[Request] Battle Pirates.
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[Request] Battle Pirates.

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Last Updated: 10/06/2017 09:29

Battle Pirates

Trouble
Last Updated: 01/02/2015 00:57

Battle Pirates (request)

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Last Updated: 12/17/2010 03:15

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Game Dscription
Battle Pirates (BP) is a MMORTS - a Massively Multiplayer Online Real-Time Strategy game you can play through Facebook or directly on kixeye.com/game/battlepirates. It features real-time battles against other players in which you can attack bases or go head to head in Fleet vs. Fleet. The game includes a high level of strategy in constructing fleets, gathering resources, and researching new technologies. There is no pause or suspend button in BP -- it goes on and on and on
Re: [Request] Battle Pirates. Posted on: 02/02/2012 6:56am
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Quote from: "slowmo"
the only test account i lost lately is the one that has dreadnought unlocked.
as far as i know only dreadnought triggers tracebacks, they get you even if you did not build any and just unlocked it.

if their crap hackcheck was improved, they would catch everyone right away same they did for dreadnought users.

bare in mind that you're fine as long as you're using swf with hackchecks and logger disabled, once you're off fiddler on normal play, if you use any stuff you are not supposed to have you just asked kix for ban.
NOTE: if you playing normal and not using a hacked swf, you are using kix swf that has hackchecks...  (broken image removed)
as placid said, scrap'em after you're done!

PS:
if you aren't risk taker DONT cheat.

Totally agree with this as it has worked for me for so long and no bans!
As with anything in life, moderation is the key!haha
Re: [Request] Battle Pirates. Posted on: 02/02/2012 7:30am
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my question is, is the hack checks really disabled? because topone if you got reported im sure you would be banned even though you have did everything else in moderation. they have to check ip also as i had an account that i never used the hack on get banned for cheating. Its the only way to catch players with multiple accounts.
Re: [Request] Battle Pirates. Posted on: 02/02/2012 9:58am
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Guys, really.... its a fb game, its for passing spare time at work eg. How serious should ya take it? If you cheat, you will get banned one day. Who cares? Make a new FB account and have fun again. And again, and again.... there is no ip ban and they will only ban you if u do stupid things like brag, have stupid ass fleets, instant repairs when attacked all the time, but then again... who cares? Make two accounts always, have them friend each others. When one gets banned you have the new one in the same sector. Then make a new account and friend that with the other as u build up the new active account. Never cheat with both at the same time. Level up and change ur name. Never use or talk on the account before you start using it. And you should avoid the chat when playing on the cheat account too... your player id gives you away instant in the comms. Level 30 and player id 3987634, not likely (broken image removed)
Re: [Request] Battle Pirates. Posted on: 02/02/2012 12:05pm
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You said a mouth full man. I'd love to figure this out but I'm a slow learner when on my own. I'm using Fiddler but I only know how to load the hack with it and nothing more. I had never heard of Notepad++ before I came here, but now I know how to use it to edit your some key items in your hacks like weight and speed.  My knowledge is VERY limited. Keep up the great work and effort. I'm slowly learning.
Re: [Request] Battle Pirates. Posted on: 02/02/2012 12:54pm
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well said slowmo. you have helped me a long ways into figuring out how to do things on my own. im not nearly as good as you, but i know how to decompile and recompile a swf, update the version of a swf file, edit ship weight, disable hack checks, increase map speed, and go into another sectors comms.And i only spent like 2-3 hours figuring that out. if i spent a lil more time studying your hacks im sure i can get alot more done, ive just been a lil busy lately. every time you post details of a where in the swf file a certain hack is, i copy it and mess around with it when i have time. like you im starting to enjoy hacking more than actually playing the game. (broken image removed)

I have a small sense of the frustration you must get when dealing with some of these people. I have people in my group in BP that still dont know how to even use a swf file or lua file, but ask me to log on to their account and do it for them, at first i didnt mind, but its getting annoying. Im trying to teach them how to do it, but it seems they are lazy and used to me doing it for them, but thats about to stop.

so once again i say thank you for what you have unknowingly taught me and others, and hopefully other people try and learn how to do things on their own as well.

*EDIT* when i first started playing BP i spent hours and hours searching the internet for hacks, and was excited as hell when that resource hack on CE came out. I was even one of the idiots that payed Urban $50 for his hack. Then I came along on this thread and its DIY kits as well as the DIY kits on epvp, but never paid any attention to them, because i was admittingly a leecher. But i dont like to rely on other people for everything and hate waiting for a updated hack when they update the game. I felt like a homeless man waiting in line at a soup kitchen. So i decided I would take it upon myself to learn how to hack this game. And trust me folks, it is much more satisfying to DIY
Re: [Request] Battle Pirates. Posted on: 02/02/2012 1:16pm
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I downloaded winmerge-2 that you posted about earlier, so later i will compare your hacked swf to a regular one, and hopefully that should shine alot of light on what i need to do. But im currently playing The Elder Scrolls Skyrim and messing with console commands on that game to design my own house. That sh*t is taking hours! lol
Re: [Request] Battle Pirates. Posted on: 02/02/2012 1:23pm
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thats understandable, you have given alot to this community and will be missed. Try and stop by every now and again to say hello. Who knows maybe in a few months i will be a big shot hacker for this game like you are  8-)(Doubtfully).
Re: [Request] Battle Pirates. Posted on: 02/02/2012 1:49pm
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Quote from: "slowmo"
you're not that far mate, believe me (broken image removed)
and what's The Elder Scrolls Skyrim? never heard of it!

you never heard of the elder scrolls series! It was voted the second best RPG series of all time, only final fantasy beat it. just googke elder scrolls skyrim and be amazed. There is a website i go to where i get all my games for free. so if your interested i can point you in the right direction and you can be playing it this time tomorrow.
Re: [Request] Battle Pirates. Posted on: 02/02/2012 2:03pm
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-LINK Removed-
go there then click on "get this torrent" you will need to download bittorent and daemon tools lite. they can be found here -link removed- and here -removed-

after you download and install #########. go to the website and download the ######. its fairly easy. let me know if you have any questions.
Re: [Request] Battle Pirates. Posted on: 02/02/2012 4:24pm
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cum here
Sorry placid but i have to remove that link cause Pirating is against the rules (ironically) also can you guys keep this offtopic talk via PM?

Your regards VxD



Re: [Request] Battle Pirates. Posted on: 02/02/2012 5:00pm
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ok experimenting with comparing files using winmerge...

Am comparing the ''main'' directory of an original version swf vs a mod version..all files are ''identical'' any ideas what i'm doing wrong?

..ok realized the ''original'' swf i downloaded was actually loaded from a modded version, so of course they are identical!!  :oops:  :oops:

figured i'd just post anyways..for humilities sake.. :lol:  :lol:  :lol:
Re: [Request] Battle Pirates. Posted on: 02/02/2012 6:12pm
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Quote from: "slowmo"
ORIGINAL SWF:
for both files v77 and blackgold i used the attached one.
so if you wanna see what i modified compare them with this one.

Hey slowmo, I have a question for you m8. Have you been able to search through these most recent battle pirates SWF's? I tried to search mine with SoThink SWF Decompiler and it froze half way through. Not sure why.
Re: [Request] Battle Pirates. Posted on: 02/02/2012 6:29pm
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Thanks a ton Slowmo  (broken image removed)

i didnt have access to xx.v7407 so i was trying to compare with current, and as you mentioned there are more differences than simularities  :lol:

Frankly i am finding this far more entertaining than the game itself..only logging in to see if something worked and then back to the code(game is kinda boring in comparison hehe)

spose it's  a bit of the ole taking fathers drill apart to see how it works train of thought ..
Re: [Request] Battle Pirates. Posted on: 02/02/2012 10:43pm
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slow that is soooo helpful thanks man
Re: [Request] Battle Pirates. Posted on: 02/03/2012 5:33am
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Slowmo, could you give a quick tutorial on basic chat command knowhow, and how to keep it undercover?
It'd be nice if I could write in toggling for hacks, i.e. instant repair, instant upgrade, map speed (That would be AWESOME), ect.

(And if you could, include an example of you adding in a custom chat command!)

It'd also be useful for being able to spy on other sectors! You've helped me a lot, and I've definitely grown, but I think I need one last push, my friend.

Edit: Also looking into making subs not submerge or last longer, mostly for salvages since it'd be ridiculously obvious in a player battle. The chat command would keep it undercover.. turn it off before a player battle.
Adding in chat commands would allow other players to avoid getting caught with map speed and whatnot, and I'd also like to add in what TR had, custom permanent blueprint commands. If I had just gotten drac weapons, I would of gotten away with hacking the event, but alas I did not, and I'm okay. I'd like to help people stay undercover like me, its better for the hacking community.