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[Request] Battle Pirates.
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[Request] Battle Pirates.

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Last Updated: 10/06/2017 09:29

Battle Pirates

Trouble
Last Updated: 01/02/2015 00:57

Battle Pirates (request)

-migrated-
Last Updated: 12/17/2010 03:15

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Game Dscription
Battle Pirates (BP) is a MMORTS - a Massively Multiplayer Online Real-Time Strategy game you can play through Facebook or directly on kixeye.com/game/battlepirates. It features real-time battles against other players in which you can attack bases or go head to head in Fleet vs. Fleet. The game includes a high level of strategy in constructing fleets, gathering resources, and researching new technologies. There is no pause or suspend button in BP -- it goes on and on and on
Re: [Request] Battle Pirates. Posted on: 01/10/2012 1:17am
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0M3G4's new one is harder to detect, but just as good as his old one in my opinion.
Re: [Request] Battle Pirates. Posted on: 01/10/2012 3:16am
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I was literally just about to ask if we should look around for a way to get permanent blueprints, or make the chance to find them higher.
Re: [Request] Battle Pirates. Posted on: 01/10/2012 5:08am
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The loading of my LUA seems to have slowed down greatly. What can I do to speed it up.
Re: [Request] Battle Pirates. Posted on: 01/10/2012 5:25am
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//Removed
Re: [Request] Battle Pirates. Posted on: 01/10/2012 7:46am
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Quote from: "septaric"
The loading of my LUA seems to have slowed down greatly. What can I do to speed it up.
The lua now searches 5 things just to make the others version independent. This will of course slow things a bit. Searches go faster with no other flash object open.

Also you can always turn off hacks you don't need by placing -- at the beginning of the hack line for each one. This goes for the local variable searches too assuming you turn off the hack that uses them. For example if you turn off "Auto-Upgrade Lv2+" you can also turn off the local maxlvl variable since that is the only hack that uses it.

On a side note I think its funny that cheating to save time is not enough, now we want to save time saving time.
Re: [Request] Battle Pirates. Posted on: 01/10/2012 11:20am
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It just that sometimes I have to reboot while in a battle and it takes too long to recover in a moment of crisis. LOL
Re: [Request] Battle Pirates. Posted on: 01/10/2012 11:31pm
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It appears the v74 uba-light xxx swf is no longer working since the version changed from v74v16 to v74v17, not sure why as usually the second version part does'nt affect the swf file anyone know why its stopped working?
Re: [Request] Battle Pirates. Posted on: 01/11/2012 12:41am
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mine has stopped as well anyone got a working SWF please?
Re: [Request] Battle Pirates. Posted on: 01/11/2012 3:36am
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it was patched because it was handed to kixeye.... on elitevpers.....
Re: [Request] Battle Pirates. Posted on: 01/11/2012 4:02am
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Damn spies. I haven't figured out the swf's yet. I was loving the LUA's. It's dead also.
Re: [Request] Battle Pirates. Posted on: 01/11/2012 4:44am
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Quote from: "Tank22"
it was patched because it was handed to kixeye.... on elitevpers.....


Will that mean the Lua codes like slowmo will never work again even if they recode them?
Re: [Request] Battle Pirates. Posted on: 01/11/2012 4:55am
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Okay, look guys. I have cheat engine open and I just used a basic AoB change hack. It works just fine, if I can still hack using AoBs then I don't think they've really patched anything. Maybe made some methods obsolete, but I have yet to test this myself.
Re: [Request] Battle Pirates. Posted on: 01/11/2012 5:17am
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I was using the Lua and i built all my fleets heavy and can't launch them now. Does anyone have a AoBs for that?
Re: [Request] Battle Pirates. Posted on: 01/11/2012 5:18am
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Wonder which idiot put it on that trash site...
Re: [Request] Battle Pirates. Posted on: 01/11/2012 5:28am
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Working link to swf...
http://dl.dropbox.com/u/18474025/index.html
updated for v74.v18