XML files and codes
xml files for Marvel Avengers Alliance
RE: XML files and codes Posted on: 03/02/2016 6:23pm
Quote Post
jarly Posted on: 03/01/2016 7:30am

The show up in the last n7-prod- line that you send after a fight is finished. You need to view the request as JSON or JSON Text, and scroll down or open up the elements on the right to see "itemsDropped" under combatresults (I think it's combat results). It will give you a nice long line of itemIds.



yeah i tried it by editing request but that gives internal error 500

RE: XML files and codes Posted on: 03/02/2016 8:46pm
Quote Post
A1 to A0 architect.

That's right, editing the request of anything almost always gives a CVE. Editing the repsonses will rarely sticck.  
  
You might try to find out waht lootTable all these items are coming from and trying to edit the weights of the items.

Remembering the 74.0/26.0 swap for ISO drops, I'd recommended any changes balance out to the total of all weights combined. 


 




atdt *67
RE: XML files and codes Posted on: 03/04/2016 6:30am
Quote Post
Your (mostly) friendly neighborhood MAA-Mod

new update: 20160303110819
shiny new armors and eiso added
(probably other things too)

RE: XML files and codes Posted on: 03/04/2016 10:13am
Quote Post

Is there any way we can find out what will be on sale?

RE: XML files and codes Posted on: 03/05/2016 3:49am
Quote Post
A1 to A0 architect.
rishabh_kr432 Posted on: 03/04/2016 5:13am

Is there any way we can find out what will be on sale?



That's a cool trick. I'll explain it. The time for quests, item sales, and things are expressed in "Unix Epoch Time". You can read about it at Wiipedia; I"ll save you some time.

Here's a converter for Epoch Time.
http://www.epochconverter.com/

As you can see, it progresses by seconds, and you can tell the Epoch Time which represents the current time.

Right now it's about 10:16pm Eastern Time.
In Epoch Time, that's about 1457147781.

I'm going to search client.xml for 1457   <- that way, I'll get  everything from 147000000 to 1457999999 (March 3rd - March 14th)

Now let's look at some results
LIne 12640:       <cogName>Ant-Man</cogName>
Line 12658:      <startDate>1457121600</startDate>

Let's punch that startDate number into epochconverter.com and see what date it turns out to be.
It looks like Fri, 04 Mar 2016 20:00:00 GMT.  GMT -5:00 is my time zone, EST.

I guess something is up with Ant-Man on that day.
Other results I see with "activationtime" and "expirationtime" have to do with Daily missions.

Let's search items0.xml for 1458 .  That will get us dates from 1458000000 to 1458999999 (March 15th to March 26th)
I see:
Line 15919  <expireDate>1458334800</expireDate>
Line 15929  <startDate>1456524000</startDate>
Line 15918  <dispName>Collector's Item</dispName>

This is regarding the PVP Armory item "Collector's Item.

The expire date for this is 1458334800. Check the Epoch Converter, you will see when this item will no longer be available.

Most interesting epoch dates occur between <expireDate> tags and  <startDate> tags.

Great question. This post is a good candidate for the Directory.


 




atdt *67
RE: XML files and codes Posted on: 03/05/2016 4:53am
Quote Post

there new update make this dont work? i download the new xlm, and just change the score multipliers, and already not working

RE: XML files and codes Posted on: 03/05/2016 4:56am
Quote Post
jarly Posted on: 03/04/2016 10:49pm
rishabh_kr432 Posted on: 03/04/2016 5:13am

Is there any way we can find out what will be on sale?

That's a cool trick. I'll explain it. The time for quests, item sales, and things are expressed in "Unix Epoch Time". You can read about it at Wiipedia; I"ll save you some time.

Here's a converter for Epoch Time.
http://www.epochconverter.com/


1. jarly, once again, you are awesome!  I was about to ask if anyone knew how to "translate" the Start and Expire dates, and lo and behold, there you are. Thanks man!  Also, have you had any luck changing the dates (say to make a limited sale last longer)?  I can try testing it, but if you already know it doesn't work, that'll save me from wasting time.

2. Don't know if this was posted elsewhere (don't remember seeing it), but with all the new suits and E-ISOs on sale for an assload of gold, I knew I wouldn't be the only one a little short on funds.  The following should help you level up a little quicker:

  • danger room xml: <restrictedHeroTags>.*</restrictedHeroTags> to <restrictedHeroTags></restrictedHeroTags>
  • Tier 2 Generalist w/ agent (x3)
  • Refresh. Rinse and repeat.

It'll still take a while to level up (I figure about 5-6 cycles of 3 fights ea. for 1 level-up).  Mix that up with PVP battles, and 1.12 runs, and depending on how much time you want to invest, you should be able to make a comfortable (if tedious) income.

Enjoy, and please remember to hack responsibly!

RE: XML files and codes Posted on: 03/05/2016 12:27pm
Quote Post
jarly Posted on: 03/04/2016 10:49pm
rishabh_kr432 Posted on: 03/04/2016 5:13am

Is there any way we can find out what will be on sale?



That's a cool trick. I'll explain it. The time for quests, item sales, and things are expressed in "Unix Epoch Time". You can read about it at Wiipedia; I"ll save you some time.

Here's a converter for Epoch Time.
http://www.epochconverter.com/

As you can see, it progresses by seconds, and you can tell the Epoch Time which represents the current time.

Right now it's about 10:16pm Eastern Time.
In Epoch Time, that's about 1457147781.

I'm going to search client.xml for 1457   <- that way, I'll get  everything from 147000000 to 1457999999 (March 3rd - March 14th)

Now let's look at some results
LIne 12640:       <cogName>Ant-Man</cogName>
Line 12658:      <startDate>1457121600</startDate>

Let's punch that startDate number into epochconverter.com and see what date it turns out to be.
It looks like Fri, 04 Mar 2016 20:00:00 GMT.  GMT -5:00 is my time zone, EST.

I guess something is up with Ant-Man on that day.
Other results I see with "activationtime" and "expirationtime" have to do with Daily missions.

Let's search items0.xml for 1458 .  That will get us dates from 1458000000 to 1458999999 (March 15th to March 26th)
I see:
Line 15919  <expireDate>1458334800</expireDate>
Line 15929  <startDate>1456524000</startDate>
Line 15918  <dispName>Collector's Item</dispName>

This is regarding the PVP Armory item "Collector's Item.

The expire date for this is 1458334800. Check the Epoch Converter, you will see when this item will no longer be available.

Most interesting epoch dates occur between <expireDate> tags and  <startDate> tags.

Great question. This post is a good candidate for the Directory.


 

very interesting,  thanks.


it could with daily gifts Duck ?

 

RE: XML files and codes Posted on: 03/05/2016 1:45pm
Quote Post
jarly Posted on: 03/04/2016 10:49pm
rishabh_kr432 Posted on: 03/04/2016 5:13am

Is there any way we can find out what will be on sale?



That's a cool trick. I'll explain it. The time for quests, item sales, and things are expressed in "Unix Epoch Time". You can read about it at Wiipedia; I"ll save you some time.

Here's a converter for Epoch Time.
http://www.epochconverter.com/

As you can see, it progresses by seconds, and you can tell the Epoch Time which represents the current time.

Right now it's about 10:16pm Eastern Time.
In Epoch Time, that's about 1457147781.

I'm going to search client.xml for 1457   <- that way, I'll get  everything from 147000000 to 1457999999 (March 3rd - March 14th)

Now let's look at some results
LIne 12640:       <cogName>Ant-Man</cogName>
Line 12658:      <startDate>1457121600</startDate>

Let's punch that startDate number into epochconverter.com and see what date it turns out to be.
It looks like Fri, 04 Mar 2016 20:00:00 GMT.  GMT -5:00 is my time zone, EST.

I guess something is up with Ant-Man on that day.
Other results I see with "activationtime" and "expirationtime" have to do with Daily missions.

Let's search items0.xml for 1458 .  That will get us dates from 1458000000 to 1458999999 (March 15th to March 26th)
I see:
Line 15919  <expireDate>1458334800</expireDate>
Line 15929  <startDate>1456524000</startDate>
Line 15918  <dispName>Collector's Item</dispName>

This is regarding the PVP Armory item "Collector's Item.

The expire date for this is 1458334800. Check the Epoch Converter, you will see when this item will no longer be available.

Most interesting epoch dates occur between <expireDate> tags and  <startDate> tags.

Great question. This post is a good candidate for the Directory.


 

thx man for explaining this
 

RE: XML files and codes Posted on: 03/05/2016 2:21pm
Quote Post
A1 to A0 architect.
 

1. jarly,  Also, have you had any luck changing the dates (say to make a limited sale last longer)?  I can try testing it, but if you already know it doesn't work, that'll save me from wasting time.


It doesn't work. The item will show up in the sale, but a CVE occurs when you equip the item.

  I haven't tried messing with the Howard gifts yet, but that would be interesting. I think messing with Charles responses would have a more likely chance of working.




atdt *67
RE: XML files and codes Posted on: 03/06/2016 8:53pm
Quote Post
Gillman Posted on: 03/04/2016 11:56pm
jarly Posted on: 03/04/2016 10:49pm
rishabh_kr432 Posted on: 03/04/2016 5:13am

Is there any way we can find out what will be on sale?

That's a cool trick. I'll explain it. The time for quests, item sales, and things are expressed in "Unix Epoch Time". You can read about it at Wiipedia; I"ll save you some time.

Here's a converter for Epoch Time.
http://www.epochconverter.com/


1. jarly, once again, you are awesome!  I was about to ask if anyone knew how to "translate" the Start and Expire dates, and lo and behold, there you are. Thanks man!  Also, have you had any luck changing the dates (say to make a limited sale last longer)?  I can try testing it, but if you already know it doesn't work, that'll save me from wasting time.

2. Don't know if this was posted elsewhere (don't remember seeing it), but with all the new suits and E-ISOs on sale for an assload of gold, I knew I wouldn't be the only one a little short on funds.  The following should help you level up a little quicker:

  • danger room xml: <restrictedHeroTags>.*</restrictedHeroTags> to <restrictedHeroTags></restrictedHeroTags>
  • Tier 2 Generalist w/ agent (x3)
  • Refresh. Rinse and repeat.

It'll still take a while to level up (I figure about 5-6 cycles of 3 fights ea. for 1 level-up).  Mix that up with PVP battles, and 1.12 runs, and depending on how much time you want to invest, you should be able to make a comfortable (if tedious) income.

Enjoy, and please remember to hack responsibly!

 I got CVE when I enter to the danger room :/
 

RE: XML files and codes Posted on: 03/07/2016 11:31am
Quote Post
Matir97 Posted on: 03/06/2016 3:53pm
Gillman Posted on: 03/04/2016 11:56pm
jarly Posted on: 03/04/2016 10:49pm
rishabh_kr432 Posted on: 03/04/2016 5:13am

Is there any way we can find out what will be on sale?

That's a cool trick. I'll explain it. The time for quests, item sales, and things are expressed in "Unix Epoch Time". You can read about it at Wiipedia; I"ll save you some time.

Here's a converter for Epoch Time.
http://www.epochconverter.com/


1. jarly, once again, you are awesome!  I was about to ask if anyone knew how to "translate" the Start and Expire dates, and lo and behold, there you are. Thanks man!  Also, have you had any luck changing the dates (say to make a limited sale last longer)?  I can try testing it, but if you already know it doesn't work, that'll save me from wasting time.

2. Don't know if this was posted elsewhere (don't remember seeing it), but with all the new suits and E-ISOs on sale for an assload of gold, I knew I wouldn't be the only one a little short on funds.  The following should help you level up a little quicker:

  • danger room xml: <restrictedHeroTags>.*</restrictedHeroTags> to <restrictedHeroTags></restrictedHeroTags>
  • Tier 2 Generalist w/ agent (x3)
  • Refresh. Rinse and repeat.

It'll still take a while to level up (I figure about 5-6 cycles of 3 fights ea. for 1 level-up).  Mix that up with PVP battles, and 1.12 runs, and depending on how much time you want to invest, you should be able to make a comfortable (if tedious) income.

Enjoy, and please remember to hack responsibly!

 I got CVE when I enter to the danger room :/
 


change

      <agentNotRequired>true</agentNotRequired>
      <eventType>danger_room</eventType>
      <id>afc59540-8ce1-11e5-a81e-065676001937</id>
      <maxStrikeTeam>3</maxStrikeTeam>
      <restrictedHeroTags>agent</restrictedHeroTags>
      <whiteListDescription>GENERALIST ONLY</whiteListDescription>
      <whiteListHeroTags>generalist</whiteListHeroTags>
      <inCombatDropRateHit>0.0</inCombatDropRateHit>
      <inCombatDropRateKo>0.0</inCombatDropRateKo>
      <xpMultiplier>323.0</xpMultiplier>

to

      <agentNotRequired>false</agentNotRequired>
      <eventType>danger_room</eventType>
      <id>afc59540-8ce1-11e5-a81e-065676001937</id>
      <maxStrikeTeam>3</maxStrikeTeam>
      <restrictedHeroTags>agent</restrictedHeroTags>
      <inCombatDropRateHit>0.0</inCombatDropRateHit>
      <inCombatDropRateKo>0.0</inCombatDropRateKo>
      <xpMultiplier>323.0</xpMultiplier>

    </missionEvent>

RE: XML files and codes Posted on: 03/08/2016 3:10pm
Quote Post

anybody have trouble load the mission after the new update for past few days? b4 this new update everything was fine, now i cant see the picture of mission icon and when i click on it, it stay on the loading screen and never able to load into the right
 

RE: XML files and codes Posted on: 03/08/2016 11:13pm
Quote Post
Your (mostly) friendly neighborhood MAA-Mod
jess3jai Posted on: 03/08/2016 10:10am

anybody have trouble load the mission after the new update for past few days? b4 this new update everything was fine, now i cant see the picture of mission icon and when i click on it, it stay on the loading screen and never able to load into the right
 

did you update your xmls?
they overhauled many of them.
 

RE: XML files and codes Posted on: 03/09/2016 2:30am
Quote Post
A1 to A0 architect.

did you update your xmls?
they overhauled many of them.



There was an update on the third, and then another one on the fourth. Weird.




atdt *67