[Information] Marvel Avengers Alliance Mega Thread
Marvel: Avengers Alliance Cheats - a collection of cheat codes, unlocks, passwords, commands, tricks, tips, lists (Facebook version)
RE: marvel avengers alliance Posted on: 09/14/2013 8:58pm
Quote Post
any1 can find how to open the admin console ?
i finded something but .....

package com.junkbyte.console
{

    public class KeyBind extends Object
    {
        private var _code:Boolean;
        private var _key:String;

        public function KeyBind(param1, param2:Boolean = false, param3:Boolean = false, param4:Boolean = false)
        {
            this._key = String(param1).toUpperCase();
            if (param1 is uint)
            {
                this._code = true;
            }
            else if (!param1 || this._key.length != 1)
            {
                throw new Error("KeyBind: character (first char) must be a single character. You gave [" + param1 + "]");
            }
            if (this._code)
            {
                this._key = "keycode:" + this._key;
            }
            if (param2)
            {
                this._key = this._key + "+shift";
            }
            if (param3)
            {
                this._key = this._key + "+ctrl";
            }
            if (param4)
            {
                this._key = this._key + "+alt";
            }
            return;
        }// end function

        public function get useKeyCode() : Boolean
        {
            return this._code;
        }// end function

        public function get key() : String
        {
            return this._key;
        }// end function

    }
}




 
RE: marvel avengers alliance Posted on: 09/15/2013 4:21pm
Quote Post
trying to figure out how to determine the reward from a mission or incursion etc, "reward_id" seems to have changed to "doober_reward_id" which doesnt seem to make much sense now when you look at the data as soon as you accept a mission, it only seems to match for deploys and minor stuff just before you click the go button.

so how can you determine what you would end up getting for say an incursion at the point of entering a chapter mission.

i read pretty much every post and I was not able to find the answer.

thanks,
RE: marvel avengers alliance Posted on: 09/18/2013 10:28am
Quote Post
vboy Posted on: 09/16/2013 12:21am
trying to figure out how to determine the reward from a mission or incursion etc, "reward_id" seems to have changed to "doober_reward_id" which doesnt seem to make much sense now when you look at the data as soon as you accept a mission, it only seems to match for deploys and minor stuff just before you click the go button.

so how can you determine what you would end up getting for say an incursion at the point of entering a chapter mission.

i read pretty much every post and I was not able to find the answer.

thanks,

Same, i wasn't able to find the reward after the boss battle during the start of the mission. When i tried to read the string for the in Charles for the boss in which it is known as "doober_reward_id" it doesn't match for the item i got after defeating the boss. They must have hidden it somewhere....some....where....
 
RE: marvel avengers alliance Posted on: 09/21/2013 12:38am
Quote Post
jarly Posted on: 09/13/2013 1:05pm
What's Panna's AOB for super speed
its not an aob its just cheat engines built in speedhack methinks....

btw x86 version worked fine and been using it quite a bit. but ya it does linger in the processes :-/

edit: 1 since this last spec ops release the speedhack seems to be forcing refreshes :-/ 2 maybe not tho still getting a lot of refreshes just using enemies kill each other and fast battle msg aob's....
probly just playdom updates... i dunno
RE: marvel avengers alliance Posted on: 09/21/2013 4:35am
Quote Post
manstabber Posted on: 09/21/2013 8:38am
jarly Posted on: 09/13/2013 1:05pm
What's Panna's AOB for super speed
its not an aob its just cheat engines built in speedhack methinks....

btw x86 version worked fine and been using it quite a bit. but ya it does linger in the processes :-/

edit: 1 since this last spec ops release the speedhack seems to be forcing refreshes :-/ 2 maybe not tho still getting a lot of refreshes just using enemies kill each other and fast battle msg aob's....
probly just playdom updates... i dunno
Yes, it uses lua script. speedhack_call(5.0) [Should be]

 
RE: marvel avengers alliance Posted on: 09/22/2013 2:59pm
Quote Post
Is there any onehit working?
 
RE: marvel avengers alliance Posted on: 09/22/2013 5:15pm
Quote Post
Hi everybody and Admins(hacker) .... me and my friends has a problem with Trainer/Hack of Maa, As an Updated from Playdom I am Stucked in the mission 1 of Spec ops new releases, can not defeat/kill the Proxima Midnight at 55 hp, i tried with disable and attack itself scripts.....but nothing worked... my friend said that the trainer/cheat has a problem with when Proxima Midnight wants to flea from fight .... and it gets bugged with it .... and it does not killed and flead from the fight......
Kindly fix the Aob's trainer/Hacks of MAA .... Thank you
:)



RE: marvel avengers alliance Posted on: 09/22/2013 6:10pm
Quote Post
mxe Posted on: 09/22/2013 1:15pm
Hi everybody and Admins(hacker) .... me and my friends has a problem with Trainer/Hack of Maa, As an Updated from Playdom I am Stucked in the mission 1 of Spec ops new releases, can not defeat/kill the Proxima Midnight at 55 hp, i tried with disable and attack itself scripts.....but nothing worked... my friend said that the trainer/cheat has a problem with when Proxima Midnight wants to flea from fight .... and it gets bugged with it .... and it does not killed and flead from the fight......
Kindly fix the Aob's trainer/Hacks of MAA .... Thank you
:)


Just do the final battle without the hack, it's not that hard.
RE: marvel avengers alliance Posted on: 09/22/2013 7:21pm
Quote Post
Also, even with the disable AI hack on, the group boss still manages to flee the battle after a set number of rounds; is there any way to prevent this?
A1 to A0 architect.
No. It happens every spec ops. People use the cheat against enemies who must flee, and they flood all flash hacking forums with "Doesn't work vs Super Fly Jimmy Snuka, plox fix." or something like that.
 
Here's the point, a many of you know, but for the sake of future generations; when you use a hack with Marvel: Avengers Alliance, and a  Boss keeps refreshing its health - do it without the cheat. FFS it happens every time. 
 
If you simply can't win, use mystical munitions, health stuff and other items. 
 
Please copy & paste this every time a new spec ops happens.



atdt *67
RE: marvel avengers alliance Posted on: 09/23/2013 3:26am
Quote Post
Oh, I'm not saying the disable AI doesn't work; it works like a charm in that Thanos doesn't attack. I'm saying that the "escaping" action Thanos gets after a set number of rounds seems to be outside of the function that calls which actions the AI chooses.

With that said, I'm wondering if there's a way to disable that effect from auto-deploying on the boss somewhere else in the swf.

Sorry for the miscommunication.
RE: marvel avengers alliance Posted on: 09/30/2013 1:09am
Quote Post
so anyone figured out how to discover the roulette reward before starting a mission ?
RE: marvel avengers alliance Posted on: 09/30/2013 6:41am
Quote Post
vboy Posted on: 09/30/2013 9:09am
so anyone figured out how to discover the roulette reward before starting a mission ?

Sadly no one was able to find the reward after they changed it to "doober_reward_id"
 
RE: marvel avengers alliance Posted on: 10/02/2013 3:00am
Quote Post
New PVP Season is out. Sadly, the game got updated as well.

Everything about the trainer works excecpt for the "Disable AI" option.
RE: marvel avengers alliance Posted on: 10/02/2013 2:37pm
Quote Post
Approximately how long would one wait before the trainer is updated for the disable a.I. option to reflect the new pvp update?