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KBH v7.1 [broken]
by pkedpker
RE: KBH v7.1 [FIXED] Posted on: 03/05/2013 3:59pm
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Even running as Administrator, after the "Run-Time error '5':" occurs, the program will "Force Close" on its own.
Therefore, no other button options are available.
I have checked permission credentials on the Administrator user and relevant registry entries. Still stumped.

RE: KBH v7.1 [BROKEN] Posted on: 03/06/2013 3:58pm
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Is there any update on how you are doing so far with fixing the program?
RE: KBH v7.1 [BROKEN] Posted on: 03/07/2013 3:54am
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Never let a computer tell´╗┐ me shit.
I am very busy atm.
I am not the original author, so I dont have the source code.

i sat down for an hour the other day and im 80% done. GUI, login, get stats.
all thats left is sending the stats, BUT im not _entirely_ sure where or how to send them. I need to do some digging on that



I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

RE: KBH v7.1 [BROKEN] Posted on: 03/07/2013 6:07am
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TIM the Enchanter
Level: 1
ADR Info
I might be able to help: http://developers.kongregate.com/docs/kongregate-apis/stats

I did have a fully functional MMO on Kong for a while. :P




Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez

RE: KBH v7.1 [BROKEN] Posted on: 03/07/2013 11:50am
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well, i dicked around another hour or so. got as far as this:
 {"stats":"{\"48487\":222}","game_id":93164,"user":"fpx1"} end of tcp.connectasync <iq id="sgm_17" type=get><query xmlns="kongregate:iq:msg"><msg opcode="stat.submit">eyJzdGF0cyI6IntcIjQ4NDg3XCI6MjIyfSIsImdhbWVfaWQiOjkzMTY0LCJ1c2VyIjoiZnB4MSJ9</msg></query></iq> connect async function successful Connected Sucessfully!  RECIEVED::<?xml version="1.0"?><!DOCTYPE cross-domain-policy SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd"><cross-domain-policy><site-control permitted-cross-domain-policies="all"/><allow-access-from domain="*" to-ports="5222"/></cross-domain-policy> sucessfully sent::<?xml version="1.0"?><flash:stream to="of1.kongregate.com" xmlns="jabber:client" xmlns:flash="http://www.jabber.com/streams/flash" version="1.0" />  RECIEVED::<?xml version='1.0' encoding='UTF-8'?><flash:stream xmlns:flash="http://www.jabber.com/streams/flash" xmlns:stream="http://etherx.jabber.org/streams" xmlns="jabber:client" from="of1.kongregate.com" id="383ad47b" xml:lang="en" version="1.0"> sucessfully sent::<compress xmlns='http://jabber.org/protocol/compress'><method>PLAIN</method></compress>  RECIEVED::<stream:features><mechanisms xmlns="urn:ietf:params:xml:ns:xmpp-sasl"><mechanism>PLAIN</mechanism></mechanisms><compression xmlns="http://jabber.org/features/compress"><method>zlib</method></compression><auth xmlns="http://jabber.org/features/iq-auth"/></stream:features> sucessfully sent::<iq type="get" id="log_user_1"><query xmlns="jabber:iq:auth"><username>fpx1</username></query></iq>  RECIEVED::<failure xmlns='http://jabber.org/protocol/compress'><unsupported-method/></failure> RECIEVED::<iq type="result" id="log_user_1"><query xmlns="jabber:iq:auth"><username>fpx1</username><password/><resource/></query></iq> sucessfully sent::<iq type="set" id="log_user2_3"><query xmlns="jabber:iq:auth"><password>{&apos;k&apos;:&apos;6160045_428759bff5ff08584fbf8bb3d5e1746e290b5cf4&apos;}</password><username>fpx1</username><resource>xiff</resource></query></iq> RECIEVED::<iq type="result" id="log_user2_3" to="fpx1@of1.kongregate.com/xiff"/> PacketSent.  RECIEVED::</flash:stream>  RECIEVED EndInvoke OF Stream 



so anyways kong severs the connection when i try to send the badge packet. i dunno. this is as far as i go for now.
RE: KBH v7.1 [BROKEN] Posted on: 03/09/2013 3:16am
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Still keeping mine open from a week and a half ago and it still works with submitting, but i get that short error message when I check for a game's catagories, hope its possible to fix ._. would like to close it at some point
RE: KBH v7.1 [BROKEN] Posted on: 03/09/2013 3:31pm
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TIM the Enchanter
Level: 1
ADR Info
You can always upload it here, even in a PM. When you delete files, they are permanently gone. :)




Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez

RE: KBH v7.1 [BROKEN] Posted on: 03/10/2013 5:30am
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Never let a computer tell´╗┐ me shit.
Light-kun Posted on: 03/09/2013 03:16
Still keeping mine open from a week and a half ago and it still works with submitting, but i get that short error message when I check for a game's catagories, hope its possible to fix ._. would like to close it at some point
can you target it with wpe pro and upload the packets it sends? (in wpe pro Save As-log file-show ips) just upload the .pac file to mediafire or something.

also the game name and what stat and score?

with this i should be able to see where im going wrong



I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

RE: KBH v7.1 [BROKEN] Posted on: 03/12/2013 9:55pm
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Dark Lord
I have passed some days trying to make FPS-MAN play, no way, is always like that, a Unity game work and anither not (Error launching Unity Player), if i make one game finally work (by uninstalling and reinstalling the plugin XXX times and it work at random) another one will broke.

Now FPS-MAN got badged, no way to get them, my last hope is that someone with a big heart will resume this incredible program.
RE: KBH v7.1 [BROKEN] Posted on: 03/13/2013 2:03am
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kolonelkadat Posted on: 03/10/2013 03:30
Light-kun Posted on: 03/09/2013 03:16
Still keeping mine open from a week and a half ago and it still works with submitting, but i get that short error message when I check for a game's catagories, hope its possible to fix ._. would like to close it at some point
can you target it with wpe pro and upload the packets it sends? (in wpe pro Save As-log file-show ips) just upload the .pac file to mediafire or something.

also the game name and what stat and score?

with this i should be able to see where im going wrong
Unfortunately had my computer crash a few days ago, so I as well can't log in successfully :/ looking at the changelog forums over at Kong, it might be due to new servers or something regarding logins? thats all i can get out of it, as the already logged in 7.1 before was able to send packets like nobody's business.
RE: KBH v7.1 [BROKEN] Posted on: 03/29/2013 7:19pm
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so all we need is to find a way to send packets?



RE: KBH v7.1 [BROKEN] Posted on: 03/29/2013 11:10pm
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sending packets is easy.
there is something wrong with my encoding. its not difficult to fix, i just dont want to right now.
RE: KBH v7.1 [BROKEN] Posted on: 03/31/2013 6:52pm
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@Kolonelkadat and all those helping him:

I just want to say I hope you get this working. I always relied on this awesome program to help me out when the game was to damn boring or repetative to complete.

I don't have much to offer, but a thank you as gratitude for your hard work and effort on fixing the program.

Best Regards,
WrathofGod
RE: KBH v7.1 [BROKEN] Posted on: 04/08/2013 7:57pm
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when you fix your encoding problem, can you make it so that annoying pop up won't come up when you launch KBH?



RE: KBH v7.1 [BROKEN] Posted on: 04/29/2013 2:23pm
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cum here
Naty Posted on: 04/29/2013 09:00
Why me when i login is this error?
This error

Please be stupid somewhere else, the title of the thread has the word 'BROKEN' in it for a reason...