[Request] Battle Pirates.
-migrated-

Wondering where the hacks are at? Register or Sign In to find out!


Wondering where the sol files are at? Register or Sign In to find out!

[Request] Battle Pirates.

-migrated-
Last Updated: 10/06/2017 09:29

Battle Pirates

Trouble
Last Updated: 01/02/2015 00:57

Battle Pirates (request)

-migrated-
Last Updated: 12/17/2010 03:15

Sorry, there are no badges available for this game.

Game Dscription
Battle Pirates (BP) is a MMORTS - a Massively Multiplayer Online Real-Time Strategy game you can play through Facebook or directly on kixeye.com/game/battlepirates. It features real-time battles against other players in which you can attack bases or go head to head in Fleet vs. Fleet. The game includes a high level of strategy in constructing fleets, gathering resources, and researching new technologies. There is no pause or suspend button in BP -- it goes on and on and on
Re: [Request] Battle Pirates. Posted on: 01/14/2012 4:40pm
Quote Post
Hmmm, so if it's working for others then why is mine messed up? I even tried using an older script and every time it tells me my dock is full when I try to build a ship and in the dock when I hit the select ship button it locks up the game. This is not making much sense. It must be on my end if others have it working, but what?
Re: [Request] Battle Pirates. Posted on: 01/14/2012 4:47pm
Quote Post
Just asking can someone please release a free name change hack? I remember I saw it before, but forget from who.

If you can't it's fine just, no harm in asking.
Re: [Request] Battle Pirates. Posted on: 01/14/2012 5:23pm
Quote Post
Gyan, very nice job... very respectable keeping it free.
One thing however... how do you keep instant upgrade but turn off auto fortify, keeps it a little less suspicious
Re: [Request] Battle Pirates. Posted on: 01/14/2012 5:53pm
Quote Post
Gyan is absolutely Right!  Kixeye does not search accounts.  I had a friend that was reported for using the "multi browser" tactic, but he wasnt.  When Kixeye went into his account as saw he has Battleships at "elite status" they banned his account.. because it takes 800+ FB credits or 8 days to build 1 plus at least 2 weeks of fighting to make it elite and the raid was less than 3 weeks ago... then they looked at his FB credit purchases... thats when it popped!  Kixeye cant see the instant repair... but they can see ships and ship status... so be smart!  Also they are looking at your ID number... if you are lvl 32 and a ID number in the 2 MIL or later... it is a red flag!  Yesterday with the HH release, they purposely made the HHs hull A and B needing repair... this was to "flag" people that won those raids...  also there is a reason it is taking 18 days to research the new HH... do not build one until after 18 days!!!  This is a "catch"  it cost 1000 FB credits to instant research.. another 500 to build just 1... and to build one is 8 days... theis is how kixeye is setting up the ones who are using the modified game files... SO BE SMART ABOUT IT!  I recommend only using the instant repair at the moment sice Kixeye cant see it..
Re: [Request] Battle Pirates. Posted on: 01/14/2012 6:35pm
Quote Post
is there anyway to reverse jumping 7+ levels in 5 seconds?
Re: [Request] Battle Pirates. Posted on: 01/14/2012 6:40pm
Quote Post
Seriously Airwolf???  The answer is NOPE!  you just told on yourself!  You guys got to be smart!!!  if not you deserved to get banned... geez...  better start a new account Airwolf...  there is a saying... you cant fix stupid!
Re: [Request] Battle Pirates. Posted on: 01/14/2012 6:44pm
Quote Post
What's the chances that they did something to my account? I just tried the latest LUA on another account and it worked fine.  But on my account the dock and shipyard are screwed up.I had an account banned a week ago so I figure they would just ban me instead of screwing with parts of the game.
Re: [Request] Battle Pirates. Posted on: 01/14/2012 6:49pm
Quote Post
Although they could write database queries to find odd increases or hackers doing things to quickly. In my experience they don't. They only seem to manually check and only when someone reports you. They also use logging to try and catch hacks but that part can be disabled with the hacks.

@septaric why not just destroy your dock and ships and build again with the hacks
Re: [Request] Battle Pirates. Posted on: 01/14/2012 6:53pm
Quote Post
Quote from: "the lame"
Hey Gyan -

Bro Is there a way to remove the hulls from my Intel lab?

I dont want to have the hulls there incase the mods come snooping ive had my acc checked before with hacked bps and not been banned if hulls are there they will give me away is there a way you can help me fix this?

I deleted all hammerheads and restarted the game and run the game without any hacks its like i never had them I cant even build them.
Re: [Request] Battle Pirates. Posted on: 01/14/2012 8:46pm
Quote Post
what u mean told on yourself? Trust me i am carefull just wasnt expecintg that big of a jump instantly. I can figure out a work around.
Re: [Request] Battle Pirates. Posted on: 01/14/2012 8:52pm
Quote Post
Yep, they did something to my account. Even without the script my dock and ship yard are screwed up. I tried to recycle the dock when it was empty and I got a message that it couldn't be recycled while it had ships in it. I guess I have to build up my third back up base!
Re: [Request] Battle Pirates. Posted on: 01/14/2012 10:59pm
Quote Post
all hacks are working for me  (broken image removed) except instant rocket build and turret upgrades
 plzz help  (broken image removed)


Quote from: "Gyan1010"
Ok few changes with this one.

1) This might fix some problems people like septaric were having.
2) I added a Map Speed setting maxed at 15000 which you can change below the section that enables the hacks. As I write this I realize I didn't put a check in there for a minimum value, but if your stupid enough to put in some negative number, then good luck with whatever happens.
3) NEW BLUEPRINTS. Well sort of. I noticed they added new set of Anti Missile weapons called Flak Gun to their initialization data. I went ahead and added these to the blueprints hack but you cant really use them. They are not finished and have no graphics or combat effect yet. But at least you will already have them when they are done.
4) Increased the xp gain on the max ship xp hack. I noticed that with full battleships it took 2 docks to max them, so I increased it enough to max each ship with 1 docking.
5) Removed the Valid ship design hack. The "Destroyer" special it was designed for doesn't exist in blueprints, and therefore cannot be added permanently using the current method. I might look into a different method of adding it in the future but for now this is gone.
6) Added ** in the comment to mark which hacks need to be turned off before attacking someones base.

This file has the 64-bit version as default.
If you have a 32-bit windows then you need to remove -- from the beginning of line 38, and add -- to the beginning of line 40.

Going to bed shortly, so I'll read comments in the morning if there are more issues that come up.
Re: [Request] Battle Pirates. Posted on: 01/14/2012 11:55pm
Quote Post
Quote from: "0M3G4"
Here is my new hack release...
I added /blueprints (command) and 2X map speed.

http://dl.dropbox.com/u/18474025/releas ... 5.vXXX.zip

It is still "free but not instant"


i like your work...and not trying to overstep your work...but is there a tuteral on how to disable the hack checks?..this file has quite a few that come up in sothink...
Re: [Request] Battle Pirates. Posted on: 01/15/2012 12:46am
Quote Post
Quote from: "Airwolf"
is there anyway to reverse jumping 7+ levels in 5 seconds?

relocation+name change is only solution  :lol:
Re: [Request] Battle Pirates. Posted on: 01/15/2012 1:09am
Quote Post
Quote from: "lowridertk84"
Quote from: "0M3G4"
Here is my new hack release...
I added /blueprints (command) and 2X map speed.

http://dl.dropbox.com/u/18474025/releas ... 5.vXXX.zip

It is still "free but not instant"


i like your work...and not trying to overstep your work...but is there a tuteral on how to disable the hack checks?..this file has quite a few that come up in sothink...

I haven't looked at his swf code but just so you know. Getting rid of all the places they internally check for Hacks  is not the only way around them. They all write to a log and some use a check function. Disable the logger and check functions with an instant return void and your good to go.