[Help] SAS: Zombie Assault 4
What is a KH script and how to make it?
SAS: Zombie Assault 4 Posted on: 10/12/2015 3:36am
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Keep Calm And Carry On

I want to create an infinite ammo hack that can be used in the khut where you can just apply at title screen. I have a feeling that knowing how to make a KH script would help me out with this. Yes there's instant reload, but sometimes it glitches where the reload freezes and will only unfreeze when you switch weapons and back.

RE: SAS: Zombie Assault 4 Posted on: 10/12/2015 12:11pm
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TIM the Enchanter
Level: 1
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Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez

RE: SAS: Zombie Assault 4 Posted on: 10/12/2015 12:52pm
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Hacking Universe

So it works just like the cheat engine auto assembler?
Also that I do have a clip size hack and a HDA adder hack.




Federation top zombie killer in a not-so-legit way. Inventor of the holy hand antidode that instantly kills zombies and any spawns. IGN: ZombieKillSpree2, although that won't be the player you see, but its the kong profile I operate from.

RE: SAS: Zombie Assault 4 Posted on: 10/12/2015 2:00pm
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Ubi Maior Minor Cessat
randomly2100 Posted on: 10/11/2015 11:36pm

I want to create an infinite ammo hack that can be used in the khut where you can just apply at title screen. I have a feeling that knowing how to make a KH script would help me out with this. Yes there's instant reload, but sometimes it glitches where the reload freezes and will only unfreeze when you switch weapons and back.


strictly speaking it's not necessary. You can extract an aob out of everything. If you make progress remind me and I'll send you mine... I still have some unreleased sas hacks

RE: SAS: Zombie Assault 4 Posted on: 10/12/2015 2:46pm
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Keep Calm And Carry On
Zenwaichi Posted on: 10/12/2015 10:00am

strictly speaking it's not necessary. You can extract an aob out of everything. If you make progress remind me and I'll send you mine... I still have some unreleased sas hacks


Thanks for the tip. The most progress I've made on cheat engine was that I found out what writes to the address of all the ammos. From there I just replace with code that does nothing. Probally If i look for the aob of those, I could be able to make an aob hack for it. Now that I think about it, you're right. I just need to extract the aob. 
@The Ignorant Masses Thanks for the link. I can now expand my knoledge on the subject
@hackergonnahackLOL  What I was trying to do is more of an ammo freeze than an ammo adder, where everytime you shoot, the ammo never goes down and always stays the same, where all you have to do is enable at title screen

EDIT: Zenwaichi, here's my progress so far:
First, I scanned and found the ammo. Then I did the "find out what writes to this address" thing. After that, I shoot(to find the top code you see in the image) then change weapons and back(to find the the bottom code you see in the image). Getting me at this:

The top code is the one that you change so that the clipsize freezes, and the bottom one is the one you change so that the clipsize doesen't change even when you switch weapons. From there, I would just doe the replace with code that does nothing on both. I noticed you released an infinite ammo hack on the trainer, but it only affects the top code and not the bottom one. What I was trying to do was to see if I could make an aob that could affect both, and that can be enabled at title screen.

RE: SAS: Zombie Assault 4 Posted on: 10/12/2015 4:45pm
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Hacking Universe

I did mine by directly modifing the AS3 at the title screen, which is different from yours because yours has to be enabled in-game. 
Also that I got 9 pms from your post, how did that happen?




Federation top zombie killer in a not-so-legit way. Inventor of the holy hand antidode that instantly kills zombies and any spawns. IGN: ZombieKillSpree2, although that won't be the player you see, but its the kong profile I operate from.

RE: SAS: Zombie Assault 4 Posted on: 10/12/2015 4:50pm
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Keep Calm And Carry On
hackergonnahackLOL Posted on: 10/12/2015 12:45pm

I did mine by directly modifing the AS3 at the title screen, which is different from yours because yours has to be enabled in-game. 
Also that I got 9 pms from your post, how did that happen?



9 pms?(as in private messages?) From my posts? I have no idea how that happened myself. It might be when I put @your name, and relpied to you, and each time I edited I probally sent out an "you have been mentioned in this post" or something like that, not too sure

RE: SAS: Zombie Assault 4 Posted on: 10/12/2015 5:03pm
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Hacking Universe

You edited the post 9 times, so I think that might be it...




Federation top zombie killer in a not-so-legit way. Inventor of the holy hand antidode that instantly kills zombies and any spawns. IGN: ZombieKillSpree2, although that won't be the player you see, but its the kong profile I operate from.

RE: SAS: Zombie Assault 4 Posted on: 10/12/2015 5:04pm
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Keep Calm And Carry On
hackergonnahackLOL Posted on: 10/12/2015 1:03pm

You edited the post 9 times, so I think that might be it...



sorry, Since I couldn't double post, all I could do was edit, and I also made some mistakes that I had to edit out also

Edit: Thread lock? A question was asked, it got answered by multiple people, I'm satisfied with the responses, not much else can be added

RE: SAS: Zombie Assault 4 Posted on: 10/14/2015 3:01pm
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TIM the Enchanter
Level: 1
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You guys really need to stop making new threads all with the same name, and in various forums.  For example, this thread could have been non-SAS4 specific and asked about creating KHScripts, or it could have been in the SAS4 forum and been related to making KHScripts specifically for SAS4.  We've already had retards reply to this thread with questions about hacks, so after deleting those, I'm locking up.

That aside, keep the SAS4 shit clean or I'm going to wipe all of it.





Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez