Spectromancer: Gamer's Pack
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Spectromancer: Gamer's Pack
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Launch Trainer!
Card CCG Fantasy Strategy Turn Based

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Spectromancer: Gamer's Pack

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Last Updated: 09/19/2012 02:29

Spectromancer: Gamer's Pack

-migrated-
Last Updated: 10/10/2011 05:52

5
 

Damage Dealer

  Deal out 200 damage to enemy wizards
15
 

Moon Landing

  Complete the campaign
30
 

Archmage Adversary

  Earn any 15 archmage achievements

Game Dscription
Fantasy CCG & TCG Game for you. A Fantasy Card game with majestic game-play. Story Of Spectromancer In Spectromancer, an online fantasy card game, players participate in a magical duel against other mages by strategically summoning creatures and casting spells. Each mage uses five magical elements during a duel – Fire, Water, Air and Earth, plus a fifth related to the specific mage type. There are six mage types in the game: Clerics use Holy power; Mechanicians use Mechanics; Necromancers use Death; Chaosmasters use Chaos; Dominators uses Control and Illusionists use Illusions. The team behind Spectromancer are Alexey Stankevich, creator of Astral Tournament and Astral Masters, along with game design luminaries Richard Garfield (Magic: The Gathering, Vampire: The Eternal Struggle, Star Wars Trading Card Game, RoboRally) and Skaff Elias (Magic: The Gathering Ice Age, Harry Potter Trading Card Game). Jagdish Chanda (Flash version). The popular Astral Tournament, a turn-based online strategy card game, released by Alexey Stankevich’s Apus Software in 2002, was embraced by players worldwide and received favorable reviews at game sites and game magazines. In April of 2006, Astral Tournament II went into preproduction and in June, Richard Garfield and Skaff Elias from Three Donkeys joined the project and the expanded game has evolved into Spectromancer.
Spectromancer: Gamer's Pack Posted on: 09/13/2011 8:25pm
Quote Post
http://www.kongregate.com/games/fighter ... amers-pack

3 badges
[badges=http://www.kongregate.com/games/fighter106/spectromancer-gamers-pack:2b1etxwf]1111[/badges:2b1etxwf]

Opponent's life is 4b*1, set it to 0 to win the duel. Works vice versa - you can set your own health to whatever you want.

100 Health
66 af 06 24 3c 61 3c
66 af 06 24 64 61 3c

Opponents* have 1 health**
68 3b 5e 3c 24 ?? 68 3c
68 3b 5e 3c 24 01 68 3c

*Works with most of the characters
[spoiler=Other opponents:2b1etxwf]Helga has 0 Health
5e 3c 25 96 01 68 3c
5e 3c 25 00 02 68 3c

Archmage has 0 Health
25 c8 01 61 3c
25 00 02 61 3c
**You can set it to 0 if you want instant win



Re: Spectromancer: Gamer's Pack Posted on: 09/13/2011 9:29pm
Quote Post
Foreign Fanservice
Enemy always skips

15 be fd ff d0 4f
15 00 00 00 d0 4f

EDIT:New AoB

Can always summon/use a card[/u]

0e 02 00 00 27 48
0e 02 00 00 26 48

Tested on the first few levels of campaign



Survival of the fittest? Then why are there so many idiots around...
Point proven.
Listen to many, speak to a few.

Re: Spectromancer: Gamer's Pack Posted on: 09/13/2011 10:49pm
Quote Post
System Bot
Skip turn to win game *Only tested on Easy campaign*
66 52 66 3c 24 00 0d 23 00 00 >
66 52 66 3c 24 7f 0d 23 00 00
^^^^^^^^^^^^^^^^^^^^^^^^
Works only with opponents with HP under 127

For Helga, refresh page, and beat legit, damn it

This post was imported from an account that no longer exists!
Previous Name: Simple_AOB
Re: Spectromancer: Gamer's Pack Posted on: 09/14/2011 6:23am
Quote Post
Add sol please (broken image removed)
Re: Spectromancer: Gamer's Pack Posted on: 09/14/2011 9:17am
Quote Post
Completed Sol that gives you all badges

but not in correct order  ( easy hard medium )
Re: Spectromancer: Gamer's Pack Posted on: 09/14/2011 11:30am
Quote Post
.sol location: chat.kongregate.com/gamez/0012/3844/live/SPGP.swf
Re: Spectromancer: Gamer's Pack Posted on: 09/15/2011 4:08am
Quote Post
Unfortunately the always summon/use a card applies to the enemy too, I experienced that in depth when playing the archmage for the hard badge.
Re: Spectromancer: Gamer's Pack Posted on: 09/15/2011 12:21pm
Quote Post
I have been trying traditional scans to find memory addresses for the different power types. Unfortunately, the different types of bytes (even using changed/unchanged, increased decreased) don't seem to be picking up anything. Has anyone had luck with that?
Re: Spectromancer: Gamer's Pack Posted on: 09/16/2011 6:30pm
Quote Post
100% legit sol, all badges

Fun game, I didn't have any desire to cheat.
Re: Spectromancer: Gamer's Pack Posted on: 09/17/2011 4:55am
Quote Post
Quote from: "trugda"
I have been trying traditional scans to find memory addresses for the different power types. Unfortunately, the different types of bytes (even using changed/unchanged, increased decreased) don't seem to be picking up anything. Has anyone had luck with that?

To change your Element or Special Power Current Value:

4bytes
1) Find original value you want to change (ex: Beast: 2)
2) Use my handy little formula to get the "new value".
         Original*8 + 6 = new value
         ex: (2*(broken image removed)+6 = 22
3) Plug-in the "new value"  into CE.

Have fun! (broken image removed)
Re: Spectromancer: Gamer's Pack Posted on: 10/08/2011 11:14am
Quote Post
Here we just say 4b*8+6, and it's not your formula; used in other games too (broken image removed)
Re: Spectromancer: Gamer's Pack Posted on: 10/10/2011 5:52am
Quote Post
( ͡° ͜ʖ ͡°)
Updated AoBs

Enemies always skip their turn
15 bd fd ff d0 4f
15 00 00 00 d0 4f

Skip turn to win game, all enemies
66 58 66 3C 24 00 0d 24 00 00
66 58 66 3c 2d 1a 0d 24 00 00



Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects