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If anyone wants to try and come to me for pvp im at 1477 1383 |
Level: 1
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Just working along-side the original game. If had an anti-bot "button" that would pop-up in random locations on the client, but since the button always looked the same, you could easily bot it.
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I am asuming this is a glitch... my geo eff is stuck at 100% Please dont fix this... |
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Pokecraftin Posted on: 01/17/2015 1:19pm I am asuming this is a glitch... my geo eff is stuck at 100% Please dont fix this... Lucky you, i had 94% then 90% then 94% again and now 1% and my land is still pretty much a square *scratches head* |
Level: 1
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Yeah, it's a miracle that an ALPHA game is constantly changing. //Max faces is the rounded square root x 4 (4 sides). $sqrt = sqrt($counter); $max_faces = round($sqrt * 4); // Each air combat removes 2 faces worth of damage // Defensive counts towards this value // Every 500 tiles subtracts 1 to the bonus value (massive size hit) $bonus = 2 + ($this->nation_attr_d_air_combat + $this->nation_attr_g_air_combat * 2); $size_penalty = floor($counter / 25); if($faces <= ($max_faces+2)) { $this->set('nation_geo_eff',1); return 1; } //$value = 1 - (($max_faces - $faces + $bonus - $size_penalty) / 100); $value = 1; $value += (($max_faces - $faces) / 100); $value += ($bonus / 100); $value -= ($size_penalty / 100);
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Cool. Liking it :) |
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Very interesting idea... |
Level: 1
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monkichijay Posted on: 01/18/2015 11:18pm Very interesting idea...
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The faces are actually each square face that touches with an empty tile? because i have a square and it says me that it has 54 faces, in scholl i learnt that squares has 4 faces :P |
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and how many exposed feces have two squares that share a side? Moreso: how many corners a cube has? Darwin award on its way |
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Zenwaichi Posted on: 01/19/2015 7:48am and how many exposed feces have two squares that share a side? In sincerely hope you mean faces... Anyway, the way it is a perfect suqare is much better than a thin line. I tried building a smaller line and it efficiency went doen pretty quick. If you want to move to another location you have to constantly evacuate. |
Level: 1
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Since geo-efficiency seems to be kicking everyone's ass, I've added a bit of code.
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Who plays pennsylvania? Hopefully my growing square will reach you this century... or the next one :P
[EDIT1] Tim, any clue what happened to the begining of my post? [EDIT2] So, it happens on editing too... I didn't use any styling, just typed and posted... I have gone to find myself. If I return before I get back, please hold me here until I arrive. |
Level: 1
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Creamy.
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Sorry about those tags. It was all added by that userscript. I've disabled it for now and posted an issue ticket on github. I was going to remove the garbage myself after you see it anyways. I have gone to find myself. If I return before I get back, please hold me here until I arrive. |