GemCraft Chapter Zero
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GemCraft chapter 0
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Launch Trainer!
Defense Fantasy Magic Strategy Tower Defense

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GemCraft chapter 0

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Last Updated: 09/19/2012 02:29

Gemcraft: Chapter Zero - Hacks

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Last Updated: 01/17/2012 10:01

GemCraft Chapter Zero

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Last Updated: 09/10/2010 14:24

5
 

Paying Your Respects

  Activate a shrine
15
 

Arcane Explosion

  Defeat an arcane guardian
30
 

Put on Your Robe and Wizard Hat

  Reach a wizard level of 50
30
 

This is the Game that Never Ends

  Complete the 78th map

Game Dscription
GemCraft chapter 0, a free online Strategy game brought to you by Armor Games. Another Update. Changes in v. 1.2: Fixed total number of victory amulets in the level selector info panel (50 insteead of 60) Changed size and position of 'return to the map' and 'restart battle' buttons to avoid pressing them accidentally Grammatical/typo fixes Mana pool cost is limited to 95% of max mana Towers don't fire at invulnerable monsters anymore Overall visuals further reduced (->less lag with dozens of traps) if number of particles is set to zero in the options panel 'Max XP earned' field added to the in-game score popup panel Changes in v. 1.15: fixed gem create/combine prices when having the Forge skill fixed: after finishing the game, Beyond corruption mode was instantly available for levels without playing them in Normal mode fixed bonus XP for guardian amulets and Gem of Eternity level-up requirement fixed (had to be higher than the req xp, now it can be equal or higher to level up) possibly fixed the N key not always working issue reduced/faster trap beam vfx when the number of particles is 'none' or 'very low' experience shrines don't give score after monters in endurance mode anymore possibly fixed the level-relocking issue when loading a saved game Increasing range by combining high and low grade gems is back, with decreased gain Increasing firing speed by combining high and low grade gems is back, with decreased gain and with these limits: grade 5 and below: 100; grade 6: 120; +20 per grade above. final level 50k xp limit is removed levelselector stats info panel now formats the xp values ('1000000' -> '1.000.000') fixed lost/victory/journey amulet scores changes in v. 1.1: Adjustments to pure gem hues - now they should be more distinguishable. Fixed: sometimes levels remained locked after beating their prerequisite levels Copy-paste load-save feature added, now you can transfer your game to your other computer, or make backups Emergency saved games dump added in case the game generates any error while trying to save/load/auto-save Added shortcut key: press Q to speed the game up to 3x / back to 1x Fixed: selecting a monster when in gem creating mode made the game appear to be stuck in that mode Impossible-to-get shrine burst amulets taken out Increased bonuses for prismatic gems Possibly fixed 'preloader gets stuck at 99%' bug (couldn't reproduce the bug, so not sure) Possibly fixed 'gem special shrine freezes' bug Removed the score color coding (yellow/cyan) at the in-game header, because it didn't make any sense Fixed and tuned replenish skill modifiers Fixed: number of targets per shot for splash gems in traps Fixed: gem info panels said less pure/dual/prismatic bonuses than the actual values Increased target acquiring range for bouncing shots Amulets now show their xp values in their info panels In the map, level info panels now show if you have found a lost amulet on them. (every level has 0 or 1 lost amulet in it) Various text fixes Various fixes to the last level: -Gem of Eternity blast doesn't give score anymore -wave angering more than 20 times per wave doesn't increase the number of monsters, only their parameters -extremely high final level xps are reset on load Levels show their ids, making it eaasier to refer to them when discussing strategies for example Slightly increased splash radius for red gems Removed range and firing speed bonus when combining a high grade gem with a much lower grade gem changes in v. 1.02: fixed: game ending initiated even if losing the last level fixed: combining when not enough mana caused the dragged gem to be floating unselectably added restart button to the defeat panel fixed: shift + spell shotcut keys still didn't work Changes in v.1.01: (if you see v. 1.0 in the bottom right corner of the main menu, refresh the page) -Creating as much gems as possible with ctrl is back -Combining as much gems as possible with ctrl is back -Shift + keypress works (previously shift worked only when selecting spells with the mouse) -Towers always shoot at the closest monster to the wiztower, acquiring a new target before each shot (previously they selected their target by simply rolling through the list of monsters and stopping at the first monster found to be in range, then locked on to it until it was destroyed or run out of range) -Decreased difficulty for some of the levels -Disabled forcing the gem back to its initial position when dragged out of the screen. This introduced a bug, which is hopefully less annoying: if you release the gem outside the screen, the game will belive that you're still dragging it. (Flash Player 9 and 10 doesn't detect releasing the mouse when out of its area. If the folks at Adobe would fix it, the error will disappear from the game as well.) -Speed up button info panel text fixed Unleash your magic powers and fight your way through the wilderness to find what you have been searching for decades... The Gem of Eternity awaits you...
Re: GemCraft Chapter Zero Posted on: 08/15/2009 1:19pm
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...?
Re: GemCraft Chapter Zero Posted on: 08/15/2009 2:32pm
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Yeah, I'm a little confused on that one as well...





Tookie

Re: GemCraft Chapter Zero Posted on: 08/15/2009 2:44pm
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Creamy Goodness.
Read it carefully. It's not that hard.



lol idek why i still come here

Re: GemCraft Chapter Zero Posted on: 08/15/2009 7:55pm
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I understand what you mean but I read the topic.
It was typical 16 year old girl affair.

OHMIGOSH UR JUST JELLLLLLOUSSSSS!!!!1!
BUT TASS'S PENIS IS THIS BIG SO IT DOESN'T MATTER ANYWYA.
I GETS PAID 4 IT :d:d:d:d:d:d:d

What a cock.
Re: GemCraft Chapter Zero Posted on: 08/15/2009 9:08pm
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hahahahahahaha, what a 0wn4ge post, DC!!!!

loved it!!!





Tookie

Re: GemCraft Chapter Zero Posted on: 08/15/2009 9:20pm
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Quote from: "tookie"
hahahahahahaha, what a 0wn4ge post, DC!!!!

loved it!!!

Re: GemCraft Chapter Zero Posted on: 08/15/2009 9:22pm
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Creamy Goodness.
srs. I think.



lol idek why i still come here

Re: GemCraft Chapter Zero Posted on: 09/05/2009 5:45am
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soooo the arrays don't seem to work anymore, of course, and neither do the ones intended for the future. Unless literally putting in a search with "??"s in it was stupid and I was supposed to do it differently...

I lost my .sol a while ago and I had been very far, and I'd like to basically cheat my way back to where I was...
Re: GemCraft Chapter Zero Posted on: 09/05/2009 5:52am
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Quote from: "one"
Sent in PM... (broken image removed)

If you still need one just download it here:

http://www.mediafire.com/?wmmj2jzd441

Move it to the chat.kongregate folder and complete the last level for all badges. (broken image removed)

Say you did it on AG if you get them in wrong order (broken image removed)
Re: GemCraft Chapter Zero Posted on: 09/05/2009 7:42am
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Yeah, I know...it was more about the gameplay than the badges, though. Whatevs.
Hey everyone! Today I'm going to show you how to hack Gemcraft Chapter 0 with cheat engine! I will show you how to hack Mana and Wizard Level (broken image removed). Let's start

The link to this is: GemCraft Chapter 0

First create a new game. Lets hack Mana first

Open cheat engine and attach it to your browser. Change the Scan type to Double (Truncated). Now, in a battle, have a look at how much a Mana Pool (from now on called MP) costs. Scan for that value in CE. Buy a MP. The cost should go up. Now scan the new cost of a MP in CE. You should have only 1 address left. If not, buy another MP and scan the cost. When you do have one address left, change the value to -200000000 and freeze it. Now whenever you buy a MP you will get -200000000 Mana, i.e. you will refill your Mana and gain more Mana from the MP (broken image removed). This method also works for towers and traps (broken image removed)

Now Wizard Level. This is a bit tricky, so if you are having problems, either PM me, reply to this post or do the CE tutorial.

Finish a battle. Look at the amount of EXP you get. In CE, do a new scan for the amount of EXP you got AT THE END OF THE BATTLE! This is very important, DO NOT scan for the amount of total EXP you have, as this will not work. When you have scanned for the amount of EXP you got from finishing the battle, you shouldn't have too many addresses. If you don't have 2 addresses, do more battles until you do (broken image removed). Now add those 2 addresses to the bottom of CE. Now the tricky part. Right click on one of them. Since one tells you how much you got (just the text) and the other actually gives you the EXP, we need to find out. NOTE: You will have to change them both! DO NOT CHANGE THE VALUES! If you do, nothing will happen and you will have to find the addresses again! Right click on the top one and click "Find out what writes to this address". When prompted, press "Yes". Now you might want to move that popup out of the way of CE so that you can see it. Now finish a battle. When you have finished, you will notice that in that popup screen, in the list box, there will be some random code there. Click on it, press "Replace", press "Stop", and then press "Close". Do the same process with the other address, and freeze them both to 8000000 (this is how much EXP you get from finishing a battle. I wouldn't put the value too high, as on one of my characters, I've gone so high, whenever I finish a battle, the game doesn't know what to do as I have too much EXP and crashes (broken image removed). 8,000,000 is a good number for EXP (broken image removed)). Now when you finish another map, you will get 8000000 EXP for finishing that map (broken image removed). And with that much EXP, you will be over Wizard Level 1000 in no time! Keep doing that and voila! You can get every skill because you will have a lot of skill points (broken image removed)

And there you have it. How to hack Gemcraft Chapter 0 with CE! If you have any problems PM me or reply to the post. Don't forget to karma if this helped. Have fun hacking
when was the topic name changed?
Quote from: "idkwhoiam"
when was the topic name changed?
I merged his topic into the current one.
Quote from: "KongregateHack"
Quote from: "idkwhoiam"
when was the topic name changed?
I merged his topic into the current one.
oh ok cool
having Pretor AoB in memory i find this less valueble (broken image removed)