Link | Submitted By | Actions | |
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Game on Kongregate | Hack Bot | ||
Game On Armor Games | Rawzoo | ||
Game On Newgrounds | gates | ||
Game On Armor Games | gates | ||
Game On Armor Games | archn2 |
Bubble Tanks TD 1.5Auto-PostLast Updated: 10/01/2013 23:47 | |
Bubble Tanks TD 1.5-migrated-Last Updated: 10/06/2010 02:15 | |
Bubble Tanks TD 1.5-migrated-Last Updated: 08/27/2010 07:06 |
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Now With One More |
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Complete all the new levels |
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Pushbyte (//24) uses signed values so it only accepts a value up to 7F (127). Anything more than that is a negative value.
01 to 7F = 01 to 127 80 to FF = -127 to -1 |
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Tried using 78, and it still didn't work, but thx anyways. If anyone else wants to try, if you go to GameData, put Tower in search bar, and press search now twice. Look around there to find what I was changing. I found about the same thing with enemies, too.
And another thing, don't you hate it when someone's signature looks like part of their post? |
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Quote from: "The Grandmaster" I was looking the gamedata folder and found this: They're all push-string. They're not the 'real' fire-speed, upgrades and so, they're just the text you see. |
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You can't change in GameData, 'cause this is a code that run just after the loading, is on the constructor of the object "GameData".
It's fill a "array" with information of every tower, so, when you change this, is too late ('cause the values are already stored on arrTowerData variable) The MegaMegaTower is a 'fake' tower used when you combine 4 full update small towers :3 But there is a better place to hack, in "Tower", see the Setup() method, it's called to copy the default values from GameData.arrTowerData into the tower itself :3 There is also a internal "blnMegaCheat" variable, that freeze your bubbles to 999999999999999, lol... Is a nice and easy game to hack, no encryption, no obsfuscation, good named variables (bln for boolean, arr for arrays), and very linear code at all... recomended for people like me that is new on code edition :3 |
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Quote from: "HarryPitfall" Is a nice and easy game to hack, no encryption, no obsfuscation, good named variables (bln for boolean, arr for arrays), and very linear code at all... recomended for people like meAgreed. Although there are much easier games to hack. Games with basic stuff like "health = 100" are good to start with hacking. They are even easier to hack and it's easier to train stuff with them. Quote from: "HarryPitfall" that is new on code edition :3I lol'd. This post was imported from an account that no longer exists! Previous Name: phreneticus |
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Quote from: "HarryPitfall" There is also a internal "blnMegaCheat" variable, that freeze your bubbles to 999999999999999, lol...That's what my other post does. I can't find it again so I can't copy/paste exactly what it says, (XD) but it says that if the bubble cheat is checked, it should use the cheat. Otherwise, get starting bubbles from blah blah blah blah... So if you change 27 (false) to 26 (true) it says: If the bubble cheat is checked, get starting bubbles from blah blah blah. Otherwise, use the cheat. Basically, it reverses it. That was actually my first AOB, I thought that would be how hard most AS3 games would be. :lol: But seriously. It was pretty easy. If anyone wants to take at shot at place towers anywhere, just search noCanDo. All I can get to work is place towers nowhere, which kinda sorta has a way of making the game hard. /PURE EPIC FAILNESS And when I said the mega mega tower was epic, I don't know what you thought I meant, but I meant that if you merge 4 mega towers it pwns, which is why I used the off-topic tag. And another thing, don't you hate it when someone's signature looks like part of their post? |
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Created a more smoothly working version of the hack I posted in the thread in the "Other" section (broken image removed)
Fun. Suicide towers don't disappear 01 62 05 66 ?? ?? 24 32 01 02 10 D9 00 00 24 32 To create the highest-tier suicide tower, build the initial tower (10 bubbles), upgrade to area burst (35 bubbles), upgrade to suicide tower lv1 (5 bubbles), suicide lv2 (10 bubbles), suicide lv3 (20 bubbles) You get the following for 80 bubbles (harms everything except ghosts in its range) (broken image removed) This time, the towers shouldn't cause lag. Also, they still can't harm ghosts, I might fix that sometime. [spoiler=How I think the code should look like:1ipoxzqm]The AoB should make all of the following have no effect (Main.as > public function DoAreaDamage) Code: [Select] if (param5.ID == 50 || param5.ID == 51 || param5.ID == 52){ [spoiler=Old hack:1ipoxzqm] Quote from: "[url=http://forum.kongregatehack.com/viewtopic.php?p=32596#p32596 Vexenos (hey, kinda awesome that you can put a link in here)[/url]"]Should work for v1.1.0K and v1.1.0AG (broken image removed) Quote from: "The Grandmaster" but it says that if the bubble cheat is checked, it should use the cheat. Otherwise, get starting bubbles from blah blah blah blah... So if you change 27 (false) to 26 (true) it says: If the bubble cheat is checked, get starting bubbles from blah blah blah. Otherwise, use the cheat.I have some dislike against reversing checks like that. You might encounter problems...somewhere. In that situation, I'd change the statement to "Whatever the situation, use the cheat". Like the hack I posted above, I found it in function doAreaDamage. There was something like "If the tower is a suicide tower, remove the tower + play a sound effect + do a whole load of other crap. Otherwise, do nothing." If I simply inverted the check and changed it to "If the tower is not a suicide tower, do stuff. Otherwise, do nothing" then I'd get the effect I wanted on suicide towers, but ordinary towers would disappear after firing once, which kinda jacks up gameplay. The AoB I posted changes it to "Whatever the situation, do nothing". Which well, works better (broken image removed) |
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If you just want the new hard badge, complete a level and you should get it with this:
05 00 26 14 14 00 00 05 00 26 14 00 00 00 This post was imported from an account that no longer exists! Previous Name: Anonymous |
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here is a completed .sol, all levels are perfect, so if another badge comes with that requirement then it's already taken care of.
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Took a while but finally got the 'Now With One More Badge' with the AoBs worth 30 points:
Congratulations! You just won the Now With One More Badge and 30 points! Now With One More (completed) Badge earned All new levels completed |
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Quote from: "two sheds jackson" here is a completed .sol, all levels are perfect, so if another badge comes with that requirement then it's already taken care of. chat.kongregate.comgamez009339liveBubbleTanksTowerDefense_1-5.swf |
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Quote from: "praetor" If you just want the new hard badge, complete a level and you should get it with this:Thax Preator it work very well!!! |
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Much thanks for the hacks (broken image removed)
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