Link | Submitted By | Actions | |
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Game On Kongregate | kage_shalom | ||
Game On Newgrounds | gates |
(Request) Sick Leave-migrated-Last Updated: 04/20/2010 19:17 |
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I need help hacking this game. http://www.kongregate.com/games/squidsquid/sick-leave?acomplete=sick+leave
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Quote from: "Zirak" First of all, what did you try? There are places on your back that you've probably already reached and scratched. If we scratch it more, that spot will be sore, and you'll have an uncomfortable sensation there. Even worse, since this is a forum, so many scratches there will be, that we'll get right through the flesh and meat, and straight to the spine; leaving only surgery an option. Even after a successful surgery, you are likely to have permanent damage to your spine, making you crippled for the rest your life. |
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Quote from: "Zirak" Not-so-epic quote ftl. EDIT: I forgot this, but it gave me a false .swf, this time the only code I found was the mochicrypt. Didn't feel like dumping it. |
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Quote from: "ChaoMing" Not-so-epic quote ftl. Off-topic: (broken image removed) On-topic: And we also need to know what hacks you want. :lol: So, tell us. Edit: Just played it.. pretty fun game.. first try = 43 days survived. (broken image removed) Looking for AOB's right now. This post was imported from an account that no longer exists! Previous Name: phreneticus |
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I have tried everything i know with cheat engine (*1, *8, *24, *8+6, all with 4 byte and double) but i haven't been able to succeed with any thing.
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I tried looking at the code and it was obfuscated. =/
Then I used Mr. White's swfdumper but it still was a bit obfuscated, so I couldn't come up with nothing useful |
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Quote from: "whatever" I tried looking at the code and it was obfuscated. =/Yes, there is no increase/decrease action in the .swf. :? This post was imported from an account that no longer exists! Previous Name: phreneticus |
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I'll take a look later (unless some one beats me to it)
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Quote from: "Derek" I'll take a look later (unless some one beats me to it) I guess that was a joke? Who in the hell could beat you here.. :lol: Anyways I looked through the .swf again and I really can't find anything with any values. There is nothing about the health value in the .swf. :x This post was imported from an account that no longer exists! Previous Name: phreneticus |
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Quote from: "Phreneticus" Who in the hell could beat you here.. :lol:Praetor :roll: Change pick up values to 0 66 22 24 ?? 61 ba 02 -> 66 22 24 00 61 ba 02 action -> sb Code: [Select] _loc_1.userData.health = ??; Code: [Select] //66 22 The first 4 addresses (there should be (broken image removed) are for the decreasing items whilst the last 4 are for the increasing items. You can use either 0 or a negative value. Negative values are higher than 7F, in reverse (so FF = -1) |