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Cloudstone
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Cloudstone
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Launch Trainer!
Action Adventure MMO Multiplayer RPG

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Cloudstone

-migrated-
Last Updated: 07/02/2018 18:10

Cloudstone

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Last Updated: 12/30/2013 14:00

Cloudstone - 50 pts. (new window)
5
 

Socially Awesome Pwning

  Reach level 5 and summon a friend to help you fight
15
 

Player Puncher Pro

  Defeat 10 other players in pvp matches
30
 

Rift Warrior

  Clear floor #10 in the Arcane Rift

Game Dscription
CloudstoneMagic, mayhem, monsters and mysteries, and above all: Clouds (literally!). Join us in an action adventure that will take you where only your imaginat...
Re: Cloudstone Posted on: 08/26/2012 12:19am
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Going to try something using an int value from elsewhere in the code...here goes nothing.

EDIT: used a high int value from elsewhere in the game to give me 35 MILLION xp for finishing a mission, and subsequently leveled from 25 to 39 on completion!!!!


....



Sadly, on reload I was back to 25.  (broken image removed)

lol, dude, you should lay low for a day. If the server is rejecting the values, then he probably has it logged too. But I wonder how he's verifying if the values are legit or not.
Re: Cloudstone Posted on: 08/26/2012 7:20am
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Endless Survive/Defend/Kill missions: (3 types = 3 results) - Untested, just updated
Code: [Select]
5D C0 0C 4F C0 0C 00
47 02 02 02 02 02 02

The following does not work with the endless missions above, since it'll call the complete() method. Also does not work if you die in Survive mode - Untested if you die in others.

Succesfully complete a mission on failure
Part 1 (Kill & Interact-time mission):
Code: [Select]
5D C1 0C 4F C1 0C 00
5D C0 0C 4F C0 0C 00
Part 2 (Defending mission):
Code: [Select]
60 b8 0c 4f 8c 21 00
60 b8 0c 4f 8b 21 00

Enable abilities before a duel starts (PvP) - 2 results:
Code: [Select]
5D DD 1C 4F DD 1C 00
02 02 02 02 02 02 02

One chance only! (Battles will give 2 points instead of 1 (PvP))  - 2 results: // change to 24 63, if you level 20+ you'll get 1K exp, 300~ fame points
Code: [Select]
24 01 4f f6 2b 02
24 02 4f f6 2b 02
Re: Cloudstone Posted on: 08/26/2012 8:25am
Quote Post
for any value higher than 7f you can use pushint instead (search pushint in swf and select a result u like).
Re: Cloudstone Posted on: 08/26/2012 10:55am
Quote Post
One chance only! (Battles will give 2 points instead of 1 (PvP))  - 2 results: // change to 24 63, if you level 20+ you'll get 1K exp, 300~ fame points
Code: [Select]
24 01 4f f6 2b 02
24 02 4f f6 2b 02

at level 31 I got 2.5k exp and 800~ fame with a regular battle, I don't think the amount of rounds u win will change the reward
Re: Cloudstone Posted on: 08/26/2012 12:47pm
Quote Post
for any value higher than 7f you can use pushint instead (search pushint in swf and select a result u like).

I did; found a pushint for 999999 and used it, but it reverted me on reload.

Still looking for something to up the amount of champs that can spawn on a level, or even better, an aob that would allow champs to spawn on kill/survive/defend missions.
Re: Cloudstone Posted on: 08/26/2012 2:03pm
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champ can spawn > 1
25 ca 01 4f ?? ?? 01 5e ?? ?? 27
25 ca 01 4f ?? ?? 01 5e ?? ?? 26

and

10 07 00 00 5e ?? ?? 27
10 07 00 00 5e ?? ?? 26

change _available in lib.world.model.ChampionSpawner from false to true
Re: Cloudstone Posted on: 08/26/2012 2:12pm
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nice one goodknife, 1 step further towards champion spawning (broken image removed)
Re: Cloudstone Posted on: 08/26/2012 3:26pm
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Releasing the aob for champion spawns is a bad idea. There will always be some idiot who will abuse the crap out of it, ruining it for everyone.

In the arena, there's already a retard running around as a lvl 15 char wearing no armor and getting to the top of the scoreboards (72 wins, 0 losses). Most likely because he's abusing the admin F1 hack.
Re: Cloudstone Posted on: 08/26/2012 3:32pm
Quote Post
In the arena, there's already a retard running around as a lvl 15 char wearing no armor and getting to the top of the scoreboards (72 wins, 0 losses). Most likely because he's abusing the admin F1 hack.

It's the testPvpWin command, it gives you like insane amounts per fake win (like 40-60 points!)...
Re: Cloudstone Posted on: 08/26/2012 3:56pm
Quote Post
In the arena, there's already a retard running around as a lvl 15 char wearing no armor and getting to the top of the scoreboards (72 wins, 0 losses). Most likely because he's abusing the admin F1 hack.

It's the testPvpWin command, it gives you like insane amounts per fake win (like 40-60 points!)...

Doesn't matter what he used, because it's still obvious he's cheating. He has like 3400 ranking points as a lvl 15 char, and he only allocated 7 of his 14 skill points. There's always dumb people out there who don't realize the consequences of their action. It only takes one idiot to mess it up, and have the admins check everyone. And it would be trivial to find out who cheated.

To find how many stat stones used: current_stats - (armor_bonus - skill_bonus - lvl)
To find how many hp stones used: (current_hp - (armor_bonus - skill_bonus - (lvl * 20)))/10

Champions rarely spawn so legit players will only have 3 or 4 stat stones used max. He can safely ban everyone that has used more.

Edit: and just so you know, the AOBs being posted here are also being reposted on other forums.
Re: Cloudstone Posted on: 08/26/2012 4:38pm
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Found places to change how much of each stat you get using the stat stones, but it doesn't save on reload, so no dice.
Re: Cloudstone Posted on: 08/26/2012 5:56pm
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Would also be interested in finding a way to up the amount of items you get for completing a mission/area...those dang map pieces are coooooold tonies.
Re: Cloudstone Posted on: 08/26/2012 6:18pm
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Instantly finish Survival missions:
Code: [Select]
24 00 0d 07 00 00 5d c0 0c
2d 1c 0d 07 00 00 5d c0 0c
Re: Cloudstone Posted on: 08/26/2012 7:06pm
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Can anybody Find an Energy Hack? o.o
Re: Cloudstone Posted on: 08/26/2012 9:04pm
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It seems that sometimes if you use the infinispawn cheat on dynamically spawning levels, the xp will save, but other times it won't. Not sure what the trigger there is, but I know there have been times where I've gained two whole levels and have had it save, and other times I won't even gain a level, but on reload I'm back to where I was.