Civibattle
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Civibattle Posted on: 11/18/2010 2:22pm
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http://www.kongregate.com/games/KingDotCom/civibattle

resources

4bytes*1 and the diferences between resources address is 4
Re: Civibattle Posted on: 11/21/2010 6:51am
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Now this is very easy  (broken image removed) lol
Re: Civibattle Posted on: 11/21/2010 5:06pm
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Foreign Fanservice
NOTE: I think all arrays need to be changed on the very first loading screen (one with the funflow logo) and NOT the starting screen (with new game continue etc.) Easiest way to do this is to either speed hack to 0 when the loading screen comes up or speedhack to 0 and refresh.

Super high attack Swordsmen (1st units)

60 ?? 02 24 01 24 02 =>
60 ?? 02 24 7F 24 02

Swordsmen cost -ve Resources

24 01 24 00 2a 24 01 2a =>
24 80 2A 2A 2A 2A 02 02

Enemy has 1HP (Only bothered testing on one level but should work on all)

60 d3 09 61 d5 09 =>
24 01 61 d5 09 02



Survival of the fittest? Then why are there so many idiots around...
Point proven.
Listen to many, speak to a few.

Re: Civibattle Posted on: 11/24/2010 5:29pm
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.sol location is chat.kongregate.comgamez0096753livecivibattle.swf

Heres a .sol with 1 million of every resource, all buildings, and all spells.

[attachment=0:13uqey2f]game_state.sol[/attachment:13uqey2f]