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God...up date please.......................T^T
Or teach me how to update. BANHAMMER! |
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mee too waiting for update Ha Ha~~~~~~~~
BANHAMMER! |
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seems like it has been updated and ow well outdated once again
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5 Banhammers given out.
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v 1.11.1.9
max dmg 24 5f 24 69 46 f7 30 02 24 69 24 69 46 f7 30 02 godmode d0 4f fe 1f 00 02 02 02 02 02 |
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Derped - attempt number2:
Updated for v1.11.1.9 Code: [Select] //godmode// auto assemble (working): Code: [Select] [ENABLE] crashed client: Code: [Select] //nevermiss Only energy request (didn't really know where to find it) and finishing the speed one... Everything seems to be working otherwise... I think Although... is there 2 aoe range parts? One which is user -> target, other which is target -> additional targets? Fairly sure I had the later in the previous version and now the former in this version but I can only find one of them =/ Code: [Select] //aoeradius Possibly? |
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i found aoe range but i have no idea. :cry:
d0 30 d0 66 9c 06 d0 66 fd 04 46 ea 18 01 66 f9 15 48 |
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Click here if you need help updating the hacks.
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Quote from: "KongregateHack" Click here if you need help updating the hacks.Yeah I used that but not everything is there it seems? (energy I still can't find tbh) Derped earlier tho |
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Thank you so much for people who update the code and thank -http://www.kongregatehack.com- for a good webboard. ^^ I ll quit MSA for 1 month.
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thanks 01010101 :ugeek:
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Many Thanks!!
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- Energy request
ActionUiSystemUiFacade.as. Function lowEnergyNotify Code: [Select] if (param1 == true || this.m_lowEnergyAlertEnabled == true) Remove the return statement in case2 case3 case4 Code: [Select] 14 01 00 00 47 26 d0 46 df 04 00 14 01 00 00 47 26 d0 46 e1 04 00 14 01 00 00 47 - Make your Tamed Monster is same size with normal monster. Make sure the Tamed monster is not equip before use this AOB [attachment=0:3mnjza54]maple.png[/attachment:3mnjza54] ActionGraphicsTamedMonsterRenderer.as. Function draw Code: [Select] param3 = param3 + this.m_Bitmap.content.height * _loc_5; Change to Code: [Select] param3 = param3 + this.m_Bitmap.content.height * 0; Code: [Select] 62 05 a2 a0 75 d7 d0 66 fe 2c d1 d2 d3 62 05 62 05 - Monster do not attack. Same as godmode, the monster never attack you. ActionLogicCreatureMonsterStructureActionAttack.as. Function execute Try to return this function Code: [Select] d0 30 28 63 0f 28 63 10 20 80 29 63 11 - Speed ActionLogicCreatureUserStructureActionMoveToTargetPosition.as. Function execute Code: [Select] _loc_8 = _loc_4 * this.m_Movespeed; Change it to Code: [Select] _loc_8 = _loc_4 * 5000; Code: [Select] d0 66 fe 20 a2 75 63 08 |
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Hi emtenteo,
Could you please complie to auto assemble code? |
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Anyone can release speed hack??
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