It's a drag that you were banned, Agrodon, especially since the hacks didn't give players an advantage.
If I could hack one thing in the game, it would be PVP. Sure, unlimited gems, energy or 100 spins of the wheel daily would be grand, but I'd just like to see PVP balanced. In a proper game, each character or team is given a weighted value based on level, stats and bonuses. But in Curio Quest it seems that either they randomly pick opponents arbitrarily or only go by rank. I've had battles where the win/loss scores were +147/-68 and the opponent was easily beaten, and on the flip side (which happens very often) I'll see something like +45/-154 and my opponent has all 4-star curios near level 40. For some masochistic reason I keep returning just so I can get high enough characters to finally play PVP and not always end up at the lowest rank possible.