[Information] Marvel Avengers Alliance Mega Thread
Marvel: Avengers Alliance Cheats - a collection of cheat codes, unlocks, passwords, commands, tricks, tips, lists (Facebook version)
RE: marvel avengers alliance Posted on: 12/06/2013 6:48pm
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@kolonelkadet

Bro i have been experiencing a bug in the trainer. The ''faster battle messages'' thingy doesn't work. If i'm not wrong it refers to speedhack isnt it? 

Secondly the Ai attack itself works just fine , as i have used another trainer but there the agent only attacks and heroes doesn't in pvp. Comparing to that yours is way ahead but the trainer doesnt block special abilities like ''combat reflex'' '' any co-ordinated attacks'' wuicksilvers future jump thingy etc etc but mostly as i have seen in pvp , wolverine and quicksilver are used often. So with them having the ability to counter , co ordinated shit , i still loose .

Third there's two disable ai option marked as 1 and 2. Is there any difference? 

Looking forward to any kinda updates regarding this matter. Thanks and keep up the good hack work xDD




"If the world hasn't ended already, I'll pitch in to keep it spinning a little longer."

RE: marvel avengers alliance Posted on: 12/06/2013 8:07pm
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@adnan
on your second point, yes the attack AI self does have some glitch but this isn't due to konel's mistake it's just the way certain heroes are i guess coded that they don't fall under the self attack coding. 
on your point about the disable AI 1 and 2, the disable AI 1 disables the heroes from acting, they disable AI 2 disables the opposing agent. In order to get past the counter attack's of wolverine and the such use weapons that take away that counter attacks one such weapon is the watchers blade. there are certain abilities like QuickSilvers Temporal Jump and counter attack that no matter what you do won't be able to stop it. My suggestion is just take QS out first, also you can try using tech gear like Mirror Field Generator or other shield making gear.

also konel you are awesome. thank you so mcuh for the work you've put in!

RE: marvel avengers alliance Posted on: 12/07/2013 1:56am
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yes u need to take out QS 1st since u can't really shield / disable his counter. Usually you won't be dead by 1 hit of QS as long as he has no stacks of quickness and war frenzy, if he does have war frenzy than u should erase that  buff using cube's skill or angolob or any other buff remover weapon/gadget

RE: marvel avengers alliance Posted on: 12/07/2013 12:26pm
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Thanks sgtgooba and zakeruga for your input regarding the issue . 

Well i understand that it aint a mistake of kolonelkadet , its just something i wanted to bring toward his attention and that if it can be fixed. 

I think i have to re-equip watchers blade in order to remove wolverines counter that you suggested. So far all of my win came from patience, i kept waiting and recharge when its my turn and wait till the opponents agent kills one of his heroes or both then i strike back. But sometimes i loose my patience and when i go make move at first i seem to loose often. So i guess what we have to do now is skip moving for couple of turns and let the agent do the job till kolonelkadet bro finds a fix of this. 




"If the world hasn't ended already, I'll pitch in to keep it spinning a little longer."

RE: marvel avengers alliance Posted on: 12/09/2013 12:34am
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Your hack it is still working...I don't care that the wolverine can still kill me, this trainer help me a lot, without it I will be only in the gold league max...Thank you again and keep going. I want to understend how hacks work,or how to use cheat engine.yesdevil

RE: marvel avengers alliance Posted on: 12/09/2013 1:30am
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kolonelkadat Posted on: 12/05/2013 8:43pm

Okay guys i got a bunch of requests to add back in disable AI. So its back. My only regret is that it has taken me so long to update the trainer for you guys. 

Here is a link to the newest Marvel Avengers Alliance trainer. http://bit.ly/1jrTwUg

I hope you guys enjoy the new cheats. http://



Thank you sir.

RE: marvel avengers alliance Posted on: 12/09/2013 10:54am
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thane doesn't affect by trainer

RE: marvel avengers alliance Posted on: 12/09/2013 1:58pm
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kolonelkadat Posted on: 12/06/2013 3:43am

Okay guys i got a bunch of requests to add back in disable AI. So its back. My only regret is that it has taken me so long to update the trainer for you guys. 

Here is a link to the newest Marvel Avengers Alliance trainer. http://bit.ly/1jrTwUg

I hope you guys enjoy the new cheats. http://



thanksssssssssssssssssssssssssssssssssssssss

RE: marvel avengers alliance Posted on: 12/10/2013 1:18am
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eh.. I've no friends, need friends, please add me, facebook.com/randomm.ranndom :)

should be the same thing as the existed AI attack self (team swap) @ RandomAIController
d0 30 20 80 ?? ?? 63 05 d1 11 02 00 00 20 48 10 ?? 01 00 09 d0 26 27
d0 30 d2 d3 d6 d7 02 02 d1 11 02 00 00 20 48 10 ?? 01 00 09 d0 26 27


These 2 is for bestChoice @ ScriptableAIController, it may be the alternative targeting beside above 'choose one from random'.
It select target by certain score evaluation.

d0 30 57 2a 63 04 30 65 01 21 82 6d 05 65 01 24 00 6d 08 65 01
d0 30 57 2a 63 04 30 65 01 21 82 6d 05 d2 d3 d6 d7 02 02 65 01


d0 30 20 80 ?? 63 05 20 80 ?? 63 06 24 00 75 63 04 24 00 63 07
d0 30 d2 d3 d6 d7 02 20 80 ?? 63 06 24 00 75 63 04 24 00 63 07

... but I've not test these 2 lines of aobs if there is any notable effect. I'm still at ch1 mission 2, can't unlock mission 3 coz I've no friends T_T.

distress call still hit player party with these 3 aob combined.
expected something related to AssistAIController, but no effect by modify these line @ activate
var _loc_5:* = getTargetingObject(_loc_4, param1, param2); // the modification is swaping param1 and param2

Hero is NOT_BUSY
d0 30 d0 66 ?? ?? 60 ?? ?? 66 ?? ?? 01 ab 96 48
27 48 d0 66 ?? ?? 60 ?? ?? 66 ?? ?? 01 ab 96 48

tested case: select a fight-deck mission hero into battle, but now the site is in maintance, don't know if it pass till battle end.
updated: May be I just break something? It seems not in maintance, but the game keep displaying a message that the game is updated...

tested case: work on PVP Pratice
UPDATED: NOT_BUSY aob seems not work for training and deck mission at the same time, but ok for Train/Deck + Deploy/Battle Team.

Assember Script (Team Swap + Speed Up + Not_Busy)

+ Speed Up (Battle Animation Sequence Speed )
(a few heroes' actions are not synchronized, but speeded up in general)
 

Attached Files
Filename Filesize Downloads
1mavengersfbtest3.ct 11.06 KB 1,055



No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
 

RE: marvel avengers alliance Posted on: 12/10/2013 2:06pm
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any code for 1 hit ko cheat

RE: marvel avengers alliance Posted on: 12/10/2013 5:27pm
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That Cheat Table Have All Hack Working ?

RE: marvel avengers alliance Posted on: 12/11/2013 2:19pm
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The hero_not_busy cheat(sadly)causes a forced refresh....sad

RE: marvel avengers alliance Posted on: 12/11/2013 5:31pm
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Isolated
haenawolf Posted on: 12/09/2013 8:18pm

eh.. I've no friends, need friends, please add me, facebook.com/randomm.ranndom :)

should be the same thing as the existed AI attack self (team swap) @ RandomAIController
d0 30 20 80 ?? ?? 63 05 d1 11 02 00 00 20 48 10 ?? 01 00 09 d0 26 27
d0 30 d2 d3 d6 d7 02 02 d1 11 02 00 00 20 48 10 ?? 01 00 09 d0 26 27


These 2 is for bestChoice @ ScriptableAIController, it may be the alternative targeting beside above 'choose one from random'.
It select target by certain score evaluation.

d0 30 57 2a 63 04 30 65 01 21 82 6d 05 65 01 24 00 6d 08 65 01
d0 30 57 2a 63 04 30 65 01 21 82 6d 05 d2 d3 d6 d7 02 02 65 01


d0 30 20 80 ?? 63 05 20 80 ?? 63 06 24 00 75 63 04 24 00 63 07
d0 30 d2 d3 d6 d7 02 20 80 ?? 63 06 24 00 75 63 04 24 00 63 07

... but I've not test these 2 lines of aobs if there is any notable effect. I'm still at ch1 mission 2, can't unlock mission 3 coz I've no friends T_T.

distress call still hit player party with these 3 aob combined.
expected something related to AssistAIController, but no effect by modify these line @ activate
var _loc_5:* = getTargetingObject(_loc_4, param1, param2); // the modification is swaping param1 and param2

Hero is NOT_BUSY
d0 30 d0 66 ?? ?? 60 ?? ?? 66 ?? ?? 01 ab 96 48
27 48 d0 66 ?? ?? 60 ?? ?? 66 ?? ?? 01 ab 96 48

tested case: select a fight-deck mission hero into battle, but now the site is in maintance, don't know if it pass till battle end.
updated: May be I just break something? It seems not in maintance, but the game keep displaying a message that the game is updated...

tested case: work on PVP Pratice
UPDATED: NOT_BUSY aob seems not work for training and deck mission at the same time, but ok for Train/Deck + Deploy/Battle Team.

Assember Script (Team Swap + Speed Up + Not_Busy)

+ Speed Up (Battle Animation Sequence Speed )
(a few heroes' actions are not synchronized, but speeded up in general)
 



Bro can you simplify about the thing you posted and what does it do?Thanks 

---


Another thing, Is it possible to find which ''?'' marked  as which gift in deploy roulette so that way we can get to choose whatever we need? 

I know its random but as soon as the deploy reward pops up on the screen, is there any way to recon them which one is which items? 

Thanks in advance 

Attached Files
Filename Filesize Downloads
1mavengersfbtest3.ct 11.06 KB 1,055



"If the world hasn't ended already, I'll pitch in to keep it spinning a little longer."

RE: marvel avengers alliance Posted on: 12/12/2013 1:20am
Quote Post
adnan Posted on: 12/12/2013 1:31am
haenawolf Posted on: 12/09/2013 8:18pm

--snip--
 



Bro can you simplify about the thing you posted and what does it do?Thanks 

---


Another thing, Is it possible to find which ''?'' marked  as which gift in deploy roulette so that way we can get to choose whatever we need? 

I know its random but as soon as the deploy reward pops up on the screen, is there any way to recon them which one is which items? 

Thanks in advance 


Hi, it is just same thing as kolonelkadat's trainer. The Not_Busy aob is not recommended to use...

For the roulette, I think other mentioned in this thread is right, in short, what the final loot is determined beforehand, the action of picking is a fake free choice, no matter where you pick, you got the pre-determined loot..

As a related matter, I find an aob that 100% drop loot when hit or kill enemy during comabt (up to 20 loot per battle), the game logic is in a 340k swf. Here the code:
62 09 a3 75 10 03 00 00 24 00 75 75 63 06
62 09 a3 75 10 03 00 00 24 00 75 75 29 02

... but sorry, it won't pass the battle end auditing. I think what aob can hack in this game is very limited :/
bye~
 




No +karma or thanks post please,
we shall exchange appreciation via telepathy ;)
 

RE: marvel avengers alliance Posted on: 12/12/2013 3:20am
Quote Post
A1 to A0 architect.

I want to encourage you to continue. Although this specific AOB does not seem to pass auditing, there may be a second AOB which makes it pass. 
 
Continue, you're doing great work.

 
Thanks. :)
 




atdt *67