XML files and codes
xml files for Marvel Avengers Alliance
RE: XML files and codes Posted on: 06/14/2016 3:09pm
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TIM the Enchanter
Level: 1
ADR Info
abuu Posted on: 06/14/2016 9:57am

Read before you post stuff, I don't even know how many of your posts been deleted.


I'm a problem solver. :D





Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez

RE: XML files and codes Posted on: 06/16/2016 8:22pm
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They changed the file name you use with charles it is now  https://maa7.content.disney.io, or which ever your maa? is

RE: XML files and codes Posted on: 06/16/2016 9:11pm
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jimmyadams18 Posted on: 06/16/2016 4:22pm

They changed the file name you use with charles it is now  https://maa7.content.disney.io, or which ever your maa? is



I paniced when my xml hacks stopped working but it seems they just changed the domain name, everything works fine once you change that in Charles. But for some reason I can't pull the new files from that domain with curl, I have to use the old domain.

RE: XML files and codes Posted on: 06/16/2016 9:30pm
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Druzzle Posted on: 06/16/2016 5:11pm

 for some reason I can't pull the new files from that domain with curl



After you set up your Charles load the game: click on the files you want (client, missions xml, ect): right click -> save response. Easiest way to get anything you need.




Repeat after me

RE: XML files and codes Posted on: 06/16/2016 10:30pm
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A1 to A0 architect.
abuu Posted on: 06/16/2016 5:30pm


After you set up your Charles load the game: click on the files you want (client, missions xml, ect): right click -> save response. Easiest way to get anything you need.


I'll agree that's easier, but with cUrl, you get to mess with a batch file, and type a bit in the console depending on how you have things set up. It's like it's the 90s, and you're setting up a windows 98SE machine. It was way funner to ftp into mozilla's ftp server and get the latest firefox, rather than visit the website with IE to get it. That way, you didn't have to use IE, and you get to type a bit.




atdt *67
RE: XML files and codes Posted on: 06/17/2016 12:39am
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I'm not sure what's wrong, but I can't get the game to load with the new setup.  I used the settings abuu listed in the SO35 post, but it doesn't work.  I can get 'maa1' and 'maa0', but not 'maa6' (in my case) where all the xmls are.

I made sure to update the recording settings and the SSL settings, and I even unchecked the 'map local' so I could get fresh xmls.  Thoughts on what I might be missing?

UPDATE:  Aw shit, I figured it out.  In case anyone else has the same problem: if you’re running NoScript, be sure to allow the new “disney.io” permission to load.




UPDATE #2:  for cUrl, try adding "-k" after "-O".  A word of caution, this will skip verification of the SSL certificate.  My guess is the disney server (domain, whatever) is so new, cUrl hasn't verified it yet.  I could be very wrong on that - maybe someone a little more knowledgeable can give a better answer.

Also, be sure you swap "maa?-a.akamaihd.net" with "maa?.content.disney.io" ("?" is your number) AND "http" to "https"

RE: XML files and codes Posted on: 06/17/2016 2:54am
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TheLastHybridX Posted on: 06/16/2016 10:44pm

Guys, can I change the required deploy heroes in SO so I can finish it without recruiting the 3 needed heroes? 



I don't think deployed heroes could be tricked. Done once in 1.12.2, for example changing Kitty to Deadpool. It appears correctly, but after click deploy -> CVE

RE: XML files and codes Posted on: 06/17/2016 1:26pm
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A1 to A0 architect.
Gillman Posted on: 06/16/2016 8:39pm

UPDATE #2:  for cUrl, try adding "-k" after "-O".  A word of caution, this will skip verification of the SSL certificate.  My guess is the disney server (domain, whatever) is so new, cUrl hasn't verified it yet.  I could be very wrong on that - maybe someone a little more knowledgeable can give a better answer.

Also, be sure you swap "maa?-a.akamaihd.net" with "maa?.content.disney.io" ("?" is your number) AND "http" to "https"



cUrl gets it's list of valid certificates when it's compiled. Also, on Windows it can regard the list of Trusted Certificated you have installed on your operating system, like the Charles certificate.  None the less, -k get's around that.

Here's my new batch file for the lazy: 
 
 




atdt *67
RE: XML files and codes Posted on: 06/17/2016 6:15pm
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jarly Posted on: 06/17/2016 9:26am
Gillman Posted on: 06/16/2016 8:39pm

UPDATE #2:  for cUrl, try adding "-k" after "-O".  A word of caution, this will skip verification of the SSL certificate.  My guess is the disney server (domain, whatever) is so new, cUrl hasn't verified it yet.  I could be very wrong on that - maybe someone a little more knowledgeable can give a better answer.

Also, be sure you swap "maa?-a.akamaihd.net" with "maa?.content.disney.io" ("?" is your number) AND "http" to "https"



cUrl gets it's list of valid certificates when it's compiled. Also, on Windows it can regard the list of Trusted Certificated you have installed on your operating system, like the Charles certificate.  None the less, -k get's around that.

Here's my new batch file for the lazy: 
 
 



Many thanks Jarly for this 'compilation' !

RE: XML files and codes Posted on: 06/17/2016 7:27pm
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Gillman Posted on: 06/16/2016 8:39pm

UPDATE #2:  for cUrl, try adding "-k" after "-O".  A word of caution, this will skip verification of the SSL certificate.  My guess is the disney server (domain, whatever) is so new, cUrl hasn't verified it yet.  I could be very wrong on that - maybe someone a little more knowledgeable can give a better answer.

Also, be sure you swap "maa?-a.akamaihd.net" with "maa?.content.disney.io" ("?" is your number) AND "http" to "https"



Blah, I was in a hurry yesterday and missed the change to https. Thanks!

RE: XML files and codes Posted on: 06/18/2016 10:36am
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i think lockbox hack has been patched .......i have tried all possible ways maping ,khut  all i get is a validation error...!!
 

RE: XML files and codes Posted on: 06/18/2016 12:23pm
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It's patched.




Repeat after me

RE: XML files and codes Posted on: 06/18/2016 5:22pm
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Well I spent an hour checking my old client2 which worked and the new client2 and in regard to GetLockboxRewardIdCommand and OpenLockboxesCommand the files are both the same.  So there is something else that changed.

RE: XML files and codes Posted on: 06/18/2016 6:09pm
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jimmyadams18 Posted on: 06/18/2016 1:22pm

Well I spent an hour checking my old client2 which worked and the new client2 and in regard to GetLockboxRewardIdCommand and OpenLockboxesCommand the files are both the same.  So there is something else that changed.



dude now the server does not accept count = 0 in request which earlier was accepted.......

RE: XML files and codes Posted on: 06/19/2016 11:35am
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Guys, now lb is patched, we could try put good ole *simulation energy in roulette, for simulator, since its not a main reward, it could be easier to manipulate, dont ya think?... itd come in handy for XP... :)