Link | Submitted By | Actions | |
---|---|---|---|
Battle Pirates on Facebook | kolonelkadat | ||
Game On Newgrounds | gates | ||
Game On Kongregate | gates | ||
Game On Kongregate | Nuriell | ||
Game On Kongregate | jasper2001 |
[Request] Battle Pirates.-migrated-Last Updated: 10/06/2017 09:29 | |
Battle PiratesTroubleLast Updated: 01/02/2015 00:57 | |
Battle Pirates (request)-migrated-Last Updated: 12/17/2010 03:15 |
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Quote from: "Icey771"
Noob Hacker here, Now i have done this with the zip file on cheat engine numerous times and it is still all saying not found. I've refreshed my browser, cleared all my cookies, and it still is not working. For step by step, Open battle pirates open cheat engine "Select a process to open" -> I determine this process by enabling speed hack to 0 to see when battle pirates opens Table -> Show Cheat Table Lua Script File -> Open -> Battle Pirates v78.v7890.lua Refresh game browser Loading Bar Freezes at 70% and I load the .lua All pop up as Not Found Any suggestions? |
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Quote from: "bangbang88"
If you just tried it today, the game updated just a few hours ago |
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As it was said above they have upgraded the game again so it won't work. You have to wait for the new file
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The swf is working fine....no problems. (broken image removed)
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are you talking about the lua file?
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I just tried loading the ula file and I got all not found, so which file are you talking about this is the one I have
Battle Pirates v78.v7890.lua |
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I keep messing up somewhere when it involves doing everything is free, you know disabling coins.
Edit: I get close but something always goes wrong. I guess I'm just not cheating material. Thanks for all the advice, I really tried, but it's just not my thing I suppose. Vox out. P.S. I even tried learning from comparison, I just can't interpret anything. I just can't make sense out of the code, so I can't manipulate it. I tried, really I did. Thanks. It was fun. |
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I know this is going to sound extremely stupid but I had to ask since now it seems like almost anything is possible with the right codes.
Is it possible to make everything larger then what it is normally for your base only? Example- Lets say your land tiles right now are 1 inch by 1 inch and your buildings are proportionate to them- can you make your land squares 2 inch by 2 inch and your buildings adjusted to accommodate that size while at the same time not increasing an attackers size? You may not see any need for this but if I was attacking someone and suddenly I was in the land of giants I would think it was merely a game defect and just laugh it off. I know this couldn't be done all the time as it is a definite red flag but it would be a fun joke on people and isn't making yourself have fun what games are about? :lol: This is a serious question though and would like your thoughts if it is possible. Thanx |
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Thats a good one also is it possible to increase the weapon capacity of a ship so as to carry the heavy weapoons without weight limit and not overload the dock so you can launch them?
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Quote from: "Ljffusion1" Thats a good one also is it possible to increase the weapon capacity of a ship so as to carry the heavy weapoons without weight limit and not overload the dock so you can launch them? thats already being done (broken image removed) |
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crusher: please share, more working examples are very handy to others.... ;...
i wish the lua worked because it called for temp bp's and it magically completed the ones that existed already.... im like WOAH..... temp hulls the dream i was looking for.... as you gentleman had mentioned before make the ships and erase them when done..... vox: trial and error buddy, keep trying..... Those of you who tried the lua recently and didn't work with current version will it ban you? Or have you lost accounts from this? I lost one... |
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would copy and pasting this still work?(broken image removed) with updated versions /codes *this is from an earlier post..... *
goes in ui > chat > battlepirateschat.class.asasm L1113: pushstring "/list" getlocal2 ifstrictne L1118 pushbyte 7 jump L1450 L1118: pushstring "/blueprints" getlocal2 ifstrictne L1327 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1101 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1102 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1103 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1104 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1105 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1106 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1107 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1108 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1109 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1111 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1112 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1113 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1114 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1115 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1116 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1117 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1118 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1119 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1121 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1122 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1123 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1124 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1125 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1126 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1127 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1128 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1129 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1131 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1132 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1133 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1134 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1135 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1136 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1137 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1138 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1139 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1201 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1202 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 1203 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3006 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3005 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3001 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3002 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3003 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3004 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3301 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3302 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3303 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3330 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3331 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 3332 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 pushbyte 0 jump L1450 L1327: pushstring "/dracHulls" getlocal2 ifstrictne L1344 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 4050 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 4060 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 4070 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 pushbyte 0 jump L1450 L1344: pushstring "/hammerHeads" getlocal2 ifstrictne L1357 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 2001 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL") getproperty QName(PackageNamespace(""), "_bBlueprints") pushshort 2002 callpropvoid QName(PackageNamespace(""), "completeBlueprint"), 1 |
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yeah that is major flag they teach them on the forums to look for cheaters.... is the ship level.... thanx slow i missed that one
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Quote from: "v1r11" would copy and pasting this still work?(broken image removed) with updated versions /codes *this is from an earlier post..... * yes that still work's..if i may ask why not just try it and see? not trying to be mean just curious..my wife wanted mortars..so i tried inputting something like above..it worked, if not the game would have just crashed out and i would have realized ' hey either my code sucks(not likely as it compiled) or hey, they changed something..wonder what? progressing me down the path of enlightenment hehe Edit: I have successfully filled my ocean with hippy party boats!! even have tye died flags :lol: :lol: Edit2: Also experimented with a psychedelic ocean..neon's, purples, blues..looked awesome in Photoshop!! loaded in game my eye's screamed ''help me!! help me!!'' ...you have been warned :shock: |
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yes , so that i couldnt add these codes (broken image removed) but i really like that codes , cause some people wants to add the BPs without hulls and some dont ... so its not good to remove them and add them .. it makes me feel sick !! :mrgreen:
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