MapleStory Adventures [READ FIRST POST]
-migrated-
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 5:56am
Quote Post
Quote from: "zambra"
Code: [Select]
[ENABLE]

    //GODMODE
    Aobscan(_godmode,d0 30 2f 14 48)
    label(godmode)
    registersymbol(godmode)
    _godmode:
    godmode:
    db D0 30 24 01 48

    //MAX DMG
    Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
    label(maxdmg)
    registersymbol(maxdmg)
    _maxdmg:
    maxdmg:
    db 24 69 24 69 46 8b 2f 02

    //INCREASE AOE RANGE
    Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
    label(aoerange)
    registersymbol(aoerange)
    _aoerange:
    aoerange:
    db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48

//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02

//NEVER MISS
Aobscan(_nevermiss,60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48)
label(nevermiss)
registersymbol(nevermiss)
_nevermiss:
nevermiss:
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
24 7F 2a a2 0c 45 00 00

//RESPAWN
Aobscan(_resawp,25 88 27 46 f6 2b 02)
label(resawpn)
registersymbol(respawn)
_respawn:
respawn:
25 98 11 46 F6 2B 02

[DISABLE]

it mind fix. but i can't use it
where is the wrong?
please help me check and fix it for all.

You spelled respawn 5 times and 2 times you got it wrong.. That might give you an error too.

Might want to remove spawn position too... That could give you problems.

And you got the AOB for respawn wrong.
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 6:08am
Quote Post
v 1.9.1.3
scan  //Alway Block(God mode) ----->array of bye
   from ----> d0 30 2f 14 48
   to----> D0 30 24 01 48

[ENABLE]

    //MAX DMG
    Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
    label(maxdmg)
    registersymbol(maxdmg)
    _maxdmg:
    maxdmg:
    db 24 69 24 69 46 8b 2f 02

    //INCREASE AOE RANGE
    Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
    label(aoerange)
    registersymbol(aoerange)
    _aoerange:
    aoerange:
    db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48

//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02

//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
db 66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
db 24 7F 2a a2 0c 45 00 00

[DISABLE]

thanks all post zambra ,HarryPitfall , orma , Blueburst , cerputom , everyone. sorry I do not have to say all people.
I'm thailand but i can't search address.Give links Teach me.
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 6:16am
Quote Post
Code: [Select]
[ENABLE]

    //GODMODE
    Aobscan(_godmode,D0 30 2F 14 48)
    label(godmode)
    registersymbol(godmode)
    _godmode:
    godmode:
    db D0 30 24 01 48

    //MAX DMG
    Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
    label(maxdmg)
    registersymbol(maxdmg)
    _maxdmg:
    maxdmg:
    db 24 69 24 69 46 8b 2f 02

    //NO MISS
    Aobscan(_nomiss, 60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48)
    label(nomiss)
    registersymbol(nomiss)
    _nomiss:
    nomiss:
    db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

    //SPEED
    Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
    label(speed)
    registersymbol(speed)
    _speed:
    speed:
    db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

    //INCREASE AOE RANGE
    Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
    label(aoerange)
    registersymbol(aoerange)
    _aoerange:
    aoerange:
    db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48

    //AUTO PICKUP
    Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
    label(collection1)
    registersymbol(collection1)
    _collection1:
    collection1:
    db 66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

    Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
    label(collection2)
    registersymbol(collection2)
    _collection2:
    collection2:
    db 24 7F 2a a2 0c 45 00 00

    //RESPAWN
    Aobscan(_respawn,25 88 27 46 8b 2f 02)
    label(respawn)
    registersymbol(respawn)
    _respawn:
    respawn:
    db 25 98 11 46 8b 2f 02

[DISABLE]

Here is the working Inject!
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 6:26am
Quote Post
nice orma works good.
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 6:28am
Quote Post
great orma ~btw u can find energy request hack ma ~ (broken image removed)
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 6:34am
Quote Post
Quote from: "richard5566"
great orma ~btw u can find energy request hack ma ~ (broken image removed)

Well I spent probably about half an hour trying to find the code for the energy request and couldn't find it. I have an idea on what it looks like, but I just couldn't find it anywhere... I might take another look.
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 6:43am
Quote Post
Quote from: "orma"
Code: [Select]
[ENABLE]

    //GODMODE
    Aobscan(_godmode,D0 30 2F 14 48)
    label(godmode)
    registersymbol(godmode)
    _godmode:
    godmode:
    db D0 30 24 01 48

    //MAX DMG
    Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
    label(maxdmg)
    registersymbol(maxdmg)
    _maxdmg:
    maxdmg:
    db 24 69 24 69 46 8b 2f 02

    //NO MISS
    Aobscan(_nomiss, 60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48)
    label(nomiss)
    registersymbol(nomiss)
    _nomiss:
    nomiss:
    db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

    //SPEED
    Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
    label(speed)
    registersymbol(speed)
    _speed:
    speed:
    db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

    //INCREASE AOE RANGE
    Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
    label(aoerange)
    registersymbol(aoerange)
    _aoerange:
    aoerange:
    db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48

    //AUTO PICKUP
    Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
    label(collection1)
    registersymbol(collection1)
    _collection1:
    collection1:
    db 66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

    Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
    label(collection2)
    registersymbol(collection2)
    _collection2:
    collection2:
    db 24 7F 2a a2 0c 45 00 00

    //RESPAWN
    Aobscan(_respawn,25 88 27 46 8b 2f 02)
    label(respawn)
    registersymbol(respawn)
    _respawn:
    respawn:
    db 25 98 11 46 8b 2f 02

[DISABLE]

Here is the working Inject!
It's work  to Auto Assembly.
thanks orma
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 6:45am
Quote Post
Quote from: "orma"
Quote from: "richard5566"
great orma ~btw u can find energy request hack ma ~ (broken image removed)

Well I spent probably about half an hour trying to find the code for the energy request and couldn't find it. I have an idea on what it looks like, but I just couldn't find it anywhere... I might take another look.
thx orma~btw i wanna to know when the new level will be open~i stuck at 50 1 week more~feel abit boring now (broken image removed)
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 6:48am
Quote Post
btw the god mode works even better, it always just says blocked lol
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 6:54am
Quote Post
Quote from: "butsurigaku"
btw the god mode works even better, it always just says blocked lol

There are two god modes.

One erases the trigger to get hit. The monsters hit air.

The other... well you said it. Makes your block 100%.
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 6:59am
Quote Post
Here is energy request after using up daily pizza.

26 d0 46 ef 04 00 14 01 00 00 47 26 d0 46 f1 04 00 14 01 00 00 47
27 d0 46 ef 04 00 14 01 00 00 47 27 d0 46 f1 04 00 14 01 00 00 47
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 7:01am
Quote Post
I...... Don't know what to say..... I just finally FOUND THE DARN LINE....... for energy request.  :!:

And in you come... but the code seems longer than that... I'll post the old one updated anyways then. Heh.

Well.. I tested above and it works fine! If I ever need to update, I know where to look at least... (broken image removed)


Quote from: "Blueburst"
Here is energy request after using up daily pizza.

26 d0 46 ef 04 00 14 01 00 00 47 26 d0 46 f1 04 00 14 01 00 00 47
27 d0 46 ef 04 00 14 01 00 00 47 27 d0 46 f1 04 00 14 01 00 00 47


Hey... where'd you find that? I found the area for the old code and it doesn't seem anything like that.

The one I found is under Action>UiSystem>NotifyList>UiFacade
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 7:02am
Quote Post
Quote from: "orma"
Code: [Select]
[ENABLE]

    //GODMODE
    Aobscan(_godmode,D0 30 2F 14 48)
    label(godmode)
    registersymbol(godmode)
    _godmode:
    godmode:
    db D0 30 24 01 48

    //MAX DMG
    Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
    label(maxdmg)
    registersymbol(maxdmg)
    _maxdmg:
    maxdmg:
    db 24 69 24 69 46 8b 2f 02

    //NO MISS
    Aobscan(_nomiss, 60 b0 3b 46 8b 2f 00 60 87 37 62 07 66 82 4d 0c 3b 00 00 d2 66 de 02 d2 66 de 02 66 c2 16 24 01 a0 61 c2 16 27 62 04 ab 2a 12 0f 00 00 29 60 c3 0b 66 fa 30 d2 66 de 02 66 80 09 ab 12 08 00 00 d0 66 d5 2b 4f ed 07 00 24 00 27 56 02 48)
    label(nomiss)
    registersymbol(nomiss)
    _nomiss:
    nomiss:
    db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

    //SPEED
    Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
    label(speed)
    registersymbol(speed)
    _speed:
    speed:
    db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

    //INCREASE AOE RANGE
    Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
    label(aoerange)
    registersymbol(aoerange)
    _aoerange:
    aoerange:
    db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48

    //AUTO PICKUP
    Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
    label(collection1)
    registersymbol(collection1)
    _collection1:
    collection1:
    db 66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

    Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
    label(collection2)
    registersymbol(collection2)
    _collection2:
    collection2:
    db 24 7F 2a a2 0c 45 00 00

    //RESPAWN
    Aobscan(_respawn,25 88 27 46 8b 2f 02)
    label(respawn)
    registersymbol(respawn)
    _respawn:
    respawn:
    db 25 98 11 46 8b 2f 02

[DISABLE]

Here is the working Inject!
It's working Now !!
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 7:30am
Quote Post
Can I know what is energy request for?
is it mean I still have food in bag, but still can request energy from friend?
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 7:31am
Quote Post
Quote from: "NightDuke"
Can I know what is energy request for?
is it mean I still have food in bag, but still can request energy from friend?

Yes