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Steam Defense
Steam Defense
Submitted By:
Launch Trainer!
Action Defense Multiplayer Strategy Unity

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Steam Defense


Last Updated: 02/23/2014 05:33

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The game submerges you into a vivid tropical world of wild planet Gloria-6, covered with shady woods, where colonists from Earth, torn from home, are forced to...
Steam Defense Posted on: 02/19/2014 10:35pm
Quote Post
Never let a computer tell me shit.

just noticed this game has less than 100k gameplays... guess I wasted my time hacking it lol




I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

RE: Steam Defense Posted on: 02/20/2014 3:27pm
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great, it's working fine.

i have a question, i want to know how you get the aob's. is it the same as downloading swf then opening with decompiler?

thanks again.

RE: Steam Defense Posted on: 02/20/2014 4:17pm
Quote Post
Never let a computer tell me shit.

its basically the same. here is a video i made that shows hacking a different unity game.

https://www.youtube.com/watch?v=8WAnjiyjMcI




I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

RE: Steam Defense Posted on: 02/21/2014 3:21am
Quote Post

thanks kolonelkadat for this wonderful tutorial, i will study this and it will be a great help for a noob like me, i'll try to use this on Hello Hero game.

thanks a lot. yes

RE: Steam Defense Posted on: 02/21/2014 3:59am
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No hack is a waste. Unless the game is absolute crap. I hope this one is good...

RE: Steam Defense Posted on: 02/21/2014 11:33am
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nice hacks, and thanks for the aob tutorial as well, i was wondering how to do that.... maybe i can finally get some hacks of my own now and get that much closer to l33t status :p

RE: Steam Defense Posted on: 02/22/2014 2:45pm
Quote Post
kolonelkadat Posted on: 02/20/2014 11:17am

its basically the same. here is a video i made that shows hacking a different unity game.



I find the parts where you find stuff and everything easy, and it's pretty much nothing new till some point.. but I completely don't understand how you pick the lane/row which you change, and why you change it like this.. Seems completely beyond my understanding, would be great if you explained your decisions, otherwise great tutorial :)

I am still bad at AOB's cause of that single step I can't understand -_-

RE: Steam Defense Posted on: 02/22/2014 2:59pm
Quote Post
The Laziest Man on KongHack
Hentaicheg Posted on: 02/22/2014 9:45am
I find the parts where you find stuff and everything easy, and it's pretty much nothing new till some point.. but I completely don't understand how you pick the lane/row which you change, and why you change it like this.. Seems completely beyond my understanding, would be great if you explained your decisions, otherwise great tutorial :)


I am still bad at AOB's cause of that single step I can't understand -_-



he's modifying the swf/dll code directly. that means you have to know the language its made in (actionscript3 usually)

heres a great reference for what operation corresponds with each op-byte http://www.anotherbigidea.com/javaswf/avm2/AVM2Instructions.html

also if you dont know/understand assembly, this will be very difficult for you to learn this way. instead you should try making a game instead of disassembling it and hacking it. and learn assembly. its always good to know




RE: Steam Defense Posted on: 02/22/2014 4:20pm
Quote Post
thenewcomer Posted on: 02/22/2014 9:59am

he's modifying the swf/dll code directly. that means you have to know the language its made in (actionscript3 usually)

heres a great reference for what operation corresponds with each op-byte http://www.anotherbigidea.com/javaswf/avm2/AVM2Instructions.html

also if you dont know/understand assembly, this will be very difficult for you to learn this way. instead you should try making a game instead of disassembling it and hacking it. and learn assembly. its always good to know


Well, the problem I currently have: I know what the lane means(even though it takes me much longer time to figure it out),

But problem is mostly: how do I change it so it becomes useful.

Example: I found the raw data in game for suffering damage, I want to disable it, as in make it void... but I get stuck at the point when I am already at edit panel and even if I see and know WHAT I need to change(that's not always the case too, it's often that I have no idea too), I don't know what INTO I need to change it(that's almost always the case unless I saw a concrete similiar example for that type of cheat before)..

And I don't have time to start learning program languages by heart, as in making the game, unless it learns by itself while I use it on practice, since the IT field is the one I won't ever have use in personal life, so it's more of a casual using for me. For now it's much easier to use pre made lists to figure out what I am dealing with.
 

RE: Steam Defense Posted on: 02/23/2014 5:33am
Quote Post
Never let a computer tell me shit.

here you go. Ive made a new video. maybe it will help explain things a bit better. 
http://youtu.be/9sCd2BcqsUY




I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"