TcpNoDelayToggler
or how I learned to love to decrease the latency in online games
TcpNoDelayToggler Posted on: 05/07/2015 4:32pm
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Ubi Maior Minor Cessat

works on vista/windows7, requires .net 4 or 4.5. Increase network responsiveness, should work with all flash games with server interaction but not limited to it (also effective on World of Warcraft and some similar games). 
*will probably add better description in the future*
this is a beta, feedback is welcome and encouraged.
http://bit.ly/1crnmti


MAKE MY ONLINE FLASH GAMES FASTER #LATENCY IS BAD

RE: TcpNoDelayToggler Posted on: 09/09/2015 3:26pm
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hey great, this is great, thanks for the contribution friend (Y)

RE: TcpNoDelayToggler Posted on: 09/09/2015 4:52pm
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Shouldn't the registry entry be under the interface you are actually using? Does this actually work for you as i read contradictory things from different people?




khwar.com
RE: TcpNoDelayToggler Posted on: 04/19/2016 5:05pm
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Is this the age-old tweak of increasing the maximum number of connection nodes?

RE: TcpNoDelayToggler Posted on: 04/19/2016 6:44pm
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Ubi Maior Minor Cessat
RE: TcpNoDelayToggler Posted on: 01/17/2017 7:37am
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Zenwaichi Posted on: 04/19/2016 2:44pm

No. https://en.wikipedia.org/wiki/Nagle%27s_algorithm

Be nicer, be relevant.



I have a few other tweaks that could help with reducing latency if you want to add them to your program:
TcpAckFrequency = 1
TCPNoDelay = 1
TcpDelAckTicks = 0
"NetworkThrottlingIndex"=dword:ffffffff

Aside from those, there's other ones I have here that change computer performance for games.