Link | Submitted By | Actions | |
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Game on Kongregate | Hack Bot | ||
Game On Armor Games | gates | ||
Game On Newgrounds | gates |
Get Off My LawnAuto-PostLast Updated: 09/19/2012 02:29 | |
Get Off My Lawn-migrated-Last Updated: 06/16/2011 00:39 |
5 | ||
Darned Whippersnappers |
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Kill 200 goos |
15 | ||
Big Goo Hunter |
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Earn 15 trophies |
15 | ||
Are We There Yeti? |
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Complete story mode on normal difficulty |
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Easy. 4byte*1 for health and cash, the rest is easy.
Tookie |
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Also to speed it up, freeze the spin move thing at 100%, and just hold the mouse button.
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All good finds!
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http://www.kongregate.com/games/HotAirR ... ievements#
4Byte*1 = Money it's all you need I hate being stunned and trapped 25 e8 07 4a f9 10 01 24 01 02 4a f9 10 01 25 d0 0f 4a f9 10 01 24 01 02 4a f9 10 01 Easy - Kill 200 goos Medium - Complete the game Medium - Collect 15 Trophies Legit .sol This post was imported from an account that no longer exists! Previous Name: Simple_AOB |
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If you're editing your sol file and you're not getting the 2nd badge, here's what you need to do:
-Edit the sol so you don't have any trophies -Go play a level, and kill all the monsters. This will get you the first couple of trophies -Close the tab with the game and edit your sol so you don't have any trophies -Play a level again; get the same trophies counted as new ones -repeat until you get the badge For the last badge you'll need one of the HAS*Trophie enabled |
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Heh, I beat you to the .sol, your name failed in this topic
This post was imported from an account that no longer exists! Previous Name: Simple_AOB |
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Damage to lawn adds hp (Except explosions)
66 88 14 a1 66 88 14 a0 Infinite cyclone spin 60 c9 11 24 05 a1 60 c9 11 24 00 a1 On a side note there was already a thread on this, albeit several years old Survival of the fittest? Then why are there so many idiots around... |
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[spoiler=side note:z5lhx7zn]merged topics
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heh looks like there's a search function on this forum, who would've thought
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Enemies killed on the current level are also 4b*1. Like everything else the address stays the same from round to round. [That's enemies killed. Keep in mind the counter shows enemies left in the round, not enemies killed.]
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