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Cloudstone

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Re: Cloudstone

Posted Oct 13, 2012 3:29 am

I noticed the GIANT RED WARNING with that post...I take it someone got banned for using the F1 command?

Re: Cloudstone

Posted Oct 13, 2012 4:12 am

not that im aware of. I just saw an extra check in there that did some stuff Im not to sure about and im too, lets call it "tired", to really understand when it would actually be executed. but its there and and maybe elsewhere, I havent looked into it deeply. so in anycase I figured fuck it, fair warning, ya know...

I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Cloudstone

Posted Oct 13, 2012 5:57 am

Well I just tried the new updated AOB and also implemented the safety for f1 feature but somehow when i press f3 (to activate the hacks) it freezes okay well everything is fine.

Re: Cloudstone

Posted Oct 13, 2012 7:17 am

You should change the safety AOB after unlocking the console. The new one can be entered just fine.

also, there's another update..

Re: Cloudstone

Posted Oct 19, 2012 6:17 pm

updated Console Part 2: up to date as of after server crash
d0 30 60 e2 04 d0 66 b6 45 4f bc 48 01 d0 66 b6 45 46 b6 05 00 85 d5 60 9c 55 d1 4f a0 6a 01 5d f1 28 4a f1 28 00 80 f1 28 d6 d2 60 13 66 ac 61 d0 66 da 45 27 24 00 26 4f b0 14 05 d2 d0 66 b6 45 46 b6 05 00 d0 66 c0 45 4f c6 6a 02 47

d0 30 d0 26 61 a2 3e 60 8a 05 d0 2c c6 07 4f c8 48 02 d0 5d 5a 4a 5a 00 68 bc 45 d0 66 bc 45 60 a9 53 60 aa 53 60 8f 23 60 bb 04 66 eb 47 4f d3 04 04 d0 4f db 45 00 60 2f 66 be 47 24 42 4f f5 04 01 47 AB AD BA BE AB AD CA FE 47 DE AD

Re: Cloudstone

Posted Oct 21, 2012 5:04 am

The "safety of the f1 kill" aob can't be found anymore - any chance for an update?

Re: Cloudstone

Posted Oct 21, 2012 8:26 am

for now, I think its safe because the devs havent read either the ECMA-262 or the avm2 overview.

Im gonna type it out to be sure though...

!flashVars.asdfPOIJasdfOIUH == "vnzfdsoziufawe234roa23809a9"
![undefined|string] == string
Negate(ToBoolean([undefined|string])) == string
Negate([false|true]) == string
[true|false] == string
ToNumber([true|false]) == string
[1|0] == ToNumber(string)
[1|0] == NaN
FALSE
so yeah, it looks like we ALWAYS branch (the expression can never be true), thus the code is not executed

I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Cloudstone

Posted Oct 21, 2012 4:14 pm

Just wondering...is there a command in the console that would reset area cooldowns? Or is that server-sided?

Re: Cloudstone

Posted Oct 21, 2012 4:42 pm

If you actually use the command consoles and use the Test Zones. You still get EXP and everything but it has a 50 sec cooldown ( i think )
So my reccomendation is:
Do level 5 gauntlets on (Set monster level at lvl 70, and use -ChampSpawn 1000000 if u want more exp and also shards.)
perilous planes
Sasquish Roads
Yetinotah Camp
Old Yeti Road
Hairy Paths
Bandage Man Road

If you are just farming for shards I suggest getting the boost on the game of the shards then using -ChampSpawn 1000000
By that time every monster that you encounter on the first area will be a Champion, once you killed the Champion exit out of the area (completely) and move on the next area. The items are still saved from Test Zones although there will be errors if u do not wait in between each zone. Ex. you just did Perilous planes, and did it again after finishing it (right after finish it), it will cause a black magic error. That's why you do it in between. Perilous planes>Sasquish Roads> Yetinotah Camp> Old Yeti Road> Hair Paths> Bandage Man Road> Perilous Planes.  and do it all over again. By this time you will get tons of shards i suggest buying Backpacks. if not go with Disciplines or anything basically depending on what you prefer.

-For getting tons of stones in order to save it, or use it, there is a maximum of 8 stones (for the game to save at least) anything beyond that will render any stones useless. (if anyone has a different perspective or situation CORRECT ME IF IM WRONG)
Ex. I did everything on the zone listed above for shard farming and I don't use any stones at all and saved up about 23 stones, once i used all of them and refresh and get back into the game in order to save it. Not only does your stats not save but also you stones only goes as far as 8 stones so basically you used all your time for shard boosting.

If you just TL:DR (too long, didn't read) my answer is, use test zones as its zone cooldown is 50 sec (and enough to be finished when u do all the zones mentioned above (feel free to change to whatever zones you want I just find it a little easier to grind shards because none of the zones has any time limit on it (which champions doesn't appear at)) and repeat over and over again.)

Re: Cloudstone

Posted Oct 21, 2012 5:09 pm

I tried that; I thought shards/items saved but exp and gold didn't. Lemme check again.

EDIT: Yeah, when I play through test zones, while my shard/item counts increase if I get them, no matter how many monsters I kill, my exp count doesn't change. The only thing I get exp from is the exp you get for actually completing the level, which is a piddling amount compared to what you get for monster kills, even with the exp boost on.

DOUBLE EDIT: OHHHHHH, I get what you're saying now. You use the console commands to play the zones using the testzone command and set it so it's not in "test zone" mode - I was using the semi-transparent button in the village screen. Gotcha. Exp counting now.

Though, with that said, if anyone can find the command in the coding (the one that automatically sets levels accessed by that button as being in "test zone" mode) that it might be possible to play any level, at any level, and have everything save, including the exp. Thoughts?

Also, I may have found an update for the infiniloot cheat, but it seems that even with the "disable black magic" code entered, I still get black magic errors. Is there an update to that aob?

Re: Cloudstone

Posted Oct 21, 2012 8:36 pm

hmm.. that's weird... Cuz i keep on using the transparent test zones and I keep getting exp/items/gold from it.
Well I would rather prefer a Dynamic Spawn over infinite loot cheat.

Re: Cloudstone

Posted Oct 23, 2012 3:51 am

Console Part 2 needs an update. Can still find part 1. Also, is there an update for the "block black magic" aob? I can find the original, but when I change it, I still get the black magic popup. Not sure if it means that black magic's unblockable now.

Re: Cloudstone

Posted Oct 23, 2012 4:29 am

It seems the game's been updated again since then.

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