Link | Submitted By | Actions | |
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Game on Kongregate | Hack Bot |
(REQUEST) The Grinns Taleupdate aobLast Updated: 10/23/2013 16:36 | |
The Grinns TaleLast Updated: 03/13/2013 01:15 | |
The Grinns Tale-migrated-Last Updated: 12/17/2012 09:59 |
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The Eight Team |
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Get your village population up to 8 |
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Ghost of a Chance |
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Defeat the Grand Ghost on floor 25 of the tower |
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Does anyone have an updated console aob the one fastnick had posted no longer works for me holzhackers is not woking for me as well
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The Ignorant Masses: For one day on Kong and ethernal(?) in game. BabyArzy: Try to hack it for Yourself, this one's easy. Just get swf (search it in browsers cache) and Sothink SWF Decompiler. I've already posted function names and what to change. |
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New badges for this game, they are:
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AI target themself (not sure if there is exception)
12 ?? 00 00 29 d1 66 ?? ?? 66 ?? ?? 2c ?? ?? ab 12 ?? 00 00 12 00 00 00 29 d1 66 ?? ?? 66 ?? ?? 2c ?? ?? ab 12 00 00 00 should be useful for level up at high level zone |
Level: 1
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Badge Hunter,
You do know that there is a tab up top with the kong badges in it, right? I pull them in every 12hrs, just to make sure we have all of the badge data we need. I even have a script that will allow you to look at your own badges and compare them to the current badge list to see what badges you still need, and if there are hacks for those badges. ;) Anyway, the editor is CKEditor, the most bad ass WYSIWYG editor out there. Since it's HTML, you can copy/paste stuff straight from other websites and it will try and maintain the HTML structure as best as possible. Now back to the game... Thanks for the hacks lht#'s
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I sure didn't! But I won't bother posting them now, heh. Sorry about that, I'm kinda 'old school', from when this was howtokongregate several years ago. :) (And normally I just let people know because I'm looking for hacks myself, just to get the ball rolling)
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Level: 1
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Fair enough.
If you have any suggestions for the site, feel free to throw them in the suggestions forum.
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AI target themself (not sure if there is exception) 12 ?? 00 00 29 d1 66 ?? ?? 66 ?? ?? 2c ?? ?? ab 12 ?? 00 00 12 00 00 00 29 d1 66 ?? ?? 66 ?? ?? 2c ?? ?? ab 12 00 00 00 should be useful for level up at high level zone That misses a small section of attack that multi target though. To fix for the current build its 5d c7 1c 60 da 5a 46 c7 1c 01 5d c5 1c 60 da 5a 46 c5 1c 01 Used a code replacement to change chooseHeroTargets() to chooseEnemyTargets() For later versions try searching first for d7 5d ?? ?? d3 46 ?? ?? ?? 80 ?? d5 In the 2nd result, note the highlighted 5d and 46 segments and then search 5d ?? ?? 60 ?? ?? 46 ?? ?? ?? 46 and replace those 5d & 46 segments with the ones you found 1st |
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Well, I shrinked the chooseEnemyTargets() into chooseHeroTargets()... 18 bytes to 14 bytes lol
Search for d0 30 d0 d1 60 ?? ?? 60 ?? ?? 66 ?? ?? 24 02 a3 60 ?? ?? 66 b1 0d 46 ?? ?? 04 48 replace with d0 30 d0 d1 60 ?? ?? 2a 02 02 66 ?? ?? 2a 24 02 a3 2b then Search for d0 30 d0 d1 60 ?? ?? 24 00 60 ?? ?? 66 ?? ?? 24 02 a3 46 ?? ?? 04 48 copy the first modified result, delete the last four 02s (after 2b, before 46, marked as strike through above), and paste it as replacement here. btw, the game always have a problem and need refresh, even not hacking... |
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Search for d0 30 d0 d1 60 ?? ?? 60 ?? ?? 66 ?? ?? 24 02 a3 60 ?? ?? 66 b1 0d 46 ?? ?? 04 48 replace with d0 30 d0 d1 60 ?? ?? 2a 02 02 66 ?? ?? 2a 24 02 a3 2b then Search for d0 30 d0 d1 60 ?? ?? 24 00 60 ?? ?? 66 ?? ?? 24 02 a3 46 ?? ?? 04 48 copy the first modified result, delete the last four 02s (after 2b, before 46, marked as strike through above), and paste it as replacement here. btw, the game always have a problem and need refresh, even not hacking... |
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not sure why, but so far I know berserker and some monster attacking will somehow cause an error
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I think the error is caused by magic monsters casting magic attacks on themselves. Melee attacks don't seem to trigger the error for me, but the first time a mob cast shock on themselves, the error popped up and I had to refresh.
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Tired has no effect Submitted By: Last1_out works and is needed.
Enemy AI modified Submitted By: lht001300000 at least one part works, not sure about the AI targeting self, but the AI doing nothing works just fine. Disable Enemy A.I. Submitted By: Dane not needed, isn't update proof, there is one lower in the list that is. Disable Enemy AI Updated Submitted By: drspaceman not needed, there's an update proof one above it. Never Tired Submitted By: Dane doesn't work, but there is one further up that does. However I'd like also like to request a few AOBs Super fast resources (get fast resources means you can make more stuff) Instant Upgrades/Builds (so I can make all the equips and upgrade stuff fast) Super fast action points recharge (so you can use them to quickly get rid of upgrades if the one above can't be done and to get happiness) More items per fight (so you can get more rare items and other things like that, for less grinding for crafting) |
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I think there used to be such Aobs (especially the resources/items ones) but they caused people to be banned, since the devs knew no one could get the kind of resources people were getting in the time frames they were collecting them in.
I'm all for the insta-upgrade/action-points aobs if they can be made, though. |
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There seems to be protection, or at least some checking for normally unattainable conditions somewhere that need to be eliminated.
Strange things had happened if you used AI team killing, like error if your berserker/ some monster attacks. I'm not sure why does that happened as this code d0 30 d0 d1 60 XX XX 60 XX XX 66 YY YY 24 02 a3 60 XX XX 66 YY YY 46 ZZ ZZ 04 48 replace with d0 30 d0 d1 60 XX XX 2a 02 02 66 YY YY 2a 24 02 a3 2b actually does absolutely no change on the final stack value after executing. the second is just a more compact version of the same expression by dup and swap for you to fit in somewhere else. But using this alone can trigger error, not sure why... |