MapleStory Adventures [READ FIRST POST]
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Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 3:08am
Quote Post
Quote from: "kasidita"
I hope the update will be added to lv. 50. I waited a week already.
But it is still the same T_T.
same here zzzz
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 3:12am
Quote Post
SPEED WALK
//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 3:15am
Quote Post
Quote from: "cerputom"
SPEED WALK
//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

Damn, ya beat me to it. I got the values and such, but the game was freezing when I changed it. Your's works. (broken image removed)
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 3:24am
Quote Post
Thank for code. so fast
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 3:26am
Quote Post
Quote from: "richard5566"
who can update the energy request hack?
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 3:29am
Quote Post
AutoPickup Collection Items:
66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d
66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

24 1e 2a a2 0c 45 00 00
24 7F 2a a2 0c 45 00 00

Never Miss: (TESTED WORKING)
60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48

02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 3:40am
Quote Post
Here is vacmonster (Spawn Position)

Code: [Select]
//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02
Code from HarryPitfall (broken image removed)
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 4:14am
Quote Post
Quote from: "kasidita"
Quote from: "richard5566"
who can update the energy request hack?

I would update it if I knew where to look...

All I can find is this from one of the older posts,

"public function lowEnergyNotify"

Can't find where its located though, Looked all over.  :?
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 4:58am
Quote Post
Quote from: "hires"
Here is vacmonster (Spawn Position)

Code: [Select]
//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02
Code from HarryPitfall (broken image removed)


NOT WORKING! :/ sorry im crash in kerning maps
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 5:05am
Quote Post
i'm sooooo n00b and i want to run the script on CE... but how can i "insert" it to a table?? thanks.
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 5:13am
Quote Post
Quote from: "richard5566"
Quote from: "kasidita"
I hope the update will be added to lv. 50. I waited a week already.
But it is still the same T_T.
same here zzzz
been on 50 for ages i have another warrior now on level 42 u can imagine
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 5:38am
Quote Post
Code: [Select]
[ENABLE]

    //GODMODE
    Aobscan(_godmode,d0 30 2f 14 48)
    label(godmode)
    registersymbol(godmode)
    _godmode:
    godmode:
    db D0 30 24 01 48

    //MAX DMG
    Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
    label(maxdmg)
    registersymbol(maxdmg)
    _maxdmg:
    maxdmg:
    db 24 69 24 69 46 8b 2f 02

    //INCREASE AOE RANGE
    Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
    label(aoerange)
    registersymbol(aoerange)
    _aoerange:
    aoerange:
    db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48

//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02

//NEVER MISS
Aobscan(_nevermiss,60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48)
label(nevermiss)
registersymbol(nevermiss)
_nevermiss:
nevermiss:
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
24 7F 2a a2 0c 45 00 00

//RESPAWN
Aobscan(_resawp,25 88 27 46 f6 2b 02)
label(resawpn)
registersymbol(respawn)
_respawn:
respawn:
25 98 11 46 F6 2B 02

[DISABLE]

it mind fix. but i can't use it
where is the wrong?
please help me check and fix it for all.
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 5:48am
Quote Post
Quote from: "zambra"
Code: [Select]
[ENABLE]

    //GODMODE
    Aobscan(_godmode,d0 30 2f 14 48)
    label(godmode)
    registersymbol(godmode)
    _godmode:
    godmode:
    db D0 30 24 01 48

    //MAX DMG
    Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
    label(maxdmg)
    registersymbol(maxdmg)
    _maxdmg:
    maxdmg:
    db 24 69 24 69 46 8b 2f 02

    //INCREASE AOE RANGE
    Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
    label(aoerange)
    registersymbol(aoerange)
    _aoerange:
    aoerange:
    db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48

//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02

//NEVER MISS
Aobscan(_nevermiss,60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48)
label(nevermiss)
registersymbol(nevermiss)
_nevermiss:
nevermiss:
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
24 7F 2a a2 0c 45 00 00

//RESPAWN
Aobscan(_resawp,25 88 27 46 f6 2b 02)
label(resawpn)
registersymbol(respawn)
_respawn:
respawn:
25 98 11 46 F6 2B 02

[DISABLE]

it mind fix. but i can't use it
where is the wrong?
please help me check and fix it for all.

mee too.
//AUTO PICKUP   error in auto Assemble
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 5:51am
Quote Post
Quote from: "kasidita"
Quote from: "zambra"
Code: [Select]
[ENABLE]

    //GODMODE
    Aobscan(_godmode,d0 30 2f 14 48)
    label(godmode)
    registersymbol(godmode)
    _godmode:
    godmode:
    db D0 30 24 01 48

    //MAX DMG
    Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
    label(maxdmg)
    registersymbol(maxdmg)
    _maxdmg:
    maxdmg:
    db 24 69 24 69 46 8b 2f 02

    //INCREASE AOE RANGE
    Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
    label(aoerange)
    registersymbol(aoerange)
    _aoerange:
    aoerange:
    db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48

//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02

//NEVER MISS
Aobscan(_nevermiss,60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48)
label(nevermiss)
registersymbol(nevermiss)
_nevermiss:
nevermiss:
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
24 7F 2a a2 0c 45 00 00

//RESPAWN
Aobscan(_resawp,25 88 27 46 f6 2b 02)
label(resawpn)
registersymbol(respawn)
_respawn:
respawn:
25 98 11 46 F6 2B 02

[DISABLE]

it mind fix. but i can't use it
where is the wrong?
please help me check and fix it for all.
?

mee too.
//AUTO PICKUP   error in auto essemby

add db at the last line of each function.
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 5:53am
Quote Post
Below is OK

Enemy Always Miss You:
From: d0 30 2f 14 48
To: D0 30 24 01 48

This needs to be used at town, before goes any place:
Spawn Position Hacked:
From: d2 66 82 09 d2 66 83 09 46 ae 0d 02
To: 24 c9 02 02 24 c9 02 02 46 ae 0d 02

Code: [Select]

[ENABLE]

//MAX DMG
Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
label(maxdmg)
registersymbol(maxdmg)
_maxdmg:
maxdmg:
db 24 69 24 69 46 8b 2f 02

//INCREASE AOE RANGE
Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
label(aoerange)
registersymbol(aoerange)
_aoerange:
aoerange:
db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48

//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
db 66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
db 24 7F 2a a2 0c 45 00 00

[DISABLE]