War of Legends
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War of Legends Posted on: 01/31/2010 8:12pm
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Anyone got any hacks for War of Legends?
http://waroflegends.jagex.com/index.ws
Re: War of Legends Posted on: 02/01/2010 2:14am
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How about telling us what you have tried already? What's the game about and how does it work?
If you show some effort, then people may be more friendly in helping you.
Re: War of Legends Posted on: 02/01/2010 3:47am
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TIM the Enchanter
Level: 1
ADR Info
It's a Jagex game. You might as well forget about it. Their server side security is the best I have ever seen... Ever!

Their anti-bot stuff is outrageous as well...




Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez

Re: War of Legends Posted on: 02/19/2010 9:00am
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lol actually war of legends is jagex's first non java basedgame. i used speed gear 6.0 to fasten my production rates of gold,food,stone and copper. The game is flash based.
Re: War of Legends Posted on: 03/01/2010 12:01pm
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Yes but that only made it faster on the client side?? Has anyone worked out ways possibly to make some things easier to do?
Re: War of Legends Posted on: 03/02/2010 8:19pm
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To make a long post short;

EVERY value is stored server side, and because it's browser based there is no way to disect the code. ALL of the values are stored in multiple locations in which the values jump between. They jump between locations every so many seconds(I believe 15 second intervals). I.E. locations 1 and 2 store the value for a while, alternating the value of the item etc. and a 0 value. Then location 2 becomes dorment, and location 1 and 3 alternate the value and a 0 value. This continues, location 1 and 4, 1 and 5, and so on. I haven't spent the time to see how long this goes on, or if the values loop back and alternate between location 1 and 2 again or if the 1 becomes dorment and it moves to locations 2 and 3, 2 and 4 etc. A trainer can't even be made to automate upgrading/invading/building for this unfortunately.

If anyone has any additional info, please post it, as others may be able to put all the info together and figure SOMETHING out.

Also, WPE Pro will not find most of the packets. Has anyone tried editing the packets sent when using/buying labor bills etc.?
Re: War of Legends Posted on: 03/02/2010 9:09pm
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Quote from: "Ju5tAn0th3rHaX0r"
because it's browser based there is no way to disect the code
It's flash so you can download the flash files and decompile them. Not that I expect you'll find anything.

Anyone else think this is incredibly similar to heroes of gaia?
Re: War of Legends Posted on: 07/18/2010 1:23pm
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hey i tried speed gear 7.1 bot nothin

(broken image removed)((((((((((
Re: War of Legends Posted on: 07/21/2010 9:31pm
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It uses an API called FengShen. Not sure if it's an in-house codebase or not. All classes are dynamic and there is an XML file that is pulled out of nowhere:
Code: [Select]
var bytes:ByteArray;
if (xmlData == null)
{
bytes = new _binaryXML() as ByteArray;
if (bytes)
{
try
{
bytes.uncompress();
}
catch (e:Error)
{
}
xmlData = XML(bytes);
trace(xmlData);
}
}
_binaryXML is a var:
Code: [Select]
private static var _binaryXML:Class = FengShen__binaryXML;

Links:
http://roterdrache.waroflegends.jagex.c ... ig/map.txt
http://roterdrache.waroflegends.jagex.c ... config.xml
http://roterdrache.waroflegends.jagex.c ... .35.10.swf
http://roterdrache.waroflegends.jagex.c ... .35.10.swf

EDIT: Doing some more research I've found that the missing data is indeed stored inside an embedded binary asset; the tag is specifically a DefineBinaryData tag. Big thanks to this guy: http://webcache.googleusercontent.com/s ... clnk&gl=us
Re: War of Legends Posted on: 09/11/2010 12:28pm
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I saw a video on youtube and can anyone tell me what program this guy is using?

http://www.youtube.com/watch?v=l72yn5b_tXw
Re: War of Legends Posted on: 09/11/2010 12:56pm
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( ͡° ͜ʖ ͡°)
Quote from: "C0ffeesh0p"
I saw a video on youtube and can anyone tell me what program this guy is using?
Cheat engine, look at the damn video.



Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects

Re: War of Legends Posted on: 09/11/2010 5:03pm
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Quote from: "C0ffeesh0p"
I saw a video on youtube and can anyone tell me what program this guy is using?

http://www.youtube.com/watch?v=l72yn5b_tXw

Interesting question. We should start the investigation by looking at the program, right when it's zoomed into.
What's there!? On the top? Is it...could it be...the program's name?
Re: War of Legends Posted on: 09/20/2010 7:00am
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It does not work when i press next scan.. nothing is displayed..
Re: War of Legends Posted on: 09/20/2010 10:48am
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( ͡° ͜ʖ ͡°)
Quote from: "yourhunkie"
It does not work when i press next scan.. nothing is displayed..
They probably patched it then.



Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects

Re: War of Legends Posted on: 09/20/2010 12:11pm
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System Bot
Quote from: "yourhunkie"
It does not work when i press next scan.. nothing is displayed..
"Video uploaded on 13 February 2010"



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