MapleStory Adventures [READ FIRST POST]
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Re: MapleStory Adventures Posted on: 08/16/2011 10:15pm
Quote Post
Quote from: "KongregateHack"
Speed hack
62 0C 20 13 25 00 00 5D 18 62 0C 66 9B 19 62 0D 66 A1 40 46 18 01 73 63 0E D0 66 88 1B 62 09 66 FC 07 62 0E 4F A8 08 02 10 3C 00 00 26 60 94 01 66 81 2B 62 09 66 FC 07 62 09 66 FD 07 60 94 01 66 81 2B 66 B2 0C A1 46 BC 0C 02 14 19 00 00 D0 66 88 1B 62 09 66 FC 07 60 94 01 66 81 2B 66 B0 0C 66 FD 07 4F A8 08 02

02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 88 1B 62 0A 66 FC 07 62 0A 66 FD 07 4F A8 08 02 02 02 02 02 02 02 02 02 26 60 94 01 66 81 2B 62 09 66 FC 07 62 09 66 FD 07 60 94 01 66 81 2B 66 B2 0C A1 46 BC 0C 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
What file did you get it from? Cuase i was lookn in the character files and mob files. I couldnt change the values. Plus the place you changed the value i didnt know what to do.
Re: MapleStory Adventures Posted on: 08/16/2011 10:27pm
Quote Post
Quote from: "danielgug"
Quote from: "KongregateHack"
Speed hack
62 0C 20 13 25 00 00 5D 18 62 0C 66 9B 19 62 0D 66 A1 40 46 18 01 73 63 0E D0 66 88 1B 62 09 66 FC 07 62 0E 4F A8 08 02 10 3C 00 00 26 60 94 01 66 81 2B 62 09 66 FC 07 62 09 66 FD 07 60 94 01 66 81 2B 66 B2 0C A1 46 BC 0C 02 14 19 00 00 D0 66 88 1B 62 09 66 FC 07 60 94 01 66 81 2B 66 B0 0C 66 FD 07 4F A8 08 02

02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 88 1B 62 0A 66 FC 07 62 0A 66 FD 07 4F A8 08 02 02 02 02 02 02 02 02 02 26 60 94 01 66 81 2B 62 09 66 FC 07 62 09 66 FD 07 60 94 01 66 81 2B 66 B2 0C A1 46 BC 0C 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
What file did you get it from? Cuase i was lookn in the character files and mob files. I couldnt change the values. Plus the place you changed the value i didnt know what to do.


Logic.Creature.UserStructure.Action.MoveToTargetPosition

Some of this code (I'm not sure how much):
Code: [Select]
loc11 = MapSystem.MapFacade.instance.getSameIndexFoothold(loc8.x, loc11, this.m_Creature.position.y);
loc12 = loc8.x;
loc13 = 0;
if (loc11 != null)
{
    loc13 = int(loc11.yValueDic[loc12]);
    this.m_Creature.setPosition(loc8.x, loc13);
    continue;
}
if (true != MapSystem.MapFacade.instance.intersect(loc8.x, loc8.y - MapSystem.MapFacade.instance.kMoveIntersect))
{
    continue;
}
this.m_Creature.setPosition(loc8.x, MapSystem.MapFacade.instance.intersectPoint.y);

Into:
Code: [Select]
this.m_Creature.setPosition(loc9.x, loc9.y);
Re: MapleStory Adventures Posted on: 08/16/2011 10:43pm
Quote Post
wow ty
Re: MapleStory Adventures Posted on: 08/17/2011 12:24am
Quote Post
Thanks alot for the codes, really helped me! I was thinking, since it was random, maybe would there be any codes for the monster drops? And also treasure boxes? Just suggestions I had. (broken image removed)
Re: MapleStory Adventures Posted on: 08/17/2011 1:17am
Quote Post
Here are the codes to create bowman or thief classes.  Before creating a new character, search for these codes:

Code: [Select]
66 e6 2d 68 97 15     Warrior
or
66 e7 2d 68 97 15     Magician

Change the above to either:
Code: [Select]
66 e8 2d 68 97 15     Bowman
or
66 e9 2d 68 97 15     Thief

Keep in mind that bowman and thief equipment aren't in the game yet, so you'll be stuck with low-level, common items.

Edit : updated to 1.7.1.5
Re: MapleStory Adventures Posted on: 08/17/2011 1:24am
Quote Post
Oh!  Version 1.7.1.5
Re: MapleStory Adventures Posted on: 08/17/2011 1:30am
Quote Post
:lol: patched can't use :lol:  godmode   cri chance  ......
Re: MapleStory Adventures Posted on: 08/17/2011 1:37am
Quote Post
1.7.1.5 ! panic! (broken image removed)
Re: MapleStory Adventures Posted on: 08/17/2011 2:16am
Quote Post
just update the address and u will be fine... i just tested all the previous hacks with the updated address none of them are patched
Re: MapleStory Adventures Posted on: 08/17/2011 2:18am
Quote Post
1.7.1.5 Addresses

Godmode
D0 4F CF 1A 00

Cri chance
D2 66 CD 02 66 82 14 66 D6 15 2F 34 24 12 62 06 24 02 A2 A0 A3 A2 75 63 0A

Max dmg
60 BB 02 24 5F 24 69

No Miss
61 A5 14 24 00 27 56 02 48

i didnt update speed hack lol...
Re: MapleStory Adventures Posted on: 08/17/2011 2:20am
Quote Post
Quote from: "hotkicker"
1.7.1.5 Addresses

Godmode
D0 4F CF 1A 00

Cri chance
D2 66 CD 02 66 82 14 66 D6 15 2F 34 24 12 62 06 24 02 A2 A0 A3 A2 75 63 0A

Max dmg
60 BB 02 24 5F 24 69

No Miss
61 A5 14 24 00 27 56 02 48

i didnt update speed hack lol...
those are the original values?? so someone have to make the hacked values am I right?
Re: MapleStory Adventures Posted on: 08/17/2011 2:23am
Quote Post
Quote from: "hotkicker"
1.7.1.5 Addresses

Godmode
D0 4F CF 1A 00

Cri chance
D2 66 CD 02 66 82 14 66 D6 15 2F 34 24 12 62 06 24 02 A2 A0 A3 A2 75 63 0A

Max dmg
60 BB 02 24 5F 24 69

No Miss
61 A5 14 24 00 27 56 02 48

i didnt update speed hack lol...

How to find the correct address?
Re: MapleStory Adventures Posted on: 08/17/2011 2:27am
Quote Post
Quote from: "hotkicker"
1.7.1.5 Addresses

Godmode
D0 4F CF 1A 00

Cri chance
D2 66 CD 02 66 82 14 66 D6 15 2F 34 24 12 62 06 24 02 A2 A0 A3 A2 75 63 0A

Max dmg
60 BB 02 24 5F 24 69

No Miss
61 A5 14 24 00 27 56 02 48

i didnt update speed hack lol...
can I please get the addresses for speed / always block, when you can, thx!
Re: MapleStory Adventures Posted on: 08/17/2011 2:35am
Quote Post
Quote from: "danielgug"
Quote from: "hotkicker"
1.7.1.5 Addresses

Godmode
D0 4F CF 1A 00

Cri chance
D2 66 CD 02 66 82 14 66 D6 15 2F 34 24 12 62 06 24 02 A2 A0 A3 A2 75 63 0A

Max dmg
60 BB 02 24 5F 24 69

No Miss
61 A5 14 24 00 27 56 02 48

i didnt update speed hack lol...
those are the original values?? so someone have to make the hacked values am I right?

those r the original values, just change accordingly like previously...
Re: MapleStory Adventures Posted on: 08/17/2011 2:37am
Quote Post
ok something went wrong here. I scaned new address and had 1 attack - me and my hire suddenly empty energy (broken image removed)

I come up with 2 same address when I scan 'godmode' do I need to change both value?
ok 'max dmg' isnt working on me. it just uses all the energy I got with 1 hit.
I used
60 BB 02 24 5F 24 69
60 B8 02 24 69 24 69