[Request] Kingsroad
[Request]
KingsRoad
Submitted By:
Launch Trainer!
Adventure Fantasy MMO Multiplayer RPG

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Kingsroad

[Request]
Last Updated: 09/25/2019 13:41

KingsRoad

KingsRoad Android
Last Updated: 10/04/2016 15:41

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Epic action-RPG combat. Real-time co-op. Stunning 3D graphics. Come see how KingsRoad sets a new standard for gaming in your browser!
RE: Kingsroad Posted on: 12/20/2014 3:11am
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A1 to A0 architect.

nvm

~Edit by : Tnc

since this post is now completely worthless, have a picture of something completely unrelated to fill up some space!

Good call. 
 
Also, change _dangerMode3,d0 30 60 f1 3c 25 to _dangerMode3,d0 30 60 f2 3c 25 in the console script




atdt *67
RE: Kingsroad Posted on: 12/20/2014 10:54pm
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its was update already so i change f1 to f2 in script :)

RE: Kingsroad Posted on: 12/21/2014 8:02am
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nice work for console feature.

RE: Kingsroad Posted on: 12/21/2014 1:26pm
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Does anyone know if the spawn item command in the console? If so can anybody give me some item codes to use if you don't mind :)

RE: Kingsroad Posted on: 12/21/2014 4:59pm
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A1 to A0 architect.

You can type help in the colsole, and there is a command in there to make the console bigger.  ALso, you can type help, select all the text, and copy it to notepad to read.

The spawn item codes don't seem to work, whether you spawn on the ground or in your inventory, invincibility doesn't work, and giving yourself experience doesn't work.

Needs moar researches.




atdt *67
RE: Kingsroad Posted on: 12/29/2014 4:57pm
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auto collect item not working((((
 

RE: Kingsroad Posted on: 12/29/2014 11:15pm
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Same, auto collect doesn't work for me.

RE: Kingsroad Posted on: 12/30/2014 12:03am
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So the bottom auto-attack code - I can find it, and I can change it, but it doesn't seem to have any effect. Do I need to be a ranged character? I was using a warrior. Or is there a particular point when it needs to be loaded?

RE: Kingsroad Posted on: 12/30/2014 12:43am
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Ubi Maior Minor Cessat

I don't play this , but usually it's cause you activated it too late.To address your question: sooner.  Btw go back to spend time in chat with us

RE: Kingsroad Posted on: 12/30/2014 8:15am
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everything works, guys. it's the timing when you activate 

RE: Kingsroad Posted on: 12/30/2014 9:29pm
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Okay now it works. It seems like I need to activiate the hacks before the game even starts. Thanks for the tip!

RE: Kingsroad Posted on: 01/16/2015 2:23am
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Someone threatening all the hackers in game.. hope we can trace what tools there using..

RE: Kingsroad Posted on: 01/16/2015 2:51am
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A1 to A0 architect.

I would think they're making money nonetheless. It doesn't matter if some players are frustrated by "the hackers", because it's a temporary inconvenience for people. Further, I would propose that their "measures" are a few lines of bytecode in a flash code, and little more. Once more, so long as people buy gems and whatever, they'll be profitable, and every update or so, we'll see a few different lines of bytecode. I doubt there are any real tools in place. 
 
Imagine how much money it would take to pay programmers/coders to put something together which would detect cheating in the game. How many coders * how many hours = X amount of money to stop hackers. 
 
Now, compare that with monthly revenue from players buying gems and other things. 
 
If they make $5000 every week, but it would take $15000 of money every week to keep a team of network admins, coders and analysists on tap constantly observing everything to keep hackers at bay, they're going to choose money. 
 
Here's how it might work over the phone 
 
Boss: Making money? 
 
Kingsroad Boss: Yeah, but some players are frustrated because people can cheat. 
 
Boss: How much to fix that? 
 
Kingsroad: Guughhh, like 15k a week. 
 
Boss: LOL!! Let them eat cake.   



TD;DR: they're prawlly no mystery tools

 




atdt *67
RE: Kingsroad Posted on: 01/16/2015 10:25pm
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jarly Posted on: 01/15/2015 9:51pm

I would think they're making money nonetheless. It doesn't matter if some players are frustrated by "the hackers", because it's a temporary inconvenience for people. Further, I would propose that their "measures" are a few lines of bytecode in a flash code, and little more. Once more, so long as people buy gems and whatever, they'll be profitable, and every update or so, we'll see a few different lines of bytecode. I doubt there are any real tools in place. 
 
Imagine how much money it would take to pay programmers/coders to put something together which would detect cheating in the game. How many coders * how many hours = X amount of money to stop hackers. 
 
Now, compare that with monthly revenue from players buying gems and other things. 
 
If they make $5000 every week, but it would take $15000 of money every week to keep a team of network admins, coders and analysists on tap constantly observing everything to keep hackers at bay, they're going to choose money. 
 
Here's how it might work over the phone 
 
Boss: Making money? 
 
Kingsroad Boss: Yeah, but some players are frustrated because people can cheat. 
 
Boss: How much to fix that? 
 
Kingsroad: Guughhh, like 15k a week. 
 
Boss: LOL!! Let them eat cake.   



TD;DR: they're prawlly no mystery tools

 


can't agree more.

RE: Kingsroad Posted on: 01/24/2015 12:37am
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Has anyone found a way to hack gold or exp? I can find the gold via C.E and i can change it but it doesnt stick..any help would be greatly apreciated.
 Oh btw the cheats for the attack speed and the movement speed dont seem to be working as of 1/23/15.




Nothing to see here, move along.