GemCraft Chapter Zero
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GemCraft chapter 0
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GemCraft chapter 0

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Last Updated: 09/19/2012 02:29

Gemcraft: Chapter Zero - Hacks

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Last Updated: 01/17/2012 10:01

GemCraft Chapter Zero

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Last Updated: 09/10/2010 14:24

5
 

Paying Your Respects

  Activate a shrine
15
 

Arcane Explosion

  Defeat an arcane guardian
30
 

Put on Your Robe and Wizard Hat

  Reach a wizard level of 50
30
 

This is the Game that Never Ends

  Complete the 78th map

Game Dscription
GemCraft chapter 0, a free online Strategy game brought to you by Armor Games. Another Update. Changes in v. 1.2: Fixed total number of victory amulets in the level selector info panel (50 insteead of 60) Changed size and position of 'return to the map' and 'restart battle' buttons to avoid pressing them accidentally Grammatical/typo fixes Mana pool cost is limited to 95% of max mana Towers don't fire at invulnerable monsters anymore Overall visuals further reduced (->less lag with dozens of traps) if number of particles is set to zero in the options panel 'Max XP earned' field added to the in-game score popup panel Changes in v. 1.15: fixed gem create/combine prices when having the Forge skill fixed: after finishing the game, Beyond corruption mode was instantly available for levels without playing them in Normal mode fixed bonus XP for guardian amulets and Gem of Eternity level-up requirement fixed (had to be higher than the req xp, now it can be equal or higher to level up) possibly fixed the N key not always working issue reduced/faster trap beam vfx when the number of particles is 'none' or 'very low' experience shrines don't give score after monters in endurance mode anymore possibly fixed the level-relocking issue when loading a saved game Increasing range by combining high and low grade gems is back, with decreased gain Increasing firing speed by combining high and low grade gems is back, with decreased gain and with these limits: grade 5 and below: 100; grade 6: 120; +20 per grade above. final level 50k xp limit is removed levelselector stats info panel now formats the xp values ('1000000' -> '1.000.000') fixed lost/victory/journey amulet scores changes in v. 1.1: Adjustments to pure gem hues - now they should be more distinguishable. Fixed: sometimes levels remained locked after beating their prerequisite levels Copy-paste load-save feature added, now you can transfer your game to your other computer, or make backups Emergency saved games dump added in case the game generates any error while trying to save/load/auto-save Added shortcut key: press Q to speed the game up to 3x / back to 1x Fixed: selecting a monster when in gem creating mode made the game appear to be stuck in that mode Impossible-to-get shrine burst amulets taken out Increased bonuses for prismatic gems Possibly fixed 'preloader gets stuck at 99%' bug (couldn't reproduce the bug, so not sure) Possibly fixed 'gem special shrine freezes' bug Removed the score color coding (yellow/cyan) at the in-game header, because it didn't make any sense Fixed and tuned replenish skill modifiers Fixed: number of targets per shot for splash gems in traps Fixed: gem info panels said less pure/dual/prismatic bonuses than the actual values Increased target acquiring range for bouncing shots Amulets now show their xp values in their info panels In the map, level info panels now show if you have found a lost amulet on them. (every level has 0 or 1 lost amulet in it) Various text fixes Various fixes to the last level: -Gem of Eternity blast doesn't give score anymore -wave angering more than 20 times per wave doesn't increase the number of monsters, only their parameters -extremely high final level xps are reset on load Levels show their ids, making it eaasier to refer to them when discussing strategies for example Slightly increased splash radius for red gems Removed range and firing speed bonus when combining a high grade gem with a much lower grade gem changes in v. 1.02: fixed: game ending initiated even if losing the last level fixed: combining when not enough mana caused the dragged gem to be floating unselectably added restart button to the defeat panel fixed: shift + spell shotcut keys still didn't work Changes in v.1.01: (if you see v. 1.0 in the bottom right corner of the main menu, refresh the page) -Creating as much gems as possible with ctrl is back -Combining as much gems as possible with ctrl is back -Shift + keypress works (previously shift worked only when selecting spells with the mouse) -Towers always shoot at the closest monster to the wiztower, acquiring a new target before each shot (previously they selected their target by simply rolling through the list of monsters and stopping at the first monster found to be in range, then locked on to it until it was destroyed or run out of range) -Decreased difficulty for some of the levels -Disabled forcing the gem back to its initial position when dragged out of the screen. This introduced a bug, which is hopefully less annoying: if you release the gem outside the screen, the game will belive that you're still dragging it. (Flash Player 9 and 10 doesn't detect releasing the mouse when out of its area. If the folks at Adobe would fix it, the error will disappear from the game as well.) -Speed up button info panel text fixed Unleash your magic powers and fight your way through the wilderness to find what you have been searching for decades... The Gem of Eternity awaits you...
GemCraft Chapter Zero Posted on: 04/18/2009 4:15pm
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http://cache.armorgames.com/files/games ... 0-3527.swf

hah , when it is hacked ? (broken image removed)
Re: GemCraft chapter one Posted on: 04/18/2009 4:42pm
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Probably when it comes to kongregate.

Don't know why the hell this was posted in talk.

This is a shockwave function, looks like it's still in beta form, don't know how it should be hacked. The levels look weird, you click on one and it gives you like 8 different modes of play... Not good.

It's not *1 or *8 but that may just be while it's in shockwave format.



Check before you post, someone may have beaten you there.

Don't fear my banhammer, fear the God holding it...

Re: GemCraft chapter one Posted on: 04/19/2009 1:12am
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Can a mod move this to Gamehack? I'm going to try tomorrow to hack it with CE.





Tookie

Re: GemCraft chapter one Posted on: 04/19/2009 8:26am
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Quote from: "tookie"
Can a mod move this to Gamehack? I'm going to try tomorrow to hack it with CE.

I already had done. Don't know who the hell keeps moving it back.



Check before you post, someone may have beaten you there.

Don't fear my banhammer, fear the God holding it...

Re: GemCraft chapter one Posted on: 04/20/2009 7:29pm
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i've been waiting for this game for MONTHS. I will post anything and everything i find on this.

.sol is unhackable. I will post a completed .sol asap. This is almost a guarenteed badge game once it comes to Kong.

Oh, and the official games link is http://armorgames.com/play/3527/gemcraft-chapter-0

The game is AS3.... im pretty sure that means that CE is no good. Right?

Anyways, a trainer has been made to control your mana levels. It can be found on the CE forums, here:

http://forum.cheatengine.org/viewtopic. ... 5b7b6773bf
Re: GemCraft Chapter Zero Posted on: 04/21/2009 2:03am
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No cost skill upgrade:
66 43 A1 4F BA 06 01 -> 66 43 A1 29 29 02 02
Show upgrade on all skills:(dont go above level 10 or you'll break the game)
(also note that skills you are not supposed to be able to get will still appeared grey,but the the + upgrade button will still work)
66 43 66 84 09 27 -> 66 43 66 84 09 26
Re: GemCraft Chapter Zero Posted on: 04/23/2009 11:06am
Quote Post
Quote from: "ZargWolf"
No cost skill upgrade:
66 43 A1 4F BA 06 01 -> 66 43 A1 29 29 02 02
Show upgrade on all skills:(dont go above level 10 or you'll break the game)
(also note that skills you are not supposed to be able to get will still appeared grey,but the the + upgrade button will still work)
66 43 66 84 09 27 -> 66 43 66 84 09 26

Note, using Zarg's method, you will lose the ability to save...which is kind of a bummer.





Tookie

Re: GemCraft Chapter Zero Posted on: 04/23/2009 12:09pm
Quote Post
Quote from: "tookie"
Quote from: "ZargWolf"
No cost skill upgrade:
66 43 A1 4F BA 06 01 -> 66 43 A1 29 29 02 02
Show upgrade on all skills:(dont go above level 10 or you'll break the game)
(also note that skills you are not supposed to be able to get will still appeared grey,but the the + upgrade button will still work)
66 43 66 84 09 27 -> 66 43 66 84 09 26

Note, using Zarg's method, you will lose the ability to save...which is kind of a bummer.

Use only No cost skill upgrade and you will be able to save i think thats enough to beat the game
Re: GemCraft Chapter Zero Posted on: 04/23/2009 7:57pm
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mmm it should let you save. I'll check it again later.
Re: GemCraft Chapter Zero Posted on: 04/23/2009 9:54pm
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The truth is that the funnest way to play this game is with the trainer that was mentioned here: http://forum.cheatengine.org/viewtopic.php?t=415551&sid=9910afdcba81c0d1b3e3a55b7b6773bf

Just play it through normally with this trainer...changing your mana/level, etc and then "when" it goes to Kong, find your .sol files and copy them over...simple and fun as hell.





Tookie

Re: GemCraft Chapter Zero Posted on: 04/24/2009 3:13am
Quote Post
Quote from: "ZargWolf"
No cost skill upgrade:
66 43 A1 4F BA 06 01 -> 66 43 A1 29 29 02 02
Show upgrade on all skills:(dont go above level 10 or you'll break the game)
(also note that skills you are not supposed to be able to get will still appeared grey,but the the + upgrade button will still work)
66 43 66 84 09 27 -> 66 43 66 84 09 26

(broken image removed) something changed. The No Cost Skill Upgrade no longer works (broken image removed)
Re: GemCraft Chapter Zero Posted on: 04/24/2009 1:50pm
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Aha... Well I really need to look again into this game. I'll do that soon.
Re: GemCraft Chapter Zero Posted on: 04/24/2009 7:25pm
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i would really appreciate it (broken image removed)
Re: GemCraft Chapter Zero Posted on: 04/27/2009 7:44pm
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really starting to tick me off lol can anyone find ANYTHING? Ignored? Where are you!!!? Zarg wolf, think you can find another skill point hack?
Re: GemCraft Chapter Zero Posted on: 04/28/2009 12:25am
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sorry about the delay
46 B3 01 01 66 43 A1 4F AE 06 01 27 11 29 00 00
=> 46 B3 01 01 66 43 29 4F AE 06 01 27 11 29 00 00