MapleStory Adventures [READ FIRST POST]
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Join Date: | 09/05/2011 | Last Login: | 02/15/2012 | Badass: | #8274 | Points: | 101.38 | Post Count: | 1 | Karma: | 0 |
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AoB has change on patch 1.15.2.2 and the other AoB use the same earlier patch 1. NEVER MISS
//NEVER MISS Aobscan(_nevermiss,60 b9 44 46 b9 36 00 60 86 40 62 07 66 f8 57 0c 3b 00 00 d2 66 f0 02 d2 66 f0 02 66 ad 1a 24 01 a0 61 ad 1a 27 62 04 ab 2a 12 0f 00 00 29 60 f5 0e 66 82 39 d2 66 f0 02 66 fa 06 ab 12 08 00 00 d0 66 d3 32 4f f1 08 00 24 00 27 56 02 48) label(nevermiss) registersymbol(nevermiss) _nevermiss: nevermiss: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
2. MONSTERS NEVER WALK
//MONSTERS NEVER WALK Aobscan(_nowalk,d0 66 c4 25 66 fb 06 60 8f 24 66 a9 3d 4f f6 1b 01 47) label(nowalk) registersymbol(nowalk) _nowalk: nowalk: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
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Additional Info
Join Date: | 11/12/2011 | Last Login: | 02/29/2012 | My Email Bounces! I probably don't exist any more. (2) | Badass: | #1310 | Points: | -2,434.11 | Post Count: | 6 | Karma: | 0 |
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MapleStory Adventures New Version 1.15.3.1
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Join Date: | 11/12/2011 | Last Login: | 02/29/2012 | My Email Bounces! I probably don't exist any more. (2) | Badass: | #1310 | Points: | -2,434.11 | Post Count: | 6 | Karma: | 0 |
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Thank You (broken image removed)
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Additional Info
Join Date: | 08/25/2011 | Last Login: | 01/31/2012 | Badass: | #1800 | Points: | 100.36 | Post Count: | 27 | Karma: | 0 |
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ill update all of them, wait 20 min
oh nvm, all of them are working except the 2 which already update
[ENABLE]
//GOD MODE Aobscan(_godmode,d0 30 28 63 0f 28 63 10 20 80 29 63 11) label(godmode) registersymbol(godmode) _godmode: godmode: db 47 02 02 02 02 02 02 02 02 02 02 02 02
//MAX DAMAGE Aobscan(_maxdmg,24 5f 24 69) label(maxdmg) registersymbol(maxdmg) _maxdmg: maxdmg: db 24 69 24 69
//SPEED Aobscan(_speed,d0 66 ac 27 a2) label(speed) registersymbol(speed) _speed: speed: db 25 88 13 02 a2
//NEVER MISS Aobscan(_nevermiss,60 b9 44 46 b9 36 00 60 86 40 62 07 66 f8 57 0c 3b 00 00 d2 66 f0 02 d2 66 f0 02 66 ad 1a 24 01 a0 61 ad 1a 27 62 04 ab 2a 12 0f 00 00 29 60 f5 0e 66 82 39 d2 66 f0 02 66 fa 06 ab 12 08 00 00 d0 66 d3 32 4f f1 08 00 24 00 27 56 02 48) label(nevermiss) registersymbol(nevermiss) _nevermiss: nevermiss: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//MONSTER VAC Aobscan(_monstervac, d2 66 fc 06 d2 66 fd 06 46) label(monstervac) registersymbol(monstervac) _monstervac: monstervac: db 24 64 02 02 24 c9 02 02 46
//RESPAWN Aobscan(_respawn,25 d0 0f 25 88 27) label(respawn) registersymbol(respawn) _respawn: respawn: db 24 00 02 24 00 02
//AOE RADIUS Aobscan(_aoeradius,d0 30 d0 66 bc 06 d0 66 9e 05 46 ec 1d 01 66 97 19 48) label(aoeradius) registersymbol(aoeradius) _aoeradius: aoeradius: db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//UNLIMITED RANGE Aobscan(_skillrange,d0 30 d0 66 bc 06 d0 66 9e 05 46 ec 1d 01 66 98 19 48) label(skillrange) registersymbol(skillrange) _skillrange: skillrange: db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//ENERGY REQUEST Aobscan(_energyreq,47 26 d0 46 f7 04 00 14 01 00 00 47) label(energyreq) registersymbol(energyreq) _energyreq: energyreq: db 02 26 d0 46 f7 04 00 14 01 00 00 02
//MONSTERS NEVER WALK Aobscan(_nowalk,d0 66 c4 25 66 fb 06 60 8f 24 66 a9 3d 4f f6 1b 01 47) label(nowalk) registersymbol(nowalk) _nowalk: nowalk: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//AUTO PICKUP Aobscan(_collection1,66 b8 0b 12 2e 00 00 d0 d0 66 b9 0b) label(collection1) registersymbol(collection1) _collection1: collection1: db 66 b8 0b 11 2e 00 00 d0 d0 66 b9 0b
Aobscan(_collection2,d6 d2 24 1e 2a a2 0c 45 00 00) label(collection2) registersymbol(collection2) _collection2: collection2: db d6 d2 24 7f 2a a2 0c 45 00 00
Aobscan(_collection3,66 a2 0f 76 2a 12 0a 00 00) label(collection3) registersymbol(collection3) _collection3: collection3: db 66 a2 0f 76 2a 11 0a 00 00
Aobscan(_collection4,d6 d2 24 1e 2a a2 0c a6 00 00) label(collection4) registersymbol(collection4) _collection4: collection4: db d6 d2 24 7f 2a a2 0c a6 00 00
//TAMED MONSTER Aobscan(_tamedmonster,62 05 a2 a0 75 d7 d0 66 8c 31 d1 d2 d3 62 05 62 05) label(tamedmonster) registersymbol(tamedmonster) _tamedmonster: tamedmonster: db 24 00 a2 a0 75 d7 d0 66 8c 31 d1 d2 d3 24 01 24 01
//INSTANT HARVEST Aobscan(_harvest,66 b6 27 24 00) label(harvest) registersymbol(harvest) _harvest: harvest: db 66 b6 27 24 63
[DISABLE] just for the lazy people
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Additional Info
Join Date: | 08/26/2011 | Last Login: | 08/02/2012 | My Email Bounces! I probably don't exist any more. (3) | Badass: | #2833 | Points: | 100.55 | Post Count: | 10 | Karma: | 0 |
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Additional Info
Join Date: | 08/25/2011 | Last Login: | 01/31/2012 | Badass: | #1800 | Points: | 100.36 | Post Count: | 27 | Karma: | 0 |
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i checked over the code and turns out i got the wrong one for unlimited range so here is the fix:
[ENABLE]
//GOD MODE Aobscan(_godmode,d0 30 28 63 0f 28 63 10 20 80 29 63 11) label(godmode) registersymbol(godmode) _godmode: godmode: db 47 02 02 02 02 02 02 02 02 02 02 02 02
//MAX DAMAGE Aobscan(_maxdmg,24 5f 24 69) label(maxdmg) registersymbol(maxdmg) _maxdmg: maxdmg: db 24 69 24 69
//SPEED Aobscan(_speed,d0 66 ac 27 a2) label(speed) registersymbol(speed) _speed: speed: db 25 88 13 02 a2
//NEVER MISS Aobscan(_nevermiss,60 b9 44 46 b9 36 00 60 86 40 62 07 66 f8 57 0c 3b 00 00 d2 66 f0 02 d2 66 f0 02 66 ad 1a 24 01 a0 61 ad 1a 27 62 04 ab 2a 12 0f 00 00 29 60 f5 0e 66 82 39 d2 66 f0 02 66 fa 06 ab 12 08 00 00 d0 66 d3 32 4f f1 08 00 24 00 27 56 02 48) label(nevermiss) registersymbol(nevermiss) _nevermiss: nevermiss: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//MONSTER VAC Aobscan(_monstervac, d2 66 fc 06 d2 66 fd 06 46) label(monstervac) registersymbol(monstervac) _monstervac: monstervac: db 24 64 02 02 24 c9 02 02 46
//RESPAWN Aobscan(_respawn,25 d0 0f 25 88 27) label(respawn) registersymbol(respawn) _respawn: respawn: db 24 00 02 24 00 02
//AOE RADIUS Aobscan(_aoeradius,d0 30 d0 66 bc 06 d0 66 9e 05 46 ec 1d 01 66 97 19 48) label(aoeradius) registersymbol(aoeradius) _aoeradius: aoeradius: db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//UNLIMITED RANGE Aobscan(_skillrange,d0 30 d0 66 bc 06 d0 66 9e 05 46 ec 1d 01 66 96 19 48) label(skillrange) registersymbol(skillrange) _skillrange: skillrange: db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//ENERGY REQUEST Aobscan(_energyreq,47 26 d0 46 f9) label(energyreq) registersymbol(energyreq) _energyreq: energyreq: db 02 26 d0 46 f9
//MONSTERS NEVER WALK Aobscan(_nowalk,d0 66 c4 25 66 fb 06 60 8f 24 66 a9 3d 4f f6 1b 01 47) label(nowalk) registersymbol(nowalk) _nowalk: nowalk: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//AUTO PICKUP Aobscan(_collection1,66 b8 0b 12 2e 00 00 d0 d0 66 b9 0b) label(collection1) registersymbol(collection1) _collection1: collection1: db 66 b8 0b 11 2e 00 00 d0 d0 66 b9 0b
Aobscan(_collection2,d6 d2 24 1e 2a a2 0c 45 00 00) label(collection2) registersymbol(collection2) _collection2: collection2: db d6 d2 24 7f 2a a2 0c 45 00 00
Aobscan(_collection3,66 a2 0f 76 2a 12 0a 00 00) label(collection3) registersymbol(collection3) _collection3: collection3: db 66 a2 0f 76 2a 11 0a 00 00
Aobscan(_collection4,d6 d2 24 1e 2a a2 0c a6 00 00) label(collection4) registersymbol(collection4) _collection4: collection4: db d6 d2 24 7f 2a a2 0c a6 00 00
//TAMED MONSTER Aobscan(_tamedmonster,62 05 a2 a0 75 d7 d0 66 8c 31 d1 d2 d3 62 05 62 05) label(tamedmonster) registersymbol(tamedmonster) _tamedmonster: tamedmonster: db 24 00 a2 a0 75 d7 d0 66 8c 31 d1 d2 d3 24 01 24 01
//INSTANT HARVEST Aobscan(_harvest,66 b6 27 24 00) label(harvest) registersymbol(harvest) _harvest: harvest: db 66 b6 27 24 63
[DISABLE]
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Additional Info
Join Date: | 12/08/2011 | Last Login: | 02/13/2012 | Badass: | #8177 | Points: | 100.53 | Post Count: | 1 | Karma: | 0 |
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i cant vac (broken image removed) i dunno when i need click or something! (broken image removed)
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Join Date: | 12/12/2011 | Last Login: | 02/22/2012 | Badass: | #3215 | Points: | 101.24 | Post Count: | 7 | Karma: | 0 |
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Not only monster vac does not work, "MONSTERS NEVER WALK" does not work too and instant harvest is buggy. I read the previous post about how to update code and still have no luck. Anyone have good fix?
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Join Date: | 10/04/2010 | Last Login: | 01/29/2012 | Badass: | #8962 | Points: | 100.44 | Post Count: | 1 | Karma: | 0 |
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all should be updated - original user name " smokey123 " but lost my password so had to make a new account =/
[ENABLE]
//GOD MODE Aobscan(_godmode,d0 30 28 63 0f 28 63 10 20 80 29 63 11) label(godmode) registersymbol(godmode) _godmode: godmode: db 47 02 02 02 02 02 02 02 02 02 02 02 02
//MAX DAMAGE Aobscan(_maxdmg,24 5f 24 69) label(maxdmg) registersymbol(maxdmg) _maxdmg: maxdmg: db 24 69 24 69
//SPEED Aobscan(_speed,d0 66 ac 27 a2) label(speed) registersymbol(speed) _speed: speed: db 25 88 13 02 a2
//NEVER MISS Aobscan(_nevermiss,60 b9 44 46 b9 36 00 60 86 40 62 07 66 f8 57 0c 3b 00 00 d2 66 f0 02 d2 66 f0 02 66 ad 1a 24 01 a0 61 ad 1a 27 62 04 ab 2a 12 0f 00 00 29 60 f5 0e 66 82 39 d2 66 f0 02 66 fa 06 ab 12 08 00 00 d0 66 d3 32 4f f1 08 00 24 00 27 56 02 48) label(nevermiss) registersymbol(nevermiss) _nevermiss: nevermiss: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//MONSTER VAC Aobscan(_monstervac, d2 66 fc 06 d2 66 fd 06 46) label(monstervac) registersymbol(monstervac) _monstervac: monstervac: db 24 64 02 02 24 c9 02 02 46
//RESPAWN Aobscan(_respawn,25 d0 0f 25 88 27) label(respawn) registersymbol(respawn) _respawn: respawn: db 24 00 02 24 00 02
//AOE RADIUS Aobscan(_aoeradius,d0 30 d0 66 bc 06 d0 66 9e 05 46 ec 1d 01 66 97 19 48) label(aoeradius) registersymbol(aoeradius) _aoeradius: aoeradius: db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//UNLIMITED RANGE Aobscan(_skillrange,d0 30 d0 66 bc 06 d0 66 9e 05 46 ec 1d 01 66 96 19 48) label(skillrange) registersymbol(skillrange) _skillrange: skillrange: db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//ENERGY REQUEST Aobscan(_energyreq,47 26 d0 46 f9) label(energyreq) registersymbol(energyreq) _energyreq: energyreq: db 02 26 d0 46 f9
//MONSTERS NEVER WALK Aobscan(_nowalk,d0 66 c4 25 66 fb 06 60 8f 24 66 a9 3d 4f f6 1b 01 47) label(nowalk) registersymbol(nowalk) _nowalk: nowalk: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//AUTO PICKUP Aobscan(_collection1,66 b8 0b 12 2e 00 00 d0 d0 66 b9 0b) label(collection1) registersymbol(collection1) _collection1: collection1: db 66 b8 0b 11 2e 00 00 d0 d0 66 b9 0b
Aobscan(_collection2,d6 d2 24 1e 2a a2 0c 45 00 00) label(collection2) registersymbol(collection2) _collection2: collection2: db d6 d2 24 7f 2a a2 0c 45 00 00
Aobscan(_collection3,66 a2 0f 76 2a 12 0a 00 00) label(collection3) registersymbol(collection3) _collection3: collection3: db 66 a2 0f 76 2a 11 0a 00 00
Aobscan(_collection4,d6 d2 24 1e 2a a2 0c a6 00 00) label(collection4) registersymbol(collection4) _collection4: collection4: db d6 d2 24 7f 2a a2 0c a6 00 00
//TAMED MONSTER Aobscan(_tamedmonster,62 05 a2 a0 75 d7 d0 66 8c 31 d1 d2 d3 62 05 62 05) label(tamedmonster) registersymbol(tamedmonster) _tamedmonster: tamedmonster: db 24 00 a2 a0 75 d7 d0 66 8c 31 d1 d2 d3 24 01 24 01
//INSTANT HARVEST Aobscan(_harvest,66 b6 27 24 00) label(harvest) registersymbol(harvest) _harvest: harvest: db 66 b6 27 24 63
[DISABLE]
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Additional Info
Join Date: | 08/25/2011 | Last Login: | 01/31/2012 | Badass: | #1800 | Points: | 100.36 | Post Count: | 27 | Karma: | 0 |
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the new code 1.16.1.12
[ENABLE]
//GOD MODE Aobscan(_godmode,d0 30 28 63 0f 28 63 10 20 80 29 63 11) label(godmode) registersymbol(godmode) _godmode: godmode: db 47 02 02 02 02 02 02 02 02 02 02 02 02
//MAX DAMAGE Aobscan(_maxdmg,24 5f 24 69) label(maxdmg) registersymbol(maxdmg) _maxdmg: maxdmg: db 24 69 24 69
//SPEED Aobscan(_speed,d0 66 fd 28 a2) label(speed) registersymbol(speed) _speed: speed: db 25 88 13 02 a2
//NEVER MISS Aobscan(_nevermiss,60 fa 46 46 c0 38 00 60 b4 42 62 07 66 85 5b 0c 3b 00 00 d2 66 f3 02 d2 66 f3 02 66 d1 1b 24 01 a0 61 d1 1b 27 62 04 ab 2a 12 0f 00 00 29 60 9d 0f 66 8b 3b d2 66 f3 02 66 85 07 ab 12 08 00 00 d0 66 bc 34 4f 82 09 00 24 00 27 56 02 48) label(nevermiss) registersymbol(nevermiss) _nevermiss: nevermiss: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//MONSTER VAC Aobscan(_monstervac, d2 66 87 07 d2 66 88 07 46) label(monstervac) registersymbol(monstervac) _monstervac: monstervac: db 24 64 02 02 24 c9 02 02 46
//RESPAWN Aobscan(_respawn,25 d0 0f 25 88 27) label(respawn) registersymbol(respawn) _respawn: respawn: db 24 00 02 24 00 02
//AOE RADIUS Aobscan(_aoeradius,d0 30 d0 66 c7 06 d0 66 a4 05 46 92 1f 01 66 bb 1a 48) label(aoeradius) registersymbol(aoeradius) _aoeradius: aoeradius: db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//UNLIMITED RANGE Aobscan(_skillrange,d0 30 d0 66 c7 06 d0 66 a4 05 46 92 1f 01 66 ba 1a 48) label(skillrange) registersymbol(skillrange) _skillrange: skillrange: db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//ENERGY REQUEST Aobscan(_energyreq,47 26 d0 46 fd) label(energyreq) registersymbol(energyreq) _energyreq: energyreq: db 02 26 d0 46 fd
//MONSTERS NEVER WALK Aobscan(_nowalk,d0 66 8b 27 66 86 07 60 cd 25 66 c9 3f 4f 9a 1d 01 47) label(nowalk) registersymbol(nowalk) _nowalk: nowalk: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//AUTO PICKUP Aobscan(_collection1,66 c1 0b 12 2e 00 00 d0 d0 66 c2 0b) label(collection1) registersymbol(collection1) _collection1: collection1: db 66 c1 0b 11 2e 00 00 d0 d0 66 c2 0b
Aobscan(_collection2,d6 d2 24 1e 2a a2 0c 45 00 00) label(collection2) registersymbol(collection2) _collection2: collection2: db d6 d2 24 7f 2a a2 0c 45 00 00
Aobscan(_collection3,66 fe 0f 76 2a 12 0a 00 00) label(collection3) registersymbol(collection3) _collection3: collection3: db 66 fe 0f 76 2a 11 0a 00 00
Aobscan(_collection4,d6 d2 24 1e 2a a2 0c a6 00 00) label(collection4) registersymbol(collection4) _collection4: collection4: db d6 d2 24 7f 2a a2 0c a6 00 00
//TAMED MONSTER Aobscan(_tamedmonster,62 05 a2 a0 75 d7 d0 66 89 33 d1 d2 d3 62 05 62 05) label(tamedmonster) registersymbol(tamedmonster) _tamedmonster: tamedmonster: db 24 00 a2 a0 75 d7 d0 66 89 33 d1 d2 d3 24 01 24 01
//INSTANT HARVEST Aobscan(_harvest,66 87 29 24 00) label(harvest) registersymbol(harvest) _harvest: harvest: db 66 87 29 24 63
[DISABLE] now you dont have to activate before the game finishes loading because mobs dont spawn in the home map anymore
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Additional Info
Join Date: | 09/15/2011 | Last Login: | 04/04/2012 | My Email Bounces! I probably don't exist any more. (2) | Badass: | #2938 | Points: | -2,779.70 | Post Count: | 2 | Karma: | 0 |
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thanks (broken image removed)
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Additional Info
Join Date: | 08/25/2011 | Last Login: | 01/31/2012 | Badass: | #1800 | Points: | 100.36 | Post Count: | 27 | Karma: | 0 |
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1.16.1.13 update
[ENABLE]
//GOD MODE Aobscan(_godmode,d0 30 28 63 0f 28 63 10 20 80 29 63 11) label(godmode) registersymbol(godmode) _godmode: godmode: db 47 02 02 02 02 02 02 02 02 02 02 02 02
//MAX DAMAGE Aobscan(_maxdmg,24 5f 24 69) label(maxdmg) registersymbol(maxdmg) _maxdmg: maxdmg: db 24 69 24 69
//SPEED Aobscan(_speed,d0 66 fd 28 a2) label(speed) registersymbol(speed) _speed: speed: db 25 88 13 02 a2
//NEVER MISS Aobscan(_nevermiss,60 fa 46 46 c0 38 00 60 b4 42 62 07 66 b4 5a 0c 3b 00 00 d2 66 f3 02 d2 66 f3 02 66 d1 1b 24 01 a0 61 d1 1b 27 62 04 ab 2a 12 0f 00 00 29 60 9d 0f 66 8b 3b d2 66 f3 02 66 85 07 ab 12 08 00 00 d0 66 bc 34 4f 82 09 00 24 00 27 56 02 48) label(nevermiss) registersymbol(nevermiss) _nevermiss: nevermiss: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//MONSTER VAC Aobscan(_monstervac, d2 66 87 07 d2 66 88 07 46) label(monstervac) registersymbol(monstervac) _monstervac: monstervac: db 24 64 02 02 24 c9 02 02 46
//RESPAWN Aobscan(_respawn,25 d0 0f 25 88 27) label(respawn) registersymbol(respawn) _respawn: respawn: db 24 00 02 24 00 02
//AOE RADIUS Aobscan(_aoeradius,d0 30 d0 66 c7 06 d0 66 a4 05 46 92 1f 01 66 bb 1a 48) label(aoeradius) registersymbol(aoeradius) _aoeradius: aoeradius: db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//UNLIMITED RANGE Aobscan(_skillrange,d0 30 d0 66 c7 06 d0 66 a4 05 46 92 1f 01 66 ba 1a 48) label(skillrange) registersymbol(skillrange) _skillrange: skillrange: db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//ENERGY REQUEST Aobscan(_energyreq,47 26 d0 46 fd) label(energyreq) registersymbol(energyreq) _energyreq: energyreq: db 02 26 d0 46 fd
//MONSTERS NEVER WALK Aobscan(_nowalk,d0 66 8b 27 66 86 07 60 cd 25 66 c9 3f 4f 9a 1d 01 47) label(nowalk) registersymbol(nowalk) _nowalk: nowalk: db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//AUTO PICKUP Aobscan(_collection1,66 c1 0b 12 2e 00 00 d0 d0 66 c2 0b) label(collection1) registersymbol(collection1) _collection1: collection1: db 66 c1 0b 11 2e 00 00 d0 d0 66 c2 0b
Aobscan(_collection2,d6 d2 24 1e 2a a2 0c 45 00 00) label(collection2) registersymbol(collection2) _collection2: collection2: db d6 d2 24 7f 2a a2 0c 45 00 00
Aobscan(_collection3,66 fe 0f 76 2a 12 0a 00 00) label(collection3) registersymbol(collection3) _collection3: collection3: db 66 fe 0f 76 2a 11 0a 00 00
Aobscan(_collection4,d6 d2 24 1e 2a a2 0c a6 00 00) label(collection4) registersymbol(collection4) _collection4: collection4: db d6 d2 24 7f 2a a2 0c a6 00 00
//TAMED MONSTER Aobscan(_tamedmonster,62 05 a2 a0 75 d7 d0 66 89 33 d1 d2 d3 62 05 62 05) label(tamedmonster) registersymbol(tamedmonster) _tamedmonster: tamedmonster: db 24 00 a2 a0 75 d7 d0 66 89 33 d1 d2 d3 24 01 24 01
//INSTANT HARVEST Aobscan(_harvest,66 87 29 24 00) label(harvest) registersymbol(harvest) _harvest: harvest: db 66 87 29 24 63
[DISABLE]
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Additional Info
Join Date: | 11/12/2011 | Last Login: | 02/29/2012 | My Email Bounces! I probably don't exist any more. (2) | Badass: | #1310 | Points: | -2,434.11 | Post Count: | 6 | Karma: | 0 |
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Thank You (broken image removed) Very Much
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Additional Info
Join Date: | 08/25/2011 | Last Login: | 01/31/2012 | Badass: | #1800 | Points: | 100.36 | Post Count: | 27 | Karma: | 0 |
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ill be going to sydney (from melbourne) for 4 days and wont be able to update until im back. if there is an update wait until the 28th or expect someone else to update (broken image removed)
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Additional Info
Join Date: | 08/02/2011 | Last Login: | 03/06/2012 | Badass: | #5944 | Points: | 100.54 | Post Count: | 2 | Karma: | 0 |
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MapleStory Adventures New Version 2.1.1.15
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