[Request] Zombidle!
Zombidle
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Launch Trainer!
Idle Mouse Only Upgrades Zombie

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Zombidle!


Last Updated: 06/15/2019 01:51

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ZombIdle, a free online Strategy game brought to you by Armor Games. Like the song says, good guys finish last, and in this case, they also finish homeless and on fire. Join up with Bob our local Necromancer and his cohort of evil buddies to raise some proverbial and litteral hell across the kingdom of... Good... land... Goodlandia... yeah, that's what we're going with. Use all your evilitude ruin these poor fella's day and establish yourself as the baddest of all the badasses in your corner of the fiery pit of hell. And if you think that doing that isn't evil enough, how about some corporate management abuse? Con your monsters into doing your work for you so you can sit back and reap the reward of their labor.
RE: Zombidle! Posted on: 01/25/2019 12:13am
Quote Post
The Laziest Man on KongHack

if anything, the update should help you figure out which parts of an aob should be wildcarded and which ones shouldnt by just comparing what has changed and what hasnt




RE: Zombidle! Posted on: 01/26/2019 1:35am
Quote Post

Oh I wish that was true. In this case though most of the functions I used have been rewritten completely so there needs to be a complet rewrite. I'll get to it though at a later point.

Update. Updated my hacks. Improved the battery hack so you won't even need one to benefit from the hack. Yay.

​Now go enjoy or something. Sidenote: I am not able to test them across multiple computers but I don't see why It woudn't.

RE: Zombidle! Posted on: 06/11/2019 7:36pm
Quote Post

Thanks!

Noticed skulls are float and when ever finding new skulls and going by search first unnknown, then increased/decresed search until 4-5 float memorys that says 1.99998980 2.650439030 or something like that, change values of all 4-6 to something 9999999999.9999999 and the next skull given will be nice value :P, you cant lock the value or the game crashes, but just keep changing the value again and again so you multiply your values ingame 


This gives diamonds on arcane crafting instead of spending 

[ENABLE]
Aobscan(_fpx,d0 30 d0 d1 46 ?? ?? ?? 73 d6 60 ?? ?? 66 ?? ?? 2c ?? ?? ?? 2c ?? ?? ?? d2 a0 4f ?? ?? ?? d0 66 ?? ?? 66 ?? ?? d0 66 ?? ?? 66 ?? ?? 66 ?? ?? d2 ?? 61 ?? ?? d1 4f ?? ?? ?? 60 ?? ?? 4f ?? ?? ?? ??)
_fpx:
db d0 30 d0 d1 46
_fpx+8:
db 73 d6 60
_fpx+D:
db 66
_fpx+10:
db 2c
_fpx+14:
db 2c
_fpx+18:
db d2 a0 4f
_fpx+1E:
db d0 66
_fpx+22:
db 66
_fpx+25:
db d0 66
_fpx+29:
db 66
_fpx+2C:
db 66
_fpx+2F:
db d2 a0 61
_fpx+34:
db d1 4f
_fpx+39:
db 60
_fpx+3C:
db 4f


[DISABLE]

RE: Zombidle! Posted on: 06/15/2019 1:51am
Quote Post

Thanks for this. 

For the diamonds part, I find the aob when scanning but am unsure what to change it to. Do I need to convert that a0 piece that's different to something?