Cheats
Below is our list of available Hacks & Cheats for DungeonUp
Hack Author Votes Date
Vampirism (Hero Drain Life) 11 12/01/2014
Trainer don't consume stuff 11 12/02/2014
Trainer can buy altar upgrades as long as you have coins 11 12/02/2014
Trainer altar stuff doesn't decrease money 10 12/02/2014
One hit kills 6 12/04/2014

SOL Files / Save Games
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Forum Topics
Topic Last Poster Date
DungeonUp 12/02/2014
DungeonUp Posted on: 11/30/2014 8:51pm
Quote Post

Hello,
If it is possible, I have a simple game hack request:
Request: Money cheat to get a quick level feel, love it not to grind for cash
 
 
More details:
 
http://www.kongregate.com/games/IndieST/dungeonup
 
 
Game Description
DungeonUp is a dungeon crawler with mini-puzzles and procedurally generated levels.
You play a human knight who fights the way out of deep dungeon, by killing monsters and solving the map-based puzzles.
Heavily inspired by Tower of the Sorcerers, DungeonUp aims to take the classic gameplay further to endless fun. Most levels are randomly generated and you will never be bored of making choices again. This is a must have for roguelike fans.
This is a DEMO version of DungeonUp. You can:
Play 30 of the 50 levels in Story Mode;
Play the Maze Mode for free once per day;
Have 3 save slots;
For more information, please visit the official site:
www.dungeonup.com

RE: DungeonUp Posted on: 12/01/2014 12:00am
Quote Post

oh my...
This game use FlasCC , some kind of c++ VM on the flash platform.

The developer can write their game with c++ language, pack and encrypt the compiled game binary as flash resource.
Then in the flash preloader, decrypt and load the binary into the C++ VM Shell on Flash.
Then the shell can run the game under the VM.

There seems no way to hack the game with AS3 source or bytecode.
If the important variable, like money hp etc, is also encrypted by some unknown way, which is quite possible, then it is virtually impossible to locate the variable address, so traditional search-change-search way of hacking runtime data won't work, nor set break point on it to find the native code game logic... 
Actually, the VM has its own virtaul file system, virtual ram memory etc. The game logic may not even 'present' in native code.

ha, any ideas? I've none.



 




No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
 

RE: DungeonUp Posted on: 12/01/2014 3:00pm
Quote Post

wow

that sounds so awesome !

my idea about this is the coder deserves gold chair at the konghack table of wow stuff !

RE: DungeonUp Posted on: 12/01/2014 3:16pm
Quote Post
Ubi Maior Minor Cessat

the dev is just using a tool somebody else made to help others gain visibility and a share of a market that has been growing in the last 10 years. The point is that it isn't worth it to invest hundreds of hours of work and study that tool to hack the just one game.

RE: DungeonUp Posted on: 12/01/2014 9:35pm
Quote Post

so, I'm wrong.
The game logic is in a ~900k swf.
I don't know what the 18M swf with the C++ VM is for.




No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
 

RE: DungeonUp Posted on: 12/01/2014 11:35pm
Quote Post
Ubi Maior Minor Cessat

graphics and the code to emulate a virtual machine on a virtual machine on virtual browser :P
you made that aob because of tzepesh's likings right? XD

RE: DungeonUp Posted on: 12/02/2014 12:32am
Quote Post
Zenwaichi Posted on: 12/01/2014 6:35pm

graphics and the code to emulate a virtual machine on a virtual machine on virtual browser :P
you made that aob because of tzepesh's likings right? XD



I don't know.
It suck blood not gold, but somewhere on earth can sale blood for gold :)




No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)