Coma
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Coma
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Launch Trainer!
Adventure Art Good Music Philosophical Platform

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Coma

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Last Updated: 09/19/2012 02:29

Coma

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Last Updated: 08/04/2010 12:56

Coma - 15 pts. (new window)
15
 

Ding Dong Ditch

  Complete your adventure

Game Dscription
Help Pete find his way through his mysterious, subconscious world. LEADER BOARDS: You can now compete with Kongregate members and see who can beat the game the most and the fastest!!
Coma Posted on: 07/06/2010 10:37pm
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Link:http://www.kongregate.com/games/wittyhobos/coma

Fair platformer, nothing too exciting. Horrific ending though.

Video's done! That was faster than I expected!

http://www.youtube.com/watch?v=UtLc78NNwTs

After looking through the walkthroughs Phren showed me in his post, by comparison, mine is WAY better and faster. By the time I'm underground getting the light, 3 videos are getting the fishhooks and the other is still in the fields (I started them at the same/similar times, but the difference is massive). I made about 10 screwups in this video and mine is STILL way faster!
Re: Coma Posted on: 07/06/2010 10:52pm
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System Bot
I'm really sorry, but you're way too late for that. If think the game is very deep, even though we have already enough of these "wake up, their all lying" shit. Portal is the only game out of that category that I actually like.

[spoiler=Already enough walkthroughs:3idqhj18]http://www.youtube.com/watch?v=8evFJfUwsnA
http://www.youtube.com/watch?v=FXqflhafvc4
http://www.youtube.com/watch?v=4uObt_C-Q7w
http://www.youtube.com/watch?v=1O9akKTpEzw

This post was imported from an account that no longer exists!
Previous Name: phreneticus
Re: Coma Posted on: 07/06/2010 11:05pm
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Fuck, well, mine is more of a speed run with some screw ups, but it's good for the people who watch MY videos (broken image removed).
Re: Coma Posted on: 07/07/2010 1:08am
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I thought this was a pretty cool game (broken image removed) I like games like this because they give me chills
Re: Coma Posted on: 07/07/2010 1:17pm
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TIM the Enchanter
Level: 1
ADR Info
This game was just awful.  (broken image removed)




Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez

Re: Coma Posted on: 07/08/2010 12:00am
Quote Post
I liked playing Mary Had a Little Lamb on the piano at the start, rest was pretty lame.
I'd say Looming (which is also just out) is better but not by much.
Re: Coma Posted on: 07/08/2010 12:04am
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Creamy Goodness.
I'm wondering, can you play the tune which opens the basement at the start? That'd save time.



lol idek why i still come here

Re: Coma Posted on: 07/08/2010 6:21am
Quote Post
System Bot
Quote from: "ChaoMing"
After looking through the walkthroughs Phren showed me in his post, by comparison, mine is WAY better and faster. By the time I'm underground getting the light, 3 videos are getting the fishhooks and the other is still in the fields (I started them at the same/similar times, but the difference is massive). I made about 10 screwups in this video and mine is STILL way faster!
Who cares? As long as they show you how to beat it.

This post was imported from an account that no longer exists!
Previous Name: phreneticus
Re: Coma Posted on: 07/08/2010 7:30pm
Quote Post
Quote from: "phreneticus"
Quote from: "ChaoMing"
After looking through the walkthroughs Phren showed me in his post, by comparison, mine is WAY better and faster. By the time I'm underground getting the light, 3 videos are getting the fishhooks and the other is still in the fields (I started them at the same/similar times, but the difference is massive). I made about 10 screwups in this video and mine is STILL way faster!
Who cares? As long as they show you how to beat it.
LOL U MAD

Eh, I hate videos that show walkthroughs that show mistakes, making the viewer wait longer for him/her to correct those mistakes, which take up time. I wouldn't want a walkthrough of, say, Red Remover, that show the person resetting constantly, that's more of a Let's Play (badly) rather than a walkthrough.
Re: Coma Posted on: 07/08/2010 8:10pm
Quote Post
System Bot
Quote from: "ChaoMing"
LOL U MAD

Eh, I hate videos that show walkthroughs that show mistakes, making the viewer wait longer for him/her to correct those mistakes, which take up time. I wouldn't want a walkthrough of, say, Red Remover, that show the person resetting constantly, that's more of a Let's Play (badly) rather than a walkthrough.
If you have to wait 7 minutes or 8:53.. I don't think the difference is that big. Anyways thanks for the effort though!

This post was imported from an account that no longer exists!
Previous Name: phreneticus
Re: Coma Posted on: 08/03/2010 10:49pm
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Bump 4 Badge

Ding Dong Ditch Badge
Complete your adventure
Re: Coma Posted on: 08/04/2010 12:56pm
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Foreign Fanservice
Although the game is easy with a walkthrough I managed to find a couple of arrays to speed it up.

1c 96 04 00 08 1e 05 00 4f =>
1c 96 04 00 08 1e 05 01 4f

1c 96 04 00 08 07 05 00 4f =>
1c 96 04 00 08 1e 05 01 4f

Opens the trapdoor in the first room and gives you the super high jump. Then its just a case of hitting the switches in the final sets of rooms. (3 first room, 1 second room, 2 third room, doorbell final room (I think))

Only issue I'm having is the fact that completion time is going to be incredibly low due to skipping 3/4 of the game although I'd guess a speed hack for a minute or 2 would increase your time enough.



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